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Anglerfish
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fix transform syncs that depended on ObjectId
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2021-12-11 22:29:48 -08:00 |
Animation
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add Jump trigger sync
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2021-12-14 23:31:44 +00:00 |
AssetBundles
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Audio
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cleanup
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2021-12-15 21:11:30 +00:00 |
AuthoritySync
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cleanup
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2021-12-07 15:56:08 +00:00 |
CampfireSync
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set AttachedObject and ObjectId in QSBWorldSync.cs, meaning many Init()s can be removed
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2021-12-11 14:38:54 -08:00 |
ClientServerStateSync
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ConversationSync
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DeathSync
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EchoesOfTheEye
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set AttachedObject and ObjectId in QSBWorldSync.cs, meaning many Init()s can be removed
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2021-12-11 14:38:54 -08:00 |
ElevatorSync
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Merge branch 'dev' into worldobject-init
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2021-12-11 18:15:12 -08:00 |
Events
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Merge branch 'dev' into tornadoes
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2021-12-11 16:16:40 -08:00 |
GeyserSync
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set AttachedObject and ObjectId in QSBWorldSync.cs, meaning many Init()s can be removed
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2021-12-11 14:38:54 -08:00 |
Inputs
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removed logs
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2021-12-11 11:47:07 +00:00 |
Instruments
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ItemSync
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Update SocketItemEvent.cs
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2021-12-12 14:18:20 +00:00 |
JellyfishSync
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fix transform syncs that depended on ObjectId
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2021-12-11 22:29:48 -08:00 |
LogSync
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Menus
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fix NRE in initpausemenus
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2021-12-12 10:47:59 +00:00 |
Messaging
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cleanup
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2021-12-07 15:56:08 +00:00 |
MeteorSync
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set AttachedObject and ObjectId in QSBWorldSync.cs, meaning many Init()s can be removed
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2021-12-11 14:38:54 -08:00 |
OrbSync
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Merge branch 'dev' into worldobject-init
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2021-12-11 18:15:12 -08:00 |
Patches
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Merge branch 'dev' into tornadoes
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2021-12-11 16:16:40 -08:00 |
Player
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aaa
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2021-12-18 10:33:18 +00:00 |
PoolSync
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QuantumSync
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use ObjectId instead
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2021-12-11 21:57:23 -08:00 |
RespawnSync
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RoastingSync
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SatelliteSync
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SaveSync/Events
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reset game save
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2021-12-12 10:34:55 +00:00 |
SectorSync
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more cleanup
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2021-12-18 12:08:26 -08:00 |
ShipSync
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fixed OccasionalTransformSync NRE
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2021-12-12 03:14:00 -08:00 |
StatueSync
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removed logs
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2021-12-11 11:47:07 +00:00 |
Syncs
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more cleanup
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2021-12-18 12:08:26 -08:00 |
TimeSync
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help
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2021-12-11 20:06:02 +00:00 |
Tools
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cleanup
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2021-12-15 21:11:30 +00:00 |
TornadoSync
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fuck
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2021-12-12 06:38:08 -08:00 |
Utility
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Merge branch 'dev' into new-save-sync
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2021-12-12 00:01:05 +00:00 |
WorldSync
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fix the probe launcher sound effects
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2021-12-15 21:09:10 +00:00 |
ZeroGCaveSync
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set AttachedObject and ObjectId in QSBWorldSync.cs, meaning many Init()s can be removed
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2021-12-11 14:38:54 -08:00 |
debugsettings.json
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cleanup
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2021-12-15 21:11:30 +00:00 |
default-config.json
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manifest.json
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update authors
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2021-12-13 18:57:52 +00:00 |
QSB.csproj
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QSBCore.cs
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update authors
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2021-12-13 18:57:52 +00:00 |
QSBNetworkManager.cs
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better RemoveWorldObjects
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2021-12-11 22:00:21 -08:00 |
QSBSceneManager.cs
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