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4ec5a39aa6
* Add TransformSync behaviour * NetworkPlayer using TransformSync * TransformSync adjustments to make it work for more than just player objects * Rename for clarity * Network ship being created from prefab * Use isAuthority instead of isLocalPlayer * Actually sync ships * Fix offset * Perfect offset * Smooth damp position * Smooth damn transform rotation * Showing ship landing gear * Sync ships with sectors * Source comment for quaternion smooth damp * just some small tweaks (#25) Co-authored-by: AmazingAlek <alek.ntnu@gmail.com> |
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debug | ||
debug.manifest | ||
network | ||
network.manifest |