quantum-space-buddies/QSB
2022-03-14 20:07:31 +00:00
..
Anglerfish LinkedWorldObject: SpawnWithServerAuthority 2022-03-14 03:44:52 -07:00
Animation messages: use base ctor call 2022-03-10 17:57:50 -08:00
AssetBundles Update network 2022-03-07 13:04:08 -08:00
Audio solution-wide: file-scoped namespaces 2022-03-02 19:46:33 -08:00
AuthoritySync rotating elements: only do auth on first lit/last darkened 2022-03-14 08:50:01 -07:00
CampfireSync messages: use base ctor call 2022-03-10 17:57:50 -08:00
ClientServerStateSync messages: use base ctor call 2022-03-10 17:57:50 -08:00
ConversationSync messages: use base ctor call 2022-03-10 17:57:50 -08:00
DeathSync messages: use base ctor call 2022-03-10 17:57:50 -08:00
EchoesOfTheEye Merge branch 'eote-doors-lifts-airlocks' into eote-airlocks-interaction 2022-03-14 20:07:31 +00:00
ElevatorSync messages: use base ctor call 2022-03-10 17:57:50 -08:00
EyeOfTheUniverse messages: use base ctor call 2022-03-10 17:57:50 -08:00
GeyserSync messages: use base ctor call 2022-03-10 17:57:50 -08:00
Inputs solution-wide: file-scoped namespaces 2022-03-02 19:46:33 -08:00
ItemSync Revert "use GetType() instead of GetType().Name in strings, since they return the same thing" 2022-03-11 00:58:14 -08:00
JellyfishSync LinkedWorldObject: SpawnWithServerAuthority 2022-03-14 03:44:52 -07:00
LogSync solution-wide: file-scoped namespaces 2022-03-02 19:46:33 -08:00
Menus solution-wide: file-scoped namespaces 2022-03-02 19:46:33 -08:00
Messaging qsb message: make Data field { get; private set; } 2022-03-10 17:39:00 -08:00
MeteorSync meteors: ugh 2022-03-11 07:17:40 -08:00
OrbSync LinkedWorldObject: SpawnWithServerAuthority 2022-03-14 03:44:52 -07:00
Patches Add OnModStart patch type, fix funny collision bug with AvoidTimeSync 2022-03-11 10:21:27 +00:00
Player make PlayerAttachWatcher a QSBPatch 2022-03-11 02:26:58 -08:00
PlayerBodySetup oops 2022-03-11 02:27:54 -08:00
PoolSync PlayerInfo: ToString 2022-03-06 01:01:58 -08:00
QuantumSync messages: use base ctor call 2022-03-10 17:57:50 -08:00
RespawnSync messages: use base ctor call 2022-03-10 17:57:50 -08:00
RoastingSync messages: use base ctor call 2022-03-10 17:57:50 -08:00
SatelliteSync messages: use base ctor call 2022-03-10 17:57:50 -08:00
SaveSync/Messages solution-wide: file-scoped namespaces 2022-03-02 19:46:33 -08:00
SectorSync solution-wide: file-scoped namespaces 2022-03-02 19:46:33 -08:00
ShipSync messages: use base ctor call 2022-03-10 17:57:50 -08:00
StatueSync solution-wide: file-scoped namespaces 2022-03-02 19:46:33 -08:00
Syncs QSBNetworkBehaviour: DontDestroyOnLoad 2022-03-14 02:34:04 -07:00
TimeSync Add OnModStart patch type, fix funny collision bug with AvoidTimeSync 2022-03-11 10:21:27 +00:00
Tools fix doppler for remote prefabs in the goofiest way possible :))) 2022-03-11 02:21:35 -08:00
TornadoSync messages: use base ctor call 2022-03-10 17:57:50 -08:00
TriggerSync messages: use base ctor call 2022-03-10 17:57:50 -08:00
Utility RotatingElementsVariableSyncer 2022-03-14 06:42:52 -07:00
WorldSync move DebugLog.DebugWrite 2022-03-14 05:13:12 -07:00
ZeroGCaveSync messages: use base ctor call 2022-03-10 17:57:50 -08:00
debugsettings.template.json make AvoidTimeSync not depend on DebugMode 2022-03-11 02:42:57 -08:00
default-config.json
manifest.json
QSB.csproj Revert "steamworks dll doesnt exist on epic" 2022-03-10 14:15:29 -08:00
QSBCore.cs Update QSBCore.cs 2022-03-11 04:42:49 -08:00
QSBNetworkManager.cs world object link: use for eote stuff, also make abstract class impls for convenience 2022-03-14 03:22:44 -07:00
QSBSceneManager.cs solution-wide: file-scoped namespaces 2022-03-02 19:46:33 -08:00
TEMP_ShipBugFix.cs Add OnModStart patch type, fix funny collision bug with AvoidTimeSync 2022-03-11 10:21:27 +00:00