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Merge branch 'eote-doors-lifts-airlocks' into eote-airlocks-interaction
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commit
8250905bf7
@ -10,7 +10,7 @@ internal class QSBEclipseDoorController : QSBRotatingElements<EclipseDoorControl
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protected override IEnumerable<SingleLightSensor> LightSensors => AttachedObject._lightSensors;
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public override string ReturnLabel()
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=> $"{base.ReturnLabel()}\r\n- SyncerValue:{NetworkBehaviour.Value.Join()}\r\n- HasAuth:{NetworkBehaviour.hasAuthority}";
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=> $"{base.ReturnLabel()}\r\n- SyncerValue:{NetworkBehaviour.Value?.Join()}\r\n- HasAuth:{NetworkBehaviour.hasAuthority}";
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protected override GameObject NetworkObjectPrefab => QSBNetworkManager.singleton.DoorPrefab;
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}
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@ -10,7 +10,7 @@ internal class QSBEclipseElevatorController : QSBRotatingElements<EclipseElevato
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protected override IEnumerable<SingleLightSensor> LightSensors => AttachedObject._lightSensors;
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public override string ReturnLabel()
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=> $"{base.ReturnLabel()}\r\n- SyncerValue:{NetworkBehaviour.Value.Join()}\r\n- HasAuth:{NetworkBehaviour.hasAuthority}";
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=> $"{base.ReturnLabel()}\r\n- SyncerValue:{NetworkBehaviour.Value?.Join()}\r\n- HasAuth:{NetworkBehaviour.hasAuthority}";
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protected override GameObject NetworkObjectPrefab => QSBNetworkManager.singleton.ElevatorPrefab;
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}
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