quantum-space-buddies/QSB
2022-02-11 05:03:08 -08:00
..
Anglerfish use "out * __result" instead of "ref * __result" where we can 2022-02-07 00:50:03 -08:00
Animation update usings 2022-02-03 18:31:09 -08:00
AssetBundles bundle update 2022-02-10 23:16:13 -08:00
Audio
AuthoritySync GetNetworkConnection 2022-02-03 16:43:26 -08:00
CampfireSync
ClientServerStateSync send server/client state messages directly, since it sets the state both locally and remotely 2022-02-05 02:50:13 -08:00
ConversationSync CameraFacingBillboard: move to proper namespace 2022-02-11 05:03:08 -08:00
DeathSync use "out * __result" instead of "ref * __result" where we can 2022-02-07 00:50:03 -08:00
EchoesOfTheEye Revert "make PreserveTimeScale and WakeUpSync not NetworkBehaviours attached to the player" 2022-02-05 01:50:14 -08:00
ElevatorSync
EyeOfTheUniverse use "out * __result" instead of "ref * __result" where we can 2022-02-07 00:50:03 -08:00
GeyserSync
Inputs
Instruments
ItemSync Update MoveToCarryMessage.cs 2022-02-04 16:24:19 -08:00
JellyfishSync
LogSync
Menus Update MenuManager.cs 2022-02-06 16:29:47 -08:00
Messaging whoops 2022-02-05 04:06:55 -08:00
MeteorSync
OrbSync update usings 2022-02-03 18:31:09 -08:00
Patches
Player detach player when they die 2022-02-05 04:03:12 -08:00
PlayerBodySetup proxy scripts for usage in unity project 2022-02-10 23:16:03 -08:00
PoolSync
QuantumSync use "out * __result" instead of "ref * __result" where we can 2022-02-07 00:50:03 -08:00
RespawnSync IAddComponentOnStart: some of these can be destroyed right after running 2022-02-05 03:28:37 -08:00
RoastingSync
SatelliteSync IAddComponentOnStart: some of these can be destroyed right after running 2022-02-05 03:28:37 -08:00
SaveSync/Messages
SectorSync
ShipSync allow detach even if not grounded 2022-02-07 20:48:35 -08:00
StatueSync send server/client state messages directly, since it sets the state both locally and remotely 2022-02-05 02:50:13 -08:00
Syncs pause timer if we fail to init or uninit 2022-02-08 14:36:47 -08:00
TimeSync IAddComponentOnStart: some of these can be destroyed right after running 2022-02-05 03:28:37 -08:00
Tools update usings 2022-02-03 18:31:09 -08:00
TornadoSync
TriggerSync
Utility make debug log hook a setting 2022-02-10 17:21:02 -08:00
WorldSync Revert "Revert "QSBNetworkBehaviour: SendInitialState"" 2022-02-04 14:17:23 -08:00
ZeroGCaveSync
debugsettings.template.json rename and format xmls 2022-02-10 17:48:46 -08:00
default-config.json
manifest.json remove fizzy and patcher 2022-02-05 19:03:22 -08:00
QSB.csproj clean before building 2022-02-10 23:15:48 -08:00
QSBCore.cs make debug log hook a setting 2022-02-10 17:21:02 -08:00
QSBNetworkManager.cs SetTransportError 2022-02-06 01:45:18 -08:00
QSBSceneManager.cs