2022-03-27 13:28:49 -07:00

17 lines
354 B
C#

using QSB.EchoesOfTheEye.DreamRafts.Messages;
using QSB.Messaging;
using QSB.WorldSync;
namespace QSB.EchoesOfTheEye.DreamRafts.WorldObjects;
public class QSBDreamRaftProjector : WorldObject<DreamRaftProjector>
{
public override void SendInitialState(uint to)
{
if (AttachedObject._lit)
{
this.SendMessage(new SpawnRaftMessage());
}
}
}