quantum-space-buddies/QSB
2021-12-13 21:52:59 -08:00
..
Anglerfish use proper pos/rot stuff 2021-12-13 13:26:54 -08:00
Animation orb refactor 2021-12-13 21:18:16 -08:00
AssetBundles use prefab template to make network objects 2021-12-04 17:47:54 -08:00
AuthoritySync cleanup 2021-12-07 15:56:08 +00:00
CampfireSync set AttachedObject and ObjectId in QSBWorldSync.cs, meaning many Init()s can be removed 2021-12-11 14:38:54 -08:00
ClientServerStateSync replace RequireWorldObjectsReady with property 2021-12-05 11:03:09 +00:00
ConversationSync replace RequireWorldObjectsReady with property 2021-12-05 11:03:09 +00:00
DeathSync replace RequireWorldObjectsReady with property 2021-12-05 11:03:09 +00:00
EchoesOfTheEye set AttachedObject and ObjectId in QSBWorldSync.cs, meaning many Init()s can be removed 2021-12-11 14:38:54 -08:00
ElevatorSync Merge branch 'dev' into worldobject-init 2021-12-11 18:15:12 -08:00
Events Merge branch 'dev' into tornadoes 2021-12-11 16:16:40 -08:00
GeyserSync set AttachedObject and ObjectId in QSBWorldSync.cs, meaning many Init()s can be removed 2021-12-11 14:38:54 -08:00
Inputs removed logs 2021-12-11 11:47:07 +00:00
Instruments
ItemSync Update SocketItemEvent.cs 2021-12-12 14:18:20 +00:00
JellyfishSync rename relative transform stuff 2021-12-13 16:02:31 -08:00
LogSync replace RequireWorldObjectsReady with property 2021-12-05 11:03:09 +00:00
Menus fix NRE in initpausemenus 2021-12-12 10:47:59 +00:00
Messaging cleanup 2021-12-07 15:56:08 +00:00
MeteorSync rename relative transform stuff 2021-12-13 16:02:31 -08:00
OrbSync simplify, handle edge cases 2021-12-13 21:52:59 -08:00
Patches Merge branch 'dev' into tornadoes 2021-12-11 16:16:40 -08:00
Player make syncbase generic 2021-12-13 13:05:49 -08:00
PoolSync
QuantumSync use ObjectId instead 2021-12-11 21:57:23 -08:00
RespawnSync fix errors in statue and respawn managers 2021-12-05 14:06:15 +00:00
RoastingSync replace RequireWorldObjectsReady with property 2021-12-05 11:03:09 +00:00
SatelliteSync replace RequireWorldObjectsReady with property 2021-12-05 11:03:09 +00:00
SaveSync/Events reset game save 2021-12-12 10:34:55 +00:00
SectorSync cleaned sector sync 2021-12-13 21:00:53 -08:00
ShipSync simplify, handle edge cases 2021-12-13 21:52:59 -08:00
StatueSync removed logs 2021-12-11 11:47:07 +00:00
Syncs cleaned sector sync 2021-12-13 21:00:53 -08:00
TimeSync help 2021-12-11 20:06:02 +00:00
Tools rename relative transform stuff 2021-12-13 16:02:31 -08:00
TornadoSync rename relative transform stuff 2021-12-13 16:02:31 -08:00
Utility orb refactor 2021-12-13 21:18:16 -08:00
WorldSync orb refactor 2021-12-13 21:18:16 -08:00
ZeroGCaveSync set AttachedObject and ObjectId in QSBWorldSync.cs, meaning many Init()s can be removed 2021-12-11 14:38:54 -08:00
debugsettings.json dont draw lines 2021-12-05 23:33:24 +00:00
default-config.json
manifest.json add satellite node sync 2021-11-29 22:57:13 +00:00
QSB.csproj boinky 2021-12-05 02:48:01 -08:00
QSBCore.cs Merge branch 'dev' into tornadoes 2021-12-11 16:16:40 -08:00
QSBNetworkManager.cs simplify, handle edge cases 2021-12-13 21:52:59 -08:00
QSBSceneManager.cs