quantum-space-buddies/QSB
2024-12-23 22:30:30 +00:00
..
Anglerfish
Animation Fix initial state having headless hearthians 2024-02-23 00:55:07 -05:00
API add GetPlayerDead 2024-01-30 15:29:05 +00:00
AssetBundles fix default skin normal map 2024-01-30 00:03:12 +00:00
Assets
Audio move damage audio to unity project 2023-11-16 18:33:31 +00:00
BodyCustomization fix default skins being white 2024-01-28 21:41:36 +00:00
CampfireSync
ClientServerStateSync
ConversationSync RaiseEvent and SafeInvoke are now in OWML 2024-04-25 13:46:15 -07:00
DeathSync fix hearing TH audio when dead? maybe? 2024-01-29 23:07:03 +00:00
EchoesOfTheEye AAAAAAAAAAAAAAAAAAAAAAAAAAA 2024-05-04 23:09:39 +01:00
ElevatorSync Add fake sectors to black hole forge 2023-12-21 19:52:29 -08:00
EyeOfTheUniverse
GeyserSync
HUD update chat 2023-09-20 22:03:19 +01:00
Inputs remove old taunts stuff 2023-08-14 16:46:47 +01:00
ItemSync move determinstic stuff to separate folder, remove WO dumps 2024-02-14 21:40:11 +00:00
JellyfishSync
Localization remove IncompatibleMods 2024-04-25 21:31:06 +01:00
LogSync
Menus Fix #671 2024-05-05 20:19:10 +01:00
Messaging add helmet animations 2023-10-31 17:51:00 +00:00
MeteorSync add basic NH stuff 2024-03-10 18:01:12 +00:00
ModelShip dont need to worry about nh destroying stuff anymore, so stop checking for that 2024-03-10 17:31:48 -07:00
OrbSync RaiseEvent and SafeInvoke are now in OWML 2024-04-25 13:46:15 -07:00
OwnershipSync doc 2023-09-18 15:09:50 -07:00
Patches RaiseEvent and SafeInvoke are now in OWML 2024-04-25 13:46:15 -07:00
Player RaiseEvent and SafeInvoke are now in OWML 2024-04-25 13:46:15 -07:00
PlayerBodySetup add helmet animations 2023-10-31 17:51:00 +00:00
PoolSync move determinstic stuff to separate folder, remove WO dumps 2024-02-14 21:40:11 +00:00
QuantumSync fix #667 2024-12-23 22:25:06 +00:00
RespawnSync fix hearing TH audio when dead? maybe? 2024-01-29 23:07:03 +00:00
RoastingSync
SatelliteSync
SaveSync Fix not being able to join after statue cutscene 2024-02-14 23:58:45 +00:00
SectorSync dont need to worry about nh destroying stuff anymore, so stop checking for that 2024-03-10 17:31:48 -07:00
ServerSettings
ShipSync RaiseEvent and SafeInvoke are now in OWML 2024-04-25 13:46:15 -07:00
StatueSync
Syncs dont need to worry about nh destroying stuff anymore, so stop checking for that 2024-03-10 17:31:48 -07:00
TimeSync change method name back because im scared of breaking things 2024-12-17 02:06:14 +00:00
Tools RaiseEvent and SafeInvoke are now in OWML 2024-04-25 13:46:15 -07:00
TornadoSync
Translations Create kr.json 2024-12-10 18:18:06 +09:00
TriggerSync
Utility add entangled object to debug gui 2024-12-23 22:19:07 +00:00
WorldSync RaiseEvent and SafeInvoke are now in OWML 2024-04-25 13:46:15 -07:00
ZeroGCaveSync RaiseEvent and SafeInvoke are now in OWML 2024-04-25 13:46:15 -07:00
default-config.json add custom kcp port 2024-12-16 01:07:21 +00:00
GameVendor.cs
GetAttachedOWRigidbodyPatch.cs
Ghostbuster.cs
manifest.json bump version 2024-12-23 22:30:30 +00:00
QSB.csproj bump versions 2024-12-16 01:07:04 +00:00
QSB.csproj.DotSettings fix resharper??? 2023-09-08 11:21:50 +01:00
QSBCore.cs add custom kcp port 2024-12-16 01:07:21 +00:00
QSBNetworkManager.cs add custom kcp port 2024-12-16 01:07:21 +00:00
QSBSceneManager.cs RaiseEvent and SafeInvoke are now in OWML 2024-04-25 13:46:15 -07:00
TeleportingPlanetsPatch.cs