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Anglerfish
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Animation
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Fix initial state having headless hearthians
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2024-02-23 00:55:07 -05:00 |
API
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add GetPlayerDead
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2024-01-30 15:29:05 +00:00 |
AssetBundles
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fix default skin normal map
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2024-01-30 00:03:12 +00:00 |
Assets
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Audio
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move damage audio to unity project
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2023-11-16 18:33:31 +00:00 |
BodyCustomization
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fix default skins being white
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2024-01-28 21:41:36 +00:00 |
CampfireSync
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ClientServerStateSync
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ConversationSync
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RaiseEvent and SafeInvoke are now in OWML
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2024-04-25 13:46:15 -07:00 |
DeathSync
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fix hearing TH audio when dead? maybe?
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2024-01-29 23:07:03 +00:00 |
EchoesOfTheEye
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AAAAAAAAAAAAAAAAAAAAAAAAAAA
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2024-05-04 23:09:39 +01:00 |
ElevatorSync
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Add fake sectors to black hole forge
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2023-12-21 19:52:29 -08:00 |
EyeOfTheUniverse
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GeyserSync
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HUD
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update chat
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2023-09-20 22:03:19 +01:00 |
Inputs
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remove old taunts stuff
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2023-08-14 16:46:47 +01:00 |
ItemSync
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move determinstic stuff to separate folder, remove WO dumps
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2024-02-14 21:40:11 +00:00 |
JellyfishSync
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Localization
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remove IncompatibleMods
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2024-04-25 21:31:06 +01:00 |
LogSync
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Menus
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Fix #671
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2024-05-05 20:19:10 +01:00 |
Messaging
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add helmet animations
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2023-10-31 17:51:00 +00:00 |
MeteorSync
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add basic NH stuff
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2024-03-10 18:01:12 +00:00 |
ModelShip
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dont need to worry about nh destroying stuff anymore, so stop checking for that
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2024-03-10 17:31:48 -07:00 |
OrbSync
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RaiseEvent and SafeInvoke are now in OWML
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2024-04-25 13:46:15 -07:00 |
OwnershipSync
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doc
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2023-09-18 15:09:50 -07:00 |
Patches
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RaiseEvent and SafeInvoke are now in OWML
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2024-04-25 13:46:15 -07:00 |
Player
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RaiseEvent and SafeInvoke are now in OWML
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2024-04-25 13:46:15 -07:00 |
PlayerBodySetup
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add helmet animations
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2023-10-31 17:51:00 +00:00 |
PoolSync
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move determinstic stuff to separate folder, remove WO dumps
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2024-02-14 21:40:11 +00:00 |
QuantumSync
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fix #667
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2024-12-23 22:25:06 +00:00 |
RespawnSync
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fix hearing TH audio when dead? maybe?
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2024-01-29 23:07:03 +00:00 |
RoastingSync
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SatelliteSync
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SaveSync
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Fix not being able to join after statue cutscene
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2024-02-14 23:58:45 +00:00 |
SectorSync
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dont need to worry about nh destroying stuff anymore, so stop checking for that
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2024-03-10 17:31:48 -07:00 |
ServerSettings
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ShipSync
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RaiseEvent and SafeInvoke are now in OWML
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2024-04-25 13:46:15 -07:00 |
StatueSync
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Syncs
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dont need to worry about nh destroying stuff anymore, so stop checking for that
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2024-03-10 17:31:48 -07:00 |
TimeSync
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change method name back because im scared of breaking things
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2024-12-17 02:06:14 +00:00 |
Tools
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RaiseEvent and SafeInvoke are now in OWML
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2024-04-25 13:46:15 -07:00 |
TornadoSync
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Translations
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Create kr.json
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2024-12-10 18:18:06 +09:00 |
TriggerSync
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Utility
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add entangled object to debug gui
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2024-12-23 22:19:07 +00:00 |
WorldSync
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RaiseEvent and SafeInvoke are now in OWML
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2024-04-25 13:46:15 -07:00 |
ZeroGCaveSync
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RaiseEvent and SafeInvoke are now in OWML
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2024-04-25 13:46:15 -07:00 |
default-config.json
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add custom kcp port
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2024-12-16 01:07:21 +00:00 |
GameVendor.cs
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GetAttachedOWRigidbodyPatch.cs
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Ghostbuster.cs
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manifest.json
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bump version
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2024-12-23 22:30:30 +00:00 |
QSB.csproj
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bump versions
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2024-12-16 01:07:04 +00:00 |
QSB.csproj.DotSettings
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fix resharper???
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2023-09-08 11:21:50 +01:00 |
QSBCore.cs
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add custom kcp port
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2024-12-16 01:07:21 +00:00 |
QSBNetworkManager.cs
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add custom kcp port
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2024-12-16 01:07:21 +00:00 |
QSBSceneManager.cs
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RaiseEvent and SafeInvoke are now in OWML
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2024-04-25 13:46:15 -07:00 |
TeleportingPlanetsPatch.cs
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