17 Commits

Author SHA1 Message Date
JohnCorby
fbb6a334ac light sensor: remote probe 2022-03-07 15:02:10 -08:00
JohnCorby
66339575cd light sensor: better detection of local light/darkness 2022-03-06 23:13:48 -08:00
JohnCorby
ebd3af69b8 baba booey 2022-03-06 22:49:06 -08:00
JohnCorby
e4da50a656 solution-wide: file-scoped namespaces 2022-03-02 19:46:33 -08:00
JohnCorby
a8fba743f6 Revert "solution wide: use file-scoped namespace" 2022-02-27 05:25:39 -08:00
JohnCorby
7cef229cd7 slightly better light sensor 2022-02-26 00:26:31 -08:00
JohnCorby
0428ee9f13 Raft: get authority on sensor light-up 2022-02-26 00:02:14 -08:00
JohnCorby
4c44a26ba0 LightSensorPatches: comment 2022-02-25 23:18:54 -08:00
JohnCorby
182678c4bc solution wide: use file-scoped namespace 2022-02-25 23:18:46 -08:00
JohnCorby
86cb1211bf Revert "make PreserveTimeScale and WakeUpSync not NetworkBehaviours attached to the player"
This reverts commit ac86f843bea5b29692d5852aecb47badb3e3aa76.
2022-02-05 01:50:14 -08:00
JohnCorby
b7ccec2745 Update LightSensorPatches.cs 2022-02-04 19:54:00 -08:00
JohnCorby
ac86f843be make PreserveTimeScale and WakeUpSync not NetworkBehaviours attached to the player 2022-02-04 17:35:13 -08:00
JohnCorby
a0a1c21a66 redundant arguments with default value 2021-12-26 21:08:40 -08:00
Mister_Nebula
3860b2aacc add newlines 2021-11-25 15:38:05 +00:00
Mister_Nebula
0dd78feb27 cleanup 2021-11-09 19:39:56 +00:00
Mister_Nebula
381df32826 moved all tools into seperate folders, including probe (so removed QSB.ProbeSync) 2021-11-09 17:46:46 +00:00
Mister_Nebula
bc1aa66de9 add light sensor sync 2021-11-08 20:55:53 +00:00