JohnCorby
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9b94f54a45
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WorldObjectType -> WorldObjectScene
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2022-02-25 23:18:47 -08:00 |
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JohnCorby
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182678c4bc
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solution wide: use file-scoped namespace
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2022-02-25 23:18:46 -08:00 |
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JohnCorby
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6fbf63ce3b
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rename, move stuff into creation methods, generally prepare for switch
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2022-02-17 16:58:51 -08:00 |
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JohnCorby
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9e5e7bb6a1
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initial state:
- always send from the host
- QSBNetworkBehaviour will store last known data in an array and send that, since real data will be wrong if no authority
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2022-02-16 19:22:21 -08:00 |
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Mister_Nebula
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80b64202f6
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fix stuff
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2022-02-12 22:21:19 +00:00 |
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Mister_Nebula
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f396f53aa2
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do the stuffy
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2022-02-12 22:07:01 +00:00 |
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Mister_Nebula
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2583965c0a
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Merge branch 'echoes-of-the-eye' into better-player-prefab
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2022-01-30 09:31:01 +00:00 |
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JohnCorby
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e42aec8bae
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move everything over to UnityEvents
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2022-01-29 01:24:15 -08:00 |
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JohnCorby
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edf469d3e4
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rename
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2022-01-28 20:50:34 -08:00 |
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JohnCorby
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2f99dec87f
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make BuildWorldObjects async
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2022-01-28 20:49:07 -08:00 |
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JohnCorby
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c4faf276ac
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oops
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2022-01-27 03:18:05 -08:00 |
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JohnCorby
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75ae6416f7
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we can use generics for qsb message
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2022-01-26 20:35:43 -08:00 |
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JohnCorby
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3d2dff69d8
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silent LaunchProbe for SendInitialState
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2022-01-26 01:18:40 -08:00 |
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JohnCorby
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a2660d6a54
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send initial states less often and not in RequestStateResyncMessage
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2022-01-26 00:12:44 -08:00 |
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JohnCorby
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4ef103c1ab
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QSBProbeLauncher
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2022-01-25 21:28:32 -08:00 |
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JohnCorby
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e4a30c459a
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QSBProbeLauncher
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2022-01-25 21:23:31 -08:00 |
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JohnCorby
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1800e6f21f
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make SendResyncInfo abstract to make sure we handle resyncs
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2022-01-25 21:08:04 -08:00 |
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Mister_Nebula
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74e0f09b71
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Move remote player to assetbundle
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2022-01-23 16:14:42 +00:00 |
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JohnCorby
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44b1a8714e
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ship probe launcher
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2022-01-20 13:22:58 -08:00 |
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JohnCorby
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7e1f62666a
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seperate building and unbuilding of world objects
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2022-01-18 00:46:27 -08:00 |
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JohnCorby
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2743c8ffa9
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move a bunch of WorldObjectManager stuff to QSBWorldSync
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2022-01-18 00:27:32 -08:00 |
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JohnCorby
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ad076e716d
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use __instance in patches instead of ___whatever since we can access fields directly
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2021-12-26 21:25:26 -08:00 |
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JohnCorby
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bb0dc9e8eb
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optimize imports
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2021-12-26 21:05:07 -08:00 |
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JohnCorby
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248527d65b
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remove GetValue usages
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2021-12-26 20:35:40 -08:00 |
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JohnCorby
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7acd63e339
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remove default ctors from messages
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2021-12-26 18:55:54 -08:00 |
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JohnCorby
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8abddb4e8c
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move/rename eventnames, also move FactReveal out of WorldSync folder
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2021-12-26 00:53:43 -08:00 |
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JohnCorby
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1a73b09b87
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probe events
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2021-12-25 23:45:40 -08:00 |
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JohnCorby
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c4228f1440
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marshmallow
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2021-12-25 22:53:36 -08:00 |
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JohnCorby
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e00aa13461
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make getting world object from id or unity object an extension method (and rename)
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2021-12-25 22:45:25 -08:00 |
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JohnCorby
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347f8d1945
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ship fly and suit
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2021-12-23 22:41:11 -08:00 |
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JohnCorby
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d202894453
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EquipProbeLauncherMessage
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2021-12-23 17:32:12 -08:00 |
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JohnCorby
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74a4775511
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OPTIMIZE IMPORTS
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2021-12-23 17:07:29 -08:00 |
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JohnCorby
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507af7a1fa
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rename ALL Events folders to Messages so i dont have to do it later
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2021-12-23 16:26:31 -08:00 |
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JohnCorby
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61ba64ebfb
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add comments questioning the WorldObjectType
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2021-12-20 20:21:44 -08:00 |
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JohnCorby
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3ef26a6da7
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implement (might be wrong for some, like maybe AirlockManager? not sure if GhostAirlock shows up in the eye)
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2021-12-20 18:41:12 -08:00 |
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Mister_Nebula
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430e61a401
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cleanup
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2021-12-15 21:11:30 +00:00 |
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Mister_Nebula
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5982de7e7d
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fix the probe launcher sound effects
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2021-12-15 21:09:10 +00:00 |
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Mister_Nebula
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fdf88e0cb3
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add sound sync
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2021-12-14 22:53:53 +00:00 |
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JohnCorby
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2414efd65f
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set AttachedObject and ObjectId in QSBWorldSync.cs, meaning many Init()s can be removed
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2021-12-11 14:38:54 -08:00 |
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Mister_Nebula
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a9fc152ff8
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replace RequireWorldObjectsReady with property
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2021-12-05 11:03:09 +00:00 |
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Mister_Nebula
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88084bb24d
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add RequireWorldObjectsReady check to all events
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2021-12-04 16:39:37 +00:00 |
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Mister_Nebula
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f612d2b37b
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remove EventType
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2021-11-29 22:26:32 +00:00 |
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Mister_Nebula
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225f0254f6
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add shadows to tools
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2021-11-25 11:27:58 +00:00 |
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Mister_Nebula
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badacec3c6
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merge from dev
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2021-11-20 21:32:56 +00:00 |
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Mister_Nebula
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ae8bf9a8b2
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aaaaaaaaaa
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2021-11-20 19:49:50 +00:00 |
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Mister_Nebula
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8a27aefb44
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remove PlayerState, add launch code event
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2021-11-20 11:48:46 +00:00 |
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Mister_Nebula
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0dd78feb27
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cleanup
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2021-11-09 19:39:56 +00:00 |
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Mister_Nebula
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381df32826
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moved all tools into seperate folders, including probe (so removed QSB.ProbeSync)
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2021-11-09 17:46:46 +00:00 |
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Mister_Nebula
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838940942f
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satellite projector stuffz
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2021-11-03 09:18:52 +00:00 |
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Mister_Nebula
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266b6147fc
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aaaaa
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2021-11-01 15:49:00 +00:00 |
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