Commit Graph

52 Commits

Author SHA1 Message Date
JohnCorby
e4da50a656 solution-wide: file-scoped namespaces 2022-03-02 19:46:33 -08:00
JohnCorby
a8fba743f6 Revert "solution wide: use file-scoped namespace" 2022-02-27 05:25:39 -08:00
JohnCorby
182678c4bc solution wide: use file-scoped namespace 2022-02-25 23:18:46 -08:00
JohnCorby
d0c116201b fix TravelerToSignalName 2022-01-30 00:43:08 -08:00
JohnCorby
2895e54083 rename 2022-01-29 01:29:02 -08:00
JohnCorby
c9321fff84 rename 2022-01-29 01:26:28 -08:00
JohnCorby
e42aec8bae move everything over to UnityEvents 2022-01-29 01:24:15 -08:00
JohnCorby
2743c8ffa9 move a bunch of WorldObjectManager stuff to QSBWorldSync 2022-01-18 00:27:32 -08:00
Mister_Nebula
864b29aec9 skip IK replacement if head zone is null 2022-01-13 12:13:47 +00:00
JohnCorby
75f87d7659 rename + start migration 2022-01-12 20:58:38 -08:00
Mister_Nebula
ef4a83e12d cleanup 2022-01-01 22:19:10 +00:00
JohnCorby
ad076e716d use __instance in patches instead of ___whatever since we can access fields directly 2021-12-26 21:25:26 -08:00
JohnCorby
c19743b33c bruh 2021-12-25 23:53:33 -08:00
JohnCorby
2ae4fb9805 use bool for npc anim event instead of 2-option enum 2021-12-25 23:08:11 -08:00
JohnCorby
f0fe15847e animation 2021-12-25 23:03:23 -08:00
JohnCorby
e00aa13461 make getting world object from id or unity object an extension method (and rename) 2021-12-25 22:45:25 -08:00
JohnCorby
bed3a8bcc1 better TravelerControllerPatches 2021-12-25 21:31:34 -08:00
JohnCorby
74a4775511 OPTIMIZE IMPORTS 2021-12-23 17:07:29 -08:00
JohnCorby
0122b73a80 and rename folder 2021-12-23 13:49:47 -08:00
JohnCorby
b3776d2b7b enter leave event 2021-12-23 13:49:04 -08:00
JohnCorby
8c4004fc58 use ObjectId instead 2021-12-11 21:57:23 -08:00
Mister_Nebula
0bd60ddb68 rename variables, fix QSBOWItem (again) 2021-12-04 09:51:27 +00:00
Mister_Nebula
0990d00eab me a goober 2021-12-03 23:59:10 +00:00
Mister_Nebula
3860b2aacc add newlines 2021-11-25 15:38:05 +00:00
Mister_Nebula
03f615525b cleanup 2021-11-25 15:32:34 +00:00
JohnCorby
f47ab62b4e consistency 2021-11-23 03:04:33 -08:00
JohnCorby
8aecd0ced1 remove debug logs 2021-11-23 03:01:53 -08:00
JohnCorby
748281cefb play and stop specific signals 2021-11-23 02:56:45 -08:00
JohnCorby
9e893c8c5c account for derived methods 2021-11-23 02:06:56 -08:00
Mister_Nebula
f35613e23e aaa 2021-11-23 08:41:05 +00:00
Mister_Nebula
894e7d462c remove lots of debug logs 2021-11-21 15:38:11 +00:00
Mister_Nebula
0dd78feb27 cleanup 2021-11-09 19:39:56 +00:00
Mister_Nebula
266b6147fc aaaaa 2021-11-01 15:49:00 +00:00
Mister_Nebula
4a8a6bc2a1 move solanum patches to new file, add sync for raising cairns 2021-10-30 16:15:06 +01:00
Mister_Nebula
256830e557 cleanup 2021-10-29 23:00:13 +01:00
Mister_Nebula
21662c402a set _playerInWatchVolume correctly with patch 2021-10-28 22:27:48 +01:00
Mister_Nebula
84d1b856a2 add solanum anim sync 2021-10-28 16:18:22 +01:00
Mister_Nebula
7b2e2e1a84 use public thingies 2021-10-28 14:29:53 +01:00
Mister_Nebula
9ad260c081 change "enterheadzone" to "enternonnomaiheadzone" 2021-10-28 14:28:57 +01:00
Mister_Nebula
565f0b7f8e update patches, use publicized assembly 2021-10-15 21:06:51 +01:00
Mister_Nebula
4b50a5ca89 add a null check 2021-09-15 17:10:09 +01:00
Mister_Nebula
0d46a7e07d change some VS tasks 2021-08-22 16:40:50 +01:00
Mister_Nebula
3781da3a08 change some DebugWrite to ToConsole 2021-06-23 21:46:52 +01:00
Mister_Nebula
cd3a029c5c Code Cleanup 2021-06-19 11:26:05 +01:00
Mister_Nebula
a0286c3c74 fix ones in QSB 2021-06-18 22:38:32 +01:00
Mister_Nebula
5c7abe164a rework patches 2021-06-18 21:54:32 +01:00
Mister_Nebula
d6b40b47f2 removed uint.maxvalue check 2021-06-10 23:23:24 +01:00
Mister_Nebula
dc35adaf8e fixed some nres 2021-06-10 23:21:19 +01:00
Mister_Nebula
84358dbb3d fix more transform sync isues (and rework worldobject ready) 2021-05-02 08:54:00 +01:00
Mister_Nebula
4fae2dfa6f more animation fixes (and fix orbs) 2021-04-29 23:57:55 +01:00