Commit Graph

300 Commits

Author SHA1 Message Date
JohnCorby
6fb8036562 use To field in request resync 2021-12-24 22:35:25 -08:00
JohnCorby
e4f7389b70 remove ForIdOverride 2021-12-24 22:15:31 -08:00
JohnCorby
8f97e73ebd moon state change 2021-12-24 22:13:00 -08:00
JohnCorby
a8aec2f2e6 campfire state 2021-12-24 21:49:24 -08:00
JohnCorby
326d99b8e5 doc 2021-12-24 21:42:53 -08:00
JohnCorby
9654ce6b5b typos 2021-12-24 21:42:14 -08:00
JohnCorby
913eb7bf01 translated messages 2021-12-24 21:39:32 -08:00
JohnCorby
43cf73bc69 reveal fact 2021-12-24 21:28:41 -08:00
JohnCorby
9987802c8e jellyfish and tornado 2021-12-24 16:47:10 -08:00
JohnCorby
347f8d1945 ship fly and suit 2021-12-23 22:41:11 -08:00
JohnCorby
74a4775511 OPTIMIZE IMPORTS 2021-12-23 17:07:29 -08:00
JohnCorby
507af7a1fa rename ALL Events folders to Messages so i dont have to do it later 2021-12-23 16:26:31 -08:00
JohnCorby
e15bae9840 DialogueConditionMessage 2021-12-23 16:20:17 -08:00
JohnCorby
4806c14ab5 eh 2021-12-23 14:28:17 -08:00
JohnCorby
9cbc65dae8 oops 2021-12-23 13:50:05 -08:00
JohnCorby
0122b73a80 and rename folder 2021-12-23 13:49:47 -08:00
JohnCorby
b3776d2b7b enter leave event 2021-12-23 13:49:04 -08:00
JohnCorby
7e442ce69d launch codes 2021-12-23 13:29:14 -08:00
JohnCorby
793ee5a9fc Merge branch 'dev' into message-conversion
# Conflicts:
#	QSB/ClientServerStateSync/ServerStateManager.cs
#	QSB/DeathSync/Events/PlayerDeathEvent.cs
2021-12-23 12:17:37 -08:00
Mister_Nebula
ec3eb1e002 stuff idk man im tired 2021-12-23 11:37:37 +00:00
JohnCorby
b59668490a change Events namespace to Messages 2021-12-23 02:17:56 -08:00
JohnCorby
513741112a orbs 2021-12-23 01:51:22 -08:00
JohnCorby
506a73f5a8 meteors 2021-12-23 01:24:57 -08:00
JohnCorby
35f0316d5b fragment resync 2021-12-22 22:59:08 -08:00
JohnCorby
1634362018 the rest of the player messages 2021-12-22 20:45:25 -08:00
JohnCorby
6922d3a481 rename 2021-12-22 18:47:55 -08:00
JohnCorby
0e5e75a83a oops forgot to convert this to constructor 2021-12-22 18:35:16 -08:00
JohnCorby
65b8186b3d RequestStateResyncMessage 2021-12-22 18:20:53 -08:00
JohnCorby
c4be4fa6be PlayerInformation 2021-12-22 17:38:12 -08:00
JohnCorby
6d7fc8ecbf use constructors for everything 2021-12-22 17:13:54 -08:00
JohnCorby
774e04d735 quantum auth 2021-12-22 16:46:38 -08:00
JohnCorby
1f5144a007 some player messages 2021-12-22 16:46:38 -08:00
_nebula
9821315c62
Merge pull request #430 from misternebula/auto-trigger-dialogue
Remote dialogue triggers, fix server/client states
2021-12-20 14:08:01 +00:00
Mister_Nebula
ef3217722d fix launch codes 2021-12-20 14:07:06 +00:00
Mister_Nebula
c141c6bee5 improve server/client states 2021-12-20 11:49:03 +00:00
JohnCorby
3ef757ad27 send state change in resync event 2021-12-19 15:50:54 -08:00
JohnCorby
07caf6129b Merge branch 'dev' into orb-overhaul
# Conflicts:
#	QSB/SectorSync/QSBSectorManager.cs
#	QSB/Syncs/Sectored/BaseSectoredSync.cs
2021-12-18 12:46:38 -08:00
Mister_Nebula
82d5e1ee91 aaa 2021-12-18 10:33:18 +00:00
JohnCorby
83e6d26f44 revert sector sync, since there's a bug in dev 2021-12-17 21:34:43 -08:00
JohnCorby
d3f926439a use setslot instead of setslotted 2021-12-17 16:53:27 -08:00
JohnCorby
4741c976a9 Merge branch 'dev' into orb-overhaul
# Conflicts:
#	QSB/Syncs/SyncBase.cs
2021-12-16 21:30:03 -08:00
JohnCorby
6a54f7bacb apparently the SectorDetector body and the actual body are not the same 2021-12-15 03:17:45 -08:00
JohnCorby
142315b21b bruh 2021-12-15 02:30:43 -08:00
JohnCorby
66bbf16aee okay well it works but its also wacky for some reason??? 2021-12-15 02:25:13 -08:00
JohnCorby
e6f472ff5a lets take a step back for a second 2021-12-15 01:20:51 -08:00
JohnCorby
9c2ddef242 add qsborb 2021-12-14 20:24:02 -08:00
Mister_Nebula
fdf88e0cb3 add sound sync 2021-12-14 22:53:53 +00:00
JohnCorby
533bf00ecb stop letting NomaiOrbTransformSync.Instances have null values 2021-12-13 23:20:13 -08:00
JohnCorby
7b5ab3a2eb the 2021-12-13 22:49:27 -08:00
JohnCorby
8210793f56 more edge case 2021-12-13 22:16:32 -08:00