JohnCorby
de419da227
allow player to be inactive since that can happen at the eye
2022-01-29 05:26:49 -08:00
JohnCorby
a3a2a41f59
fix SmartSmoothDamp
2022-01-29 02:54:45 -08:00
JohnCorby
0f8fbfe287
match exactly with ModUnityEvents, just in case
2022-01-29 02:03:31 -08:00
JohnCorby
4c1e0ba3d6
all things in Delay should perform their checks/do their things at the very end of the PlayerLoop
2022-01-29 01:59:58 -08:00
JohnCorby
7e6dfd1f56
nah
2022-01-29 01:40:28 -08:00
JohnCorby
1f2ccfe6db
remove this, why not
2022-01-29 01:39:45 -08:00
JohnCorby
faeec86304
reorder
2022-01-29 01:39:37 -08:00
JohnCorby
e657c8a48a
cancellation support
2022-01-29 01:31:05 -08:00
JohnCorby
2895e54083
rename
2022-01-29 01:29:02 -08:00
JohnCorby
5c22a77758
switch parameter order
2022-01-29 01:27:00 -08:00
JohnCorby
c9321fff84
rename
2022-01-29 01:26:28 -08:00
JohnCorby
49ad82c326
remove QSBCore.UnityEvents
2022-01-29 01:25:54 -08:00
JohnCorby
7c3de18d41
rename, for fun
2022-01-29 01:25:40 -08:00
JohnCorby
e42aec8bae
move everything over to UnityEvents
2022-01-29 01:24:15 -08:00
JohnCorby
37272f0a10
UnityEvents using UniTask
2022-01-29 01:23:29 -08:00
JohnCorby
41c7db76b0
bruh
2022-01-28 23:26:04 -08:00
JohnCorby
abf4cb5ceb
rename
2022-01-28 23:22:13 -08:00
JohnCorby
6baba3fd1f
suppress a warning, and fix base.Init calls with no await
2022-01-28 23:20:56 -08:00
JohnCorby
c73591d5c6
- only await for the tasks that dont finish instantly
...
- warn about still-running tasks in RemoveWorldObjects
2022-01-28 23:05:42 -08:00
JohnCorby
bcc87190a3
make AllObjectsAdded and AllObjectsReady non-computed again
2022-01-28 21:56:39 -08:00
JohnCorby
835f495247
oops forgot to use Try in BuildWorldObjects
2022-01-28 21:40:26 -08:00
JohnCorby
d706ffd998
check _cts before building/removing world objects
2022-01-28 21:17:59 -08:00
JohnCorby
8a67003196
AllObjectsAdded and AllObjectsReady just means no more tasks are running
2022-01-28 21:09:14 -08:00
JohnCorby
cb3b851ecf
make BuildWorldObjects async, truly
2022-01-28 21:05:04 -08:00
JohnCorby
bf93713d96
make building and initing async
2022-01-28 20:57:17 -08:00
JohnCorby
edf469d3e4
rename
2022-01-28 20:50:34 -08:00
JohnCorby
2f99dec87f
make BuildWorldObjects async
2022-01-28 20:49:07 -08:00
JohnCorby
961e12d2f3
add unitask
2022-01-28 18:38:34 -08:00
JohnCorby
4c4ed1d194
slap a stacktrace on GetPlayerId
2022-01-27 19:10:39 -08:00
JohnCorby
4b16bbe327
make debug setting for dumping the CSVs
2022-01-27 18:54:05 -08:00
JohnCorby
2ffec70d2a
Revert "remove spaces from DeterministicPath"
...
This reverts commit 395124b4ec01f62a1830c2c8561418f0c4bf665e.
2022-01-27 18:04:55 -08:00
JohnCorby
e5c949ac09
use default thingy for DebugSettings
2022-01-27 17:27:17 -08:00
JohnCorby
6e3e3e9d64
format
2022-01-27 16:50:42 -08:00
JohnCorby
395124b4ec
remove spaces from DeterministicPath
2022-01-27 16:34:15 -08:00
JohnCorby
7b0e60679c
format
2022-01-27 16:22:17 -08:00
JohnCorby
65919be25f
remove from cache on OWRigidbody.OnDestroy
2022-01-27 16:11:30 -08:00
JohnCorby
321ca2a045
tweak
2022-01-27 16:01:53 -08:00
JohnCorby
81ff327509
- tweaks
...
- clear cache on start scene load
- wait until Start to set the parent so we don't mess with sibling indexes
- patch before scene load and unpatch when world objects ready
2022-01-27 15:58:33 -08:00
JohnCorby
4bccca4937
no ToList needed
2022-01-27 14:37:40 -08:00
JohnCorby
2d2b7a576a
better dumping
2022-01-27 11:59:55 -08:00
JohnCorby
853f6ca8cd
include _isRising in transform sync de/ser
2022-01-27 03:32:07 -08:00
JohnCorby
595c126492
okay orbs are still bitches about authority, so whatever
2022-01-27 03:21:32 -08:00
JohnCorby
c4faf276ac
oops
2022-01-27 03:18:05 -08:00
JohnCorby
13f5e2ebc3
- no more initial state for qsb network behaviours because it is dumb and i hate it
...
- spawn authqueue objects with no authority for real instead of with server authority
2022-01-27 03:15:52 -08:00
JohnCorby
8cb0b7e5de
nvm
2022-01-27 02:26:01 -08:00
JohnCorby
65f71678a6
remove unneeded check
2022-01-27 02:15:42 -08:00
JohnCorby
9e44449446
AllowInactiveAttachedObject for jellyfish and anglers
2022-01-27 02:05:49 -08:00
JohnCorby
d0491e33f0
>:(
2022-01-27 01:54:53 -08:00
JohnCorby
c17cdcd537
oops
2022-01-27 01:46:01 -08:00
JohnCorby
9acf99319b
ConversationStartEndMessage is always sent by the local player
2022-01-27 01:36:45 -08:00