JohnCorby
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ae88766ee1
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PlayerInfo: ToString
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2022-03-06 01:01:58 -08:00 |
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JohnCorby
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e4da50a656
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solution-wide: file-scoped namespaces
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2022-03-02 19:46:33 -08:00 |
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JohnCorby
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a8fba743f6
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Revert "solution wide: use file-scoped namespace"
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2022-02-27 05:25:39 -08:00 |
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JohnCorby
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9548ea6d87
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Sync: get from attached before checking HasChanged, and apply to attached after deserializing
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2022-02-25 23:18:52 -08:00 |
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JohnCorby
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c278a46cb4
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bruh
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2022-02-25 23:18:52 -08:00 |
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JohnCorby
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69a13c2304
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comment
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2022-02-25 23:18:52 -08:00 |
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JohnCorby
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a6e387f3aa
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QSBNetworkBehaviour: only update prev data right before serialize
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2022-02-25 23:18:51 -08:00 |
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JohnCorby
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2f2037bcc9
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SyncBase: move IsValid to QSBNetworkBehaviour, use that to guard Serialize/Deserialize
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2022-02-25 23:18:51 -08:00 |
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JohnCorby
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396102a055
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QSBNetworkBehaviour: require world objects ready when sending and receiving
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2022-02-25 23:18:51 -08:00 |
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JohnCorby
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3d7a1ed6af
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comment
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2022-02-25 23:18:50 -08:00 |
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JohnCorby
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182678c4bc
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solution wide: use file-scoped namespace
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2022-02-25 23:18:46 -08:00 |
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JohnCorby
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1f41cf8c32
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DebugSettings: use MemberSerialization.OptIn so it only deserializes fields/properties with JsonPropertyAttribute
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2022-02-25 23:18:45 -08:00 |
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JohnCorby
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1924dd6899
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DebugActions: cycle between players to teleport to instead of doing random one
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2022-02-25 23:18:45 -08:00 |
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JohnCorby
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555083f857
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DebugActions: teleport to random other player
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2022-02-25 23:18:45 -08:00 |
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JohnCorby
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6592ecc68f
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async Try: SuppressCancellationThrow
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2022-02-21 04:19:58 -08:00 |
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JohnCorby
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2a7d4ad97f
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QuaternionHelper: format lol
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2022-02-16 20:21:34 -08:00 |
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JohnCorby
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9e5e7bb6a1
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initial state:
- always send from the host
- QSBNetworkBehaviour will store last known data in an array and send that, since real data will be wrong if no authority
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2022-02-16 19:22:21 -08:00 |
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JohnCorby
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2f6b67845a
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QSBNetworkBehaviour: remove unneeded check
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2022-02-16 18:40:38 -08:00 |
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JohnCorby
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83bec7b75f
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optimization: MinBy and MaxBy instead of sorting
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2022-02-16 18:14:40 -08:00 |
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JohnCorby
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80e84251eb
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GetPlayerId: use {conn} instead of {conn.address}
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2022-02-13 18:04:25 -08:00 |
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JohnCorby
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c3c2665cf2
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update Mirror
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2022-02-13 18:01:25 -08:00 |
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JohnCorby
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9c36e79c57
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Extensions.Try: rename parameter
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2022-02-13 17:05:20 -08:00 |
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JohnCorby
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743142e6d8
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QSBNetworkBehaviour: isClient is always true
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2022-02-12 21:42:19 -08:00 |
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JohnCorby
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1885ab201d
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make debug log hook a setting
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2022-02-10 17:21:02 -08:00 |
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JohnCorby
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1088539b37
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improve patches
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2022-02-07 14:23:16 -08:00 |
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JohnCorby
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0a6b56179e
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update QSBNetworkManager
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2022-02-05 19:01:53 -08:00 |
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JohnCorby
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f8f37aa011
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IAddComponentOnStart: some of these can be destroyed right after running
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2022-02-05 03:28:37 -08:00 |
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JohnCorby
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86cb1211bf
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Revert "make PreserveTimeScale and WakeUpSync not NetworkBehaviours attached to the player"
This reverts commit ac86f843bea5b29692d5852aecb47badb3e3aa76.
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2022-02-05 01:50:14 -08:00 |
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JohnCorby
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ac86f843be
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make PreserveTimeScale and WakeUpSync not NetworkBehaviours attached to the player
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2022-02-04 17:35:13 -08:00 |
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JohnCorby
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1441dc4a32
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Revert "Revert "QSBNetworkBehaviour: SendInitialState""
This reverts commit 6eb8b144b3b0bfe906b3b69a4475823842d9b7db.
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2022-02-04 14:17:23 -08:00 |
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JohnCorby
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3674d19de1
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make playerIdInLogs not require debugMode=true
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2022-02-04 14:12:35 -08:00 |
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JohnCorby
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6eb8b144b3
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Revert "QSBNetworkBehaviour: SendInitialState"
This reverts commit c571d3eba789a0cde7d752443a7a50f8ec11a51c.
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2022-02-04 00:15:23 -08:00 |
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JohnCorby
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c571d3eba7
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QSBNetworkBehaviour: SendInitialState
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2022-02-03 16:43:50 -08:00 |
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JohnCorby
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7d0ae8fcec
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GetNetworkConnection
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2022-02-03 16:43:26 -08:00 |
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JohnCorby
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c06cdb8906
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organize DebugSettings
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2022-02-02 22:00:49 -08:00 |
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JohnCorby
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d65c4db781
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null check in DebugCameraSettings
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2022-02-01 14:31:53 -08:00 |
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JohnCorby
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4f12462f82
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Manager -> IAddComponentOnStart
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2022-02-01 14:24:21 -08:00 |
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JohnCorby
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16f3210016
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remove unused setters in DebugSettings
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2022-02-01 14:10:30 -08:00 |
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JohnCorby
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dd01ea497a
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remove the rest of the debug settings
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2022-02-01 14:08:00 -08:00 |
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Mister_Nebula
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d7eb6f5e64
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remove unused UnitTestDetector
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2022-02-01 15:42:20 +00:00 |
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Mister_Nebula
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19d72dffee
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add manager stuff
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2022-02-01 08:58:52 +00:00 |
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Mister_Nebula
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01e798ff6a
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Merge branch 'dev' into echoes-of-the-eye
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2022-01-31 22:44:53 +00:00 |
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JohnCorby
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ea3bc72701
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improve UIHelper a bit
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2022-01-31 12:47:00 -08:00 |
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Mister_Nebula
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2583965c0a
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Merge branch 'echoes-of-the-eye' into better-player-prefab
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2022-01-30 09:31:01 +00:00 |
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Mister_Nebula
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adbb052a92
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Merge branch 'dev' into echoes-of-the-eye
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2022-01-30 09:27:43 +00:00 |
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JohnCorby
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0f8fbfe287
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match exactly with ModUnityEvents, just in case
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2022-01-29 02:03:31 -08:00 |
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JohnCorby
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4c1e0ba3d6
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all things in Delay should perform their checks/do their things at the very end of the PlayerLoop
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2022-01-29 01:59:58 -08:00 |
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JohnCorby
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7e6dfd1f56
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nah
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2022-01-29 01:40:28 -08:00 |
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JohnCorby
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faeec86304
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reorder
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2022-01-29 01:39:37 -08:00 |
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JohnCorby
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e657c8a48a
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cancellation support
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2022-01-29 01:31:05 -08:00 |
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