Mister_Nebula
d6e459b494
stuff
2021-01-12 19:24:07 +00:00
Mister_Nebula
9d4a205ead
stuff idk
2021-01-06 11:52:43 +00:00
Mister_Nebula
529a8fa3f4
Update FrustumDrawer.cs
2021-01-05 16:38:13 +00:00
Mister_Nebula
6939a59a8d
move to PackageReference
2021-01-05 16:13:10 +00:00
Mister_Nebula
65f2ff687c
fix
2021-01-05 16:05:14 +00:00
Mister_Nebula
4e65e500ff
cleanup
2021-01-05 15:58:12 +00:00
Mister_Nebula
2e0ba3ed27
more stuff
2021-01-05 15:56:14 +00:00
Mister_Nebula
1dd58e977c
cleanup
2021-01-04 17:31:58 +00:00
Mister_Nebula
a7284cf945
push
2021-01-03 16:09:58 +00:00
Mister_Nebula
57f01903bb
added popcron gizmos
2021-01-03 12:38:02 +00:00
Mister_Nebula
eec388a3d3
add moon stuff
2021-01-03 09:52:34 +00:00
Mister_Nebula
1101fc0d60
add quantum moon patch
2021-01-02 12:54:41 +00:00
Mister_Nebula
535bcf120d
Update QSBNetworkManager.cs
2021-01-01 11:01:52 +00:00
Mister_Nebula
4784322160
Update manifest.json
2021-01-01 10:59:35 +00:00
Mister_Nebula
681b0c42fd
update owml
2021-01-01 10:59:18 +00:00
Mister_Nebula
b9d3da62ac
Update ServerQuantumStateChangePatches.cs
2021-01-01 10:53:19 +00:00
Mister_Nebula
baa61807f8
quantum shuffle
2021-01-01 10:17:35 +00:00
Mister_Nebula
53974485c9
Spiral sync ( #242 )
...
* add stuff
* extract patches
* extract worldobjects (#241 )
* add spiral sync
* cleanup
* cleanup
* fix
* rename
* add computers
* remove qnet flagshelper
* Update README.md
* cleanup
2020-12-31 12:10:55 +00:00
Mister_Nebula
9eb8849755
signalscope sync
2020-12-24 19:35:42 +00:00
Mister_Nebula
34bb233cf5
cleanup
2020-12-24 16:34:24 +00:00
Mister_Nebula
804a1a826b
cleanup
2020-12-24 16:05:54 +00:00
Mister_Nebula
5c9c55c4ca
Update DebugBoxManager.cs
2020-12-24 15:58:03 +00:00
Mister_Nebula
10cf30d35f
debug boxes
2020-12-24 15:57:25 +00:00
Mister_Nebula
ea346f7958
cleanup
2020-12-24 10:12:38 +00:00
Mister_Nebula
160cbea160
added multistate syncing
2020-12-24 10:06:17 +00:00
Aleksander Waage
fb6d423bb5
using thingy
2020-12-24 09:46:17 +01:00
Aleksander Waage
b639377fc9
only one generic parameter in most methods
2020-12-24 09:41:38 +01:00
Aleksander Waage
885f729aed
only adding if creating
2020-12-24 09:12:47 +01:00
Aleksander Waage
8a003d1411
using unity object
2020-12-24 09:07:56 +01:00
Aleksander Waage
03078f9f3d
renamed generic parameters, removed ref list from init
2020-12-24 09:06:23 +01:00
Mister_Nebula
1f1ad692a6
cleanup
2020-12-23 23:14:32 +00:00
Mister_Nebula
a4a79544e3
cleanup
2020-12-23 23:11:03 +00:00
Mister_Nebula
2deb2b80db
remove local attachedobject
2020-12-23 23:08:55 +00:00
Mister_Nebula
b44269fa86
new generic system
2020-12-23 22:43:05 +00:00
Mister_Nebula
4cc68e2be3
cleanup
2020-12-23 19:21:33 +00:00
Mister_Nebula
244544c0d5
rename files
2020-12-23 12:58:45 +00:00
Mister_Nebula
371a42d9f2
Update QSB.csproj
2020-12-23 12:50:59 +00:00
Mister_Nebula
5ae7364013
add stuff
2020-12-23 11:26:47 +00:00
Mister_Nebula
b9fbee72e9
cleanup
2020-12-23 10:43:13 +00:00
Mister_Nebula
73f723ae9e
socket sync
2020-12-22 21:39:53 +00:00
Mister_Nebula
04f68e80e2
add visibility patches
2020-12-22 09:13:08 +00:00
Mister_Nebula
022636d588
add patch file
2020-12-21 19:41:53 +00:00
AmazingAlek
dc6232bbcf
Unet cleanup ( #233 )
...
* A lot of cleanup - tried to do it safely.
* Didn't invert ifs, as that'll ruin the diff.
* Haven't deleted any unused code or renamed any methods/variables.
2020-12-21 00:50:24 +01:00
AmazingAlek
9d1dcbbe5d
csproj fixes ( #232 )
...
* Using $(GameDir) to reference all game dlls in .csproj
* Copying all wanted files to output (the "normal" way)
* NOT copying unwanted files to output
* Simplified build events
2020-12-21 00:17:31 +01:00
Mister_Nebula
3a58b0eeab
Update manifest.json
2020-12-20 18:43:38 +00:00
Mister_Nebula
d2273476f3
clean
2020-12-20 18:43:08 +00:00
Mister_Nebula
62cc03f934
add player map markers
2020-12-20 18:16:23 +00:00
Mister_Nebula
a039cf222c
remove interp
2020-12-20 17:44:45 +00:00
Mister_Nebula
465a81732f
.
2020-12-20 16:48:04 +00:00
Mister_Nebula
d097c10dad
cleanup
2020-12-20 16:47:50 +00:00