125 Commits

Author SHA1 Message Date
JohnCorby
bcc87190a3 make AllObjectsAdded and AllObjectsReady non-computed again 2022-01-28 21:56:39 -08:00
JohnCorby
835f495247 oops forgot to use Try in BuildWorldObjects 2022-01-28 21:40:26 -08:00
JohnCorby
d706ffd998 check _cts before building/removing world objects 2022-01-28 21:17:59 -08:00
JohnCorby
8a67003196 AllObjectsAdded and AllObjectsReady just means no more tasks are running 2022-01-28 21:09:14 -08:00
JohnCorby
cb3b851ecf make BuildWorldObjects async, truly 2022-01-28 21:05:04 -08:00
JohnCorby
2f99dec87f make BuildWorldObjects async 2022-01-28 20:49:07 -08:00
JohnCorby
81ff327509 - tweaks
- clear cache on start scene load
- wait until Start to set the parent so we don't mess with sibling indexes
- patch before scene load and unpatch when world objects ready
2022-01-27 15:58:33 -08:00
JohnCorby
7d50e7b510 debug logging 2022-01-26 19:43:40 -08:00
JohnCorby
f240b532fe debug logging 2022-01-26 19:21:18 -08:00
JohnCorby
0e1f7f180b deterministic manager 2022-01-26 18:54:50 -08:00
JohnCorby
091d1f2988 Merge branch 'dev' into vendor-compatibility 2022-01-26 16:04:39 -08:00
JohnCorby
141ed5c13c request initial states EVERY time world objects are ready, goofus 2022-01-26 00:12:44 -08:00
JohnCorby
687e5fcdbd fix a dumb orb transform sync bug 2022-01-25 19:43:59 -08:00
JohnCorby
2ec0cf7781 - rename WorldObjectsToUnityObjects
- remove unneeded checks in GetWorldObject
2022-01-25 19:43:58 -08:00
JohnCorby
11cefff4f2 fix a dumb orb transform sync bug 2022-01-25 19:42:22 -08:00
JohnCorby
733eb0088c - rename WorldObjectsToUnityObjects
- remove unneeded checks in GetWorldObject
2022-01-25 18:13:34 -08:00
JohnCorby
56bb9f6040 make PersistentConditions private 2022-01-25 02:34:16 -08:00
JohnCorby
14afe37136 sort deterministic 2022-01-25 02:34:15 -08:00
JohnCorby
a848312eab bruh 2022-01-21 23:38:45 -08:00
JohnCorby
d6315a06bf use Exception.ToString since that prints message and stacktrace 2022-01-20 12:48:22 -08:00
JohnCorby
47b98f2a1c tweak 2022-01-18 15:02:48 -08:00
JohnCorby
dba1e3a0da use OnStartClient instead of Start 2022-01-18 12:19:58 -08:00
JohnCorby
73f259c039 inline 2022-01-18 01:50:24 -08:00
JohnCorby
d8654953e9 bruh moment 1 and 1 half 2022-01-18 00:53:13 -08:00
JohnCorby
7e1f62666a seperate building and unbuilding of world objects 2022-01-18 00:46:27 -08:00
JohnCorby
2743c8ffa9 move a bunch of WorldObjectManager stuff to QSBWorldSync 2022-01-18 00:27:32 -08:00
JohnCorby
ca7accb962 rename 2022-01-12 20:10:04 -08:00
JohnCorby
1cd97b5ef6 move stuff 2022-01-12 19:18:59 -08:00
JohnCorby
2cbff8bb9a triggers hold their owners 2022-01-12 19:13:05 -08:00
Mister_Nebula
93eb642b77 aaaaaaa 2022-01-08 11:41:55 +00:00
JohnCorby
d030d9746f world objects dont need to know their manager. make GetWorldObjects to get all world objects from QSBWorldSync 2021-12-28 16:10:58 -08:00
Mister_Nebula
2c903f079a aaaaaaaaa 2021-12-28 18:06:34 +00:00
JohnCorby
43e56d30cd remove ShowNotification from FactReveal 2021-12-26 00:58:03 -08:00
JohnCorby
8abddb4e8c move/rename eventnames, also move FactReveal out of WorldSync folder 2021-12-26 00:53:43 -08:00
JohnCorby
e00aa13461 make getting world object from id or unity object an extension method (and rename) 2021-12-25 22:45:25 -08:00
JohnCorby
73a98b95b1 remove GetIdFromUnity 2021-12-25 16:59:08 -08:00
JohnCorby
9cc452f22c remove type from worldobject 2021-12-20 19:40:43 -08:00
JohnCorby
d9991b1c4b tweak 2021-12-20 18:47:02 -08:00
JohnCorby
918dc2a080 world object type 2021-12-20 18:35:38 -08:00
JohnCorby
2f3a46dea6 use new init method 2021-12-17 16:26:44 -08:00
JohnCorby
4741c976a9 Merge branch 'dev' into orb-overhaul
# Conflicts:
#	QSB/Syncs/SyncBase.cs
2021-12-16 21:30:03 -08:00
Mister_Nebula
5982de7e7d fix the probe launcher sound effects 2021-12-15 21:09:10 +00:00
JohnCorby
e6f472ff5a lets take a step back for a second 2021-12-15 01:20:51 -08:00
JohnCorby
2c69f8f9f2 orb refactor 2021-12-13 21:18:16 -08:00
JohnCorby
07dc6242dc make GetWorldFromId work 2021-12-11 22:05:31 -08:00
JohnCorby
a83744bb99 better RemoveWorldObjects 2021-12-11 22:00:21 -08:00
JohnCorby
e9b4ebc4d8 remove TypeSubset 2021-12-11 21:57:22 -08:00
JohnCorby
fce0a7d7d8 remove world objects in Rebuild (all at once), and use ObjectId = WorldObjects.Count 2021-12-11 21:57:00 -08:00
JohnCorby
4fb68a9283 inline CreateWorldObject 2021-12-11 20:35:54 -08:00
JohnCorby
6a81808bc0 Merge branch 'dev' into worldobject-init 2021-12-11 18:15:12 -08:00