JohnCorby
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a2660d6a54
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send initial states less often and not in RequestStateResyncMessage
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2022-01-26 00:12:44 -08:00 |
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JohnCorby
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687e5fcdbd
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fix a dumb orb transform sync bug
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2022-01-25 19:43:59 -08:00 |
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JohnCorby
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ba5defecbd
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make rigidbody syncs still valid even if suspended
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2022-01-21 23:13:48 -08:00 |
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JohnCorby
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ce174fe455
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dont display debug for these so they dont overlap with transform sync text
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2022-01-21 17:56:20 -08:00 |
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JohnCorby
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5b77d341fe
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move stuff from OnStopClient to Uninit
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2022-01-21 17:51:26 -08:00 |
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JohnCorby
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027c600782
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suspended objects are not valid, also don't print errors when orb is destroyed
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2022-01-21 17:35:56 -08:00 |
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JohnCorby
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83ed2cea08
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replace _baseIsReady and IsReady with 1 CheckReady
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2022-01-21 17:12:24 -08:00 |
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JohnCorby
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4918815e92
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implement SendResyncInfo
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2022-01-21 15:15:57 -08:00 |
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JohnCorby
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573ee72d86
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use OnStopClient instead of OnDestroy
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2022-01-18 15:06:45 -08:00 |
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JohnCorby
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dba1e3a0da
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use OnStartClient instead of Start
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2022-01-18 12:19:58 -08:00 |
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JohnCorby
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7e1f62666a
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seperate building and unbuilding of world objects
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2022-01-18 00:46:27 -08:00 |
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JohnCorby
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2743c8ffa9
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move a bunch of WorldObjectManager stuff to QSBWorldSync
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2022-01-18 00:27:32 -08:00 |
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JohnCorby
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4de81942d0
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i retract my previous statement
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2022-01-16 08:04:56 -08:00 |
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JohnCorby
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6c822cdcb1
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smart smooth damp, more like nah
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2022-01-16 07:57:44 -08:00 |
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JohnCorby
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7f1c6ea6c8
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split up UpdateTransform + refactor
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2022-01-16 06:53:45 -08:00 |
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JohnCorby
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1f4c06561b
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zoinks
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2022-01-16 06:11:44 -08:00 |
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JohnCorby
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ff9a93108c
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remove qnet references (except AnimationSync)
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2022-01-14 22:54:31 -08:00 |
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JohnCorby
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85927c2e9d
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remove old syncbase and friends
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2022-01-14 22:39:41 -08:00 |
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JohnCorby
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c5af74c848
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start to remove
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2022-01-14 22:29:58 -08:00 |
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JohnCorby
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51bb10eedc
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rename
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2022-01-14 22:25:23 -08:00 |
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JohnCorby
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a30cd95e84
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worldobjects use new transformsyncs
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2022-01-14 22:08:06 -08:00 |
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JohnCorby
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4dc77e0472
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some stuff
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2022-01-14 21:25:13 -08:00 |
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JohnCorby
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e1b7f5ffd4
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Merge branch 'dev' into mirror
# Conflicts:
# QSB/ConversationSync/Messages/DialogueConditionMessage.cs
# QSB/Player/Messages/EnterLeaveMessage.cs
# QSB/QSB.csproj
# QSB/SaveSync/Messages/GameStateMessage.cs
# QSBTests/MessageTests.cs
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2022-01-14 14:14:40 -08:00 |
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JohnCorby
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235ed1203b
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baba booey use NetworkReader and NetworkWriter
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2022-01-13 23:40:15 -08:00 |
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Mister_Nebula
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6514fb85ed
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fix some orb stuff, flicker out shuttle when it launches for people not in it
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2022-01-12 23:08:07 +00:00 |
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Mister_Nebula
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ef4a83e12d
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cleanup
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2022-01-01 22:19:10 +00:00 |
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JohnCorby
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7acd63e339
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remove default ctors from messages
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2021-12-26 18:55:54 -08:00 |
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JohnCorby
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e00aa13461
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make getting world object from id or unity object an extension method (and rename)
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2021-12-25 22:45:25 -08:00 |
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JohnCorby
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74a4775511
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OPTIMIZE IMPORTS
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2021-12-23 17:07:29 -08:00 |
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JohnCorby
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b59668490a
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change Events namespace to Messages
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2021-12-23 02:17:56 -08:00 |
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JohnCorby
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513741112a
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orbs
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2021-12-23 01:51:22 -08:00 |
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JohnCorby
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6922d3a481
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rename
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2021-12-22 18:47:55 -08:00 |
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JohnCorby
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5991058b28
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spawn with server authority so orbs dont do a little trolling
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2021-12-21 11:45:40 -08:00 |
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JohnCorby
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9da207730d
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oops
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2021-12-20 22:42:29 -08:00 |
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JohnCorby
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3ef26a6da7
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implement (might be wrong for some, like maybe AirlockManager? not sure if GhostAirlock shows up in the eye)
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2021-12-20 18:41:12 -08:00 |
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JohnCorby
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3b004d7026
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remove suspended check
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2021-12-18 16:15:33 -08:00 |
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JohnCorby
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aa155f802b
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initially spawn with no authority
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2021-12-18 15:17:20 -08:00 |
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JohnCorby
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801e56063c
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SmoothPosition and SmoothRotation
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2021-12-18 14:42:15 -08:00 |
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JohnCorby
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7cc0ecf83d
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fix nre
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2021-12-18 00:01:20 -08:00 |
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JohnCorby
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0ef96f897a
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tweak
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2021-12-17 23:28:29 -08:00 |
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JohnCorby
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1d8e55c796
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bruh
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2021-12-17 22:21:58 -08:00 |
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JohnCorby
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f5f473c059
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ignore cancel drag and slot collision if we dont have authority
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2021-12-17 22:21:20 -08:00 |
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JohnCorby
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fbdd719846
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use auth queue system for orbs
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2021-12-17 21:14:30 -08:00 |
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JohnCorby
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d3f926439a
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use setslot instead of setslotted
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2021-12-17 16:53:27 -08:00 |
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JohnCorby
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2f3a46dea6
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use new init method
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2021-12-17 16:26:44 -08:00 |
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JohnCorby
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66bbf16aee
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okay well it works but its also wacky for some reason???
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2021-12-15 02:25:13 -08:00 |
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JohnCorby
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e6f472ff5a
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lets take a step back for a second
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2021-12-15 01:20:51 -08:00 |
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JohnCorby
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2f648733c2
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pass slot before setting it to null
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2021-12-15 00:10:35 -08:00 |
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JohnCorby
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1284ce3012
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we dont need an orb slot world object
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2021-12-14 23:58:35 -08:00 |
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JohnCorby
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6bba8de116
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fix nre whoops
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2021-12-14 22:20:48 -08:00 |
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