_nebula
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8a294adfb8
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make all internal classes public
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2023-07-28 19:30:57 +01:00 |
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_nebula
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5163b75a13
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Cache some unity objects (#517)
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2022-05-03 08:48:24 +01:00 |
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Mister_Nebula
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27a92d4b51
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fix items
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2022-04-01 19:08:03 +01:00 |
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JohnCorby
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e4da50a656
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solution-wide: file-scoped namespaces
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2022-03-02 19:46:33 -08:00 |
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JohnCorby
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a8fba743f6
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Revert "solution wide: use file-scoped namespace"
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2022-02-27 05:25:39 -08:00 |
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JohnCorby
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182678c4bc
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solution wide: use file-scoped namespace
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2022-02-25 23:18:46 -08:00 |
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JohnCorby
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f8f37aa011
|
IAddComponentOnStart: some of these can be destroyed right after running
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2022-02-05 03:28:37 -08:00 |
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JohnCorby
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4f12462f82
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Manager -> IAddComponentOnStart
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2022-02-01 14:24:21 -08:00 |
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Mister_Nebula
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19d72dffee
|
add manager stuff
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2022-02-01 08:58:52 +00:00 |
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JohnCorby
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02e419c767
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SetVisible for PlayerInfo
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2022-01-21 22:21:45 -08:00 |
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Mister_Nebula
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89ace6bee5
|
fix solanum mask weirdness
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2022-01-15 16:22:46 +00:00 |
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Mister_Nebula
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62c4214184
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hide players who launch in shuttle
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2022-01-13 16:38:34 +00:00 |
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JohnCorby
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d4a5a6c636
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use scene load instead of player leave
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2022-01-12 22:13:39 -08:00 |
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JohnCorby
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06326cddb6
|
guh 2
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2022-01-12 22:08:06 -08:00 |
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JohnCorby
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20c222d281
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mask zone
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2022-01-12 21:43:57 -08:00 |
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Mister_Nebula
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6514fb85ed
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fix some orb stuff, flicker out shuttle when it launches for people not in it
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2022-01-12 23:08:07 +00:00 |
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JohnCorby
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253198d8f0
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make player leave mask zone work
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2022-01-12 01:11:18 -08:00 |
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JohnCorby
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3064838e06
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OnAddPlayer and OnRemovePlayer use PlayerInfo instead of PlayerId
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2022-01-11 23:12:04 -08:00 |
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JohnCorby
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aebe34f746
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remove on player leave
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2022-01-11 22:01:55 -08:00 |
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JohnCorby
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b5a4f09958
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mask zone trigger
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2022-01-11 20:01:01 -08:00 |
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