JohnCorby
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07caf6129b
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Merge branch 'dev' into orb-overhaul
# Conflicts:
# QSB/SectorSync/QSBSectorManager.cs
# QSB/Syncs/Sectored/BaseSectoredSync.cs
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2021-12-18 12:46:38 -08:00 |
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Mister_Nebula
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82d5e1ee91
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aaa
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2021-12-18 10:33:18 +00:00 |
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JohnCorby
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83e6d26f44
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revert sector sync, since there's a bug in dev
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2021-12-17 21:34:43 -08:00 |
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JohnCorby
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d3f926439a
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use setslot instead of setslotted
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2021-12-17 16:53:27 -08:00 |
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JohnCorby
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4741c976a9
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Merge branch 'dev' into orb-overhaul
# Conflicts:
# QSB/Syncs/SyncBase.cs
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2021-12-16 21:30:03 -08:00 |
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JohnCorby
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6a54f7bacb
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apparently the SectorDetector body and the actual body are not the same
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2021-12-15 03:17:45 -08:00 |
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JohnCorby
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142315b21b
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bruh
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2021-12-15 02:30:43 -08:00 |
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JohnCorby
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66bbf16aee
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okay well it works but its also wacky for some reason???
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2021-12-15 02:25:13 -08:00 |
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JohnCorby
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e6f472ff5a
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lets take a step back for a second
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2021-12-15 01:20:51 -08:00 |
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JohnCorby
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9c2ddef242
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add qsborb
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2021-12-14 20:24:02 -08:00 |
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Mister_Nebula
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fdf88e0cb3
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add sound sync
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2021-12-14 22:53:53 +00:00 |
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JohnCorby
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533bf00ecb
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stop letting NomaiOrbTransformSync.Instances have null values
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2021-12-13 23:20:13 -08:00 |
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JohnCorby
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7b5ab3a2eb
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the
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2021-12-13 22:49:27 -08:00 |
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JohnCorby
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8210793f56
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more edge case
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2021-12-13 22:16:32 -08:00 |
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JohnCorby
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b5f12796af
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make syncbase generic
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2021-12-13 13:05:49 -08:00 |
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Mister_Nebula
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767d2d0318
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Update PlayerEntanglementWatcher.cs
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2021-12-12 10:49:21 +00:00 |
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JohnCorby
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65042e6a74
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Merge branch 'dev' into addplayer
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2021-12-12 02:18:42 -08:00 |
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JohnCorby
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dd6b9f19e3
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remove error that can't happen
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2021-12-11 22:53:42 -08:00 |
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JohnCorby
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3e8dee7c59
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remove warning. it's okay
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2021-12-11 22:53:42 -08:00 |
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JohnCorby
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7ad0c5ae15
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player creation as separate method
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2021-12-11 22:53:42 -08:00 |
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JohnCorby
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8c4004fc58
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use ObjectId instead
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2021-12-11 21:57:23 -08:00 |
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JohnCorby
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6a81808bc0
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Merge branch 'dev' into worldobject-init
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2021-12-11 18:15:12 -08:00 |
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JohnCorby
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0988dc8f45
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Merge branch 'dev' into tornadoes
# Conflicts:
# QSB/Events/EventNames.cs
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2021-12-11 16:16:40 -08:00 |
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Mister_Nebula
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1aa99df228
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fix ready event lol
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2021-12-12 00:00:24 +00:00 |
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JohnCorby
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cbc495f9ba
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use new(), make IWorldObjectTypeSubset derive IWorldObject, add constraints
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2021-12-11 15:09:45 -08:00 |
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Mister_Nebula
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d9e250d191
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help
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2021-12-11 20:06:02 +00:00 |
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Mister_Nebula
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accef60619
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add _waitingForEvent
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2021-12-11 11:47:21 +00:00 |
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Mister_Nebula
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72938b4c7c
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removed logs
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2021-12-11 11:47:07 +00:00 |
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Mister_Nebula
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7c1f9ac3a6
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me me stupid
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2021-12-11 10:50:17 +00:00 |
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Mister_Nebula
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916056c605
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aaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
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2021-12-10 22:13:39 +00:00 |
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Mister_Nebula
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f502e4ee73
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dont update objects from states if player is not ready
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2021-12-10 21:12:27 +00:00 |
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Mister_Nebula
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e163a2a69f
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some error catchers
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2021-12-10 14:54:51 +00:00 |
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Mister_Nebula
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cffe6856a8
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Merge branch 'dev' into new-save-sync
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2021-12-07 15:47:30 +00:00 |
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Mister_Nebula
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4a7cc859fb
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add dlc install check
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2021-12-07 13:35:03 +00:00 |
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JohnCorby
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4978ece2ff
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go back to using transform syncs. it just gets too desynced without it
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2021-12-06 03:09:23 -08:00 |
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JohnCorby
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1fa41d30fd
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Merge branch 'dev' into tornadoes
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2021-12-06 01:59:24 -08:00 |
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JohnCorby
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ccb25dc7f4
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move ForIdOverride to QSBEventManager
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2021-12-06 01:57:56 -08:00 |
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JohnCorby
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b4dde8dc22
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Merge branch 'dev' into tornadoes
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2021-12-06 01:53:32 -08:00 |
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JohnCorby
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8ae21ede3d
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finally block so ForIdOverride is returned to normal
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2021-12-06 01:44:24 -08:00 |
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JohnCorby
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4db0df8527
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log-o remove-o
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2021-12-06 01:44:23 -08:00 |
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JohnCorby
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940d01f81b
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buh
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2021-12-06 01:44:04 -08:00 |
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JohnCorby
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36547dfe58
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fix ForIdOverride
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2021-12-06 01:44:04 -08:00 |
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JohnCorby
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ed14c30f9e
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with request resync, server should only send requesting client the info, rather than sending it to everyone
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2021-12-06 01:44:03 -08:00 |
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JohnCorby
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4b4c142e20
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goofs
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2021-12-06 01:44:02 -08:00 |
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JohnCorby
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fbb88b5775
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body resyncing
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2021-12-05 21:30:04 -08:00 |
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JohnCorby
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543e2d57d5
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form state for real
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2021-12-05 20:13:05 -08:00 |
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Mister_Nebula
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a9fc152ff8
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replace RequireWorldObjectsReady with property
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2021-12-05 11:03:09 +00:00 |
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Mister_Nebula
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88084bb24d
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add RequireWorldObjectsReady check to all events
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2021-12-04 16:39:37 +00:00 |
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_nebula
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4b3b8cd4a1
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Merge pull request #394 from misternebula/eventnames-nameof
use nameof in EventNames
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2021-12-04 16:19:57 +00:00 |
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Mister_Nebula
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0bd60ddb68
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rename variables, fix QSBOWItem (again)
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2021-12-04 09:51:27 +00:00 |
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