JohnCorby
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75f87d7659
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rename + start migration
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2022-01-12 20:58:38 -08:00 |
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JohnCorby
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a349e4dd2b
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cleanup enums
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2022-01-11 20:08:38 -08:00 |
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Mister_Nebula
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93eb642b77
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aaaaaaa
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2022-01-08 11:41:55 +00:00 |
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JohnCorby
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b9c9f10cce
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Merge branch 'dev' into solanum-mask-sync
# Conflicts:
# QSB/Player/QSBPlayerManager.cs
# QSB/Utility/Extensions.cs
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2022-01-07 15:58:24 -08:00 |
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JohnCorby
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4780b1a1b1
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remove sync object stuff
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2022-01-07 15:21:58 -08:00 |
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JohnCorby
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6ecbfd7c63
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remove rootidentity
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2022-01-07 15:16:23 -08:00 |
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JohnCorby
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25e303b777
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buh
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2022-01-06 14:03:48 -08:00 |
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Mister_Nebula
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ef4a83e12d
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cleanup
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2022-01-01 22:19:10 +00:00 |
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JohnCorby
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292b49deb5
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destroy debug actions/gui if we're not debugging
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2021-12-28 21:25:25 -08:00 |
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JohnCorby
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d030d9746f
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world objects dont need to know their manager. make GetWorldObjects to get all world objects from QSBWorldSync
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2021-12-28 16:10:58 -08:00 |
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Mister_Nebula
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2c903f079a
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aaaaaaaaa
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2021-12-28 18:06:34 +00:00 |
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JohnCorby
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402ca56000
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remove AnimControllerPatch.cs
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2021-12-26 21:42:16 -08:00 |
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JohnCorby
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bfb74b6d6c
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remove AnimationEvent.cs
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2021-12-26 21:28:33 -08:00 |
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JohnCorby
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ad076e716d
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use __instance in patches instead of ___whatever since we can access fields directly
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2021-12-26 21:25:26 -08:00 |
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JohnCorby
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a0a1c21a66
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redundant arguments with default value
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2021-12-26 21:08:40 -08:00 |
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JohnCorby
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bb0dc9e8eb
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optimize imports
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2021-12-26 21:05:07 -08:00 |
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JohnCorby
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0574cd17e5
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use nameof for RaiseEvent
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2021-12-26 21:01:24 -08:00 |
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JohnCorby
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232f71b66a
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remove SetValue usages
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2021-12-26 20:57:51 -08:00 |
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JohnCorby
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248527d65b
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remove GetValue usages
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2021-12-26 20:35:40 -08:00 |
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JohnCorby
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7acd63e339
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remove default ctors from messages
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2021-12-26 18:55:54 -08:00 |
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JohnCorby
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8abddb4e8c
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move/rename eventnames, also move FactReveal out of WorldSync folder
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2021-12-26 00:53:43 -08:00 |
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JohnCorby
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c19743b33c
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bruh
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2021-12-25 23:53:33 -08:00 |
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JohnCorby
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4c7ef91704
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doc
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2021-12-25 23:48:32 -08:00 |
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JohnCorby
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90a6998560
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move PlayerAnimationPatches to correct namespace lol
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2021-12-25 23:13:19 -08:00 |
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JohnCorby
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2ae4fb9805
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use bool for npc anim event instead of 2-option enum
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2021-12-25 23:08:11 -08:00 |
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JohnCorby
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f0fe15847e
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animation
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2021-12-25 23:03:23 -08:00 |
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JohnCorby
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c4228f1440
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marshmallow
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2021-12-25 22:53:36 -08:00 |
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JohnCorby
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e00aa13461
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make getting world object from id or unity object an extension method (and rename)
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2021-12-25 22:45:25 -08:00 |
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JohnCorby
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bed3a8bcc1
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better TravelerControllerPatches
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2021-12-25 21:31:34 -08:00 |
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JohnCorby
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5619666638
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change anim type
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2021-12-25 18:23:20 -08:00 |
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JohnCorby
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347f8d1945
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ship fly and suit
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2021-12-23 22:41:11 -08:00 |
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JohnCorby
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74a4775511
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OPTIMIZE IMPORTS
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2021-12-23 17:07:29 -08:00 |
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JohnCorby
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507af7a1fa
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rename ALL Events folders to Messages so i dont have to do it later
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2021-12-23 16:26:31 -08:00 |
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JohnCorby
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0122b73a80
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and rename folder
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2021-12-23 13:49:47 -08:00 |
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JohnCorby
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b3776d2b7b
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enter leave event
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2021-12-23 13:49:04 -08:00 |
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JohnCorby
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61ba64ebfb
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add comments questioning the WorldObjectType
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2021-12-20 20:21:44 -08:00 |
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JohnCorby
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3ef26a6da7
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implement (might be wrong for some, like maybe AirlockManager? not sure if GhostAirlock shows up in the eye)
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2021-12-20 18:41:12 -08:00 |
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JohnCorby
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e96c67df3c
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Merge branch 'dev' into initial-eye-stuff
# Conflicts:
# QSB/Events/EventNames.cs
# QSB/QSBCore.cs
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2021-12-20 17:50:06 -08:00 |
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Mister_Nebula
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a2a4d5d709
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add picking up instruments, starting instruments playing
fixed #419
fixed #418
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2021-12-19 12:37:44 +00:00 |
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JohnCorby
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4741c976a9
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Merge branch 'dev' into orb-overhaul
# Conflicts:
# QSB/Syncs/SyncBase.cs
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2021-12-16 21:30:03 -08:00 |
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JohnCorby
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348eb92728
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even better variable syncer
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2021-12-14 21:42:40 -08:00 |
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Mister_Nebula
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8b83b20caa
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add Jump trigger sync
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2021-12-14 23:31:44 +00:00 |
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JohnCorby
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2c69f8f9f2
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orb refactor
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2021-12-13 21:18:16 -08:00 |
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JohnCorby
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8c4004fc58
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use ObjectId instead
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2021-12-11 21:57:23 -08:00 |
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JohnCorby
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e9b4ebc4d8
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remove TypeSubset
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2021-12-11 21:57:22 -08:00 |
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JohnCorby
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6a81808bc0
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Merge branch 'dev' into worldobject-init
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2021-12-11 18:15:12 -08:00 |
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Mister_Nebula
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ae2d2d1da3
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Merge branch 'dev' into new-save-sync
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2021-12-12 00:01:05 +00:00 |
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JohnCorby
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cbc495f9ba
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use new(), make IWorldObjectTypeSubset derive IWorldObject, add constraints
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2021-12-11 15:09:45 -08:00 |
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JohnCorby
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2414efd65f
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set AttachedObject and ObjectId in QSBWorldSync.cs, meaning many Init()s can be removed
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2021-12-11 14:38:54 -08:00 |
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Mister_Nebula
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d9e250d191
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help
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2021-12-11 20:06:02 +00:00 |
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