Commit Graph

43 Commits

Author SHA1 Message Date
Mister_Nebula
0bd60ddb68 rename variables, fix QSBOWItem (again) 2021-12-04 09:51:27 +00:00
JohnCorby
914a05916d removed world object bools from qsbcore since they're duplicates 2021-12-02 02:44:34 -08:00
JohnCorby
436b3ed9a0 bubba 2 2021-12-02 02:44:34 -08:00
JohnCorby
c760fe2c41 add support for delayed readiness in WorldObject and WorldObjectManager
(also slightly optimize qsbworldsync)
2021-12-02 02:44:33 -08:00
JohnCorby
705162860d change naming 2021-12-02 02:44:32 -08:00
JohnCorby
b9eee5c6b5 use orig method if world objects not ready 2021-12-02 02:29:54 -08:00
JohnCorby
b206bba1cd sync rising with transform sync
(note: rising var does not touch dirty bit)
2021-12-01 23:39:33 -08:00
JohnCorby
7b81e1b4e0 funny moments with kinematic simulation and alignment 2021-12-01 03:55:56 -08:00
JohnCorby
aa28364c55 rising sync 2021-12-01 02:24:42 -08:00
JohnCorby
f9323728d6 wow look at all those gizmos 2021-12-01 01:44:12 -08:00
JohnCorby
05f1cf4592 bubba 2 2021-12-01 00:07:21 -08:00
JohnCorby
99d0eab098 fix stupid nres 2021-11-30 22:27:30 -08:00
JohnCorby
43d9dc56cd bubba 2021-11-30 20:53:24 -08:00
JohnCorby
af05299bee spawn with no authority instead of server authority 2021-11-30 20:51:22 -08:00
JohnCorby
ee36974fde handle host/connect mid-game suspend update 2021-11-30 20:51:21 -08:00
JohnCorby
9571b27ae0 state change event happens more often 2021-11-30 18:49:00 -08:00
JohnCorby
49996f50f9 use suspend sync with angler, and use dnspy-decompiled code instead of rider-decompiled 2021-11-30 17:29:26 -08:00
Mister_Nebula
f612d2b37b remove EventType 2021-11-29 22:26:32 +00:00
Mister_Nebula
7054b239a1 create DebugSettings 2021-11-25 22:44:15 +00:00
Mister_Nebula
3860b2aacc add newlines 2021-11-25 15:38:05 +00:00
Mister_Nebula
eb79e32491 remove excess newlines 2021-11-25 15:37:38 +00:00
Mister_Nebula
03f615525b cleanup 2021-11-25 15:32:34 +00:00
JohnCorby
d8bfdaee2e Merge branch 'dev' into some-cleanup 2021-11-22 02:07:03 -08:00
Mister_Nebula
ae8bf9a8b2 aaaaaaaaaa 2021-11-20 19:49:50 +00:00
JohnCorby
0fe6dce0db remove IntermediaryTransform 2021-11-19 01:01:51 -08:00
JohnCorby
75f614f953 do same thing with angler transform sync, in order to lower updates 2021-11-13 22:16:01 -08:00
JohnCorby
53bf6097fe remove unused imports 2021-11-13 02:30:48 -08:00
JohnCorby
15af7e1ce3 oops that bug also is on the angler fish lol 2021-11-10 23:30:30 -08:00
JohnCorby
57ba9e1d1b funny 2021-11-10 01:42:25 -08:00
JohnCorby
716e20fd7b Merge remote-tracking branch 'origin/anglerfish' into anglerfish 2021-11-10 01:38:50 -08:00
JohnCorby
7f96c20e2e target nothing after consume complete 2021-11-10 01:33:32 -08:00
Mister_Nebula
9f57454ae9 more cleanup 2021-11-10 09:28:05 +00:00
JohnCorby
2aa2a04473 Merge remote-tracking branch 'origin/anglerfish' into anglerfish 2021-11-10 01:20:33 -08:00
JohnCorby
71cba8cca3 new lines between methods 2021-11-10 01:20:16 -08:00
Mister_Nebula
781391651c cleanup anglers 2021-11-10 09:18:57 +00:00
JohnCorby
b3f0a6ba30 oh heck, just call ChangeState 2021-11-10 00:48:29 -08:00
JohnCorby
ae4582043b manually trigger state change event for listeners 2021-11-09 22:53:34 -08:00
JohnCorby
27fe4d2786 oops 2021-11-09 22:40:01 -08:00
JohnCorby
cf03b5a884 replace all angler code to only use transform instead of rigidbody 2021-11-09 22:35:54 -08:00
JohnCorby
76eaaf2f9c sync target pos 2021-11-09 20:35:55 -08:00
JohnCorby
02f095c042 use change state for transfer authority instead 2021-11-09 19:09:12 -08:00
JohnCorby
41bbe2808e transfer authority on angler unsuspend 2021-11-09 18:43:06 -08:00
JohnCorby
c0e8bd95e4 angler transform sync 2021-11-09 17:56:45 -08:00