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https://github.com/misternebula/quantum-space-buddies.git
synced 2025-02-22 21:40:39 +00:00
oops that bug also is on the angler fish lol
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parent
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@ -33,6 +33,11 @@ namespace QSB.Anglerfish.Events
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private static void OnReceive(bool isHost, AnglerChangeStateMessage message)
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{
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if (!QSBCore.WorldObjectsReady)
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{
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return;
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}
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var qsbAngler = QSBWorldSync.GetWorldFromId<QSBAngler>(message.ObjectId);
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if (isHost)
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@ -26,7 +26,7 @@ namespace QSB.MeteorSync.Events
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public override void OnReceiveRemote(bool isHost, BoolWorldObjectMessage message)
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{
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if (!WorldObjectManager.AllReady)
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if (!QSBCore.WorldObjectsReady)
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{
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return;
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}
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@ -1,9 +1,6 @@
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using HarmonyLib;
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using OWML.Common;
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using QSB.MeteorSync.WorldObjects;
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using QSB.Patches;
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using QSB.Player;
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using QSB.Utility;
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using QSB.WorldSync;
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using UnityEngine;
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@ -58,7 +55,7 @@ namespace QSB.MeteorSync.Patches
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[HarmonyPatch(typeof(MeteorController), nameof(MeteorController.Launch))]
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public static void Launch(MeteorController __instance)
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{
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// display collisions again because we are client and have no say
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// disable stuff again because we are client and have no say
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foreach (var owCollider in __instance._owColliders)
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{
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owCollider.SetActivation(false);
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