more cleanup

This commit is contained in:
Mister_Nebula 2021-11-10 09:28:05 +00:00
parent 2aa2a04473
commit 9f57454ae9
6 changed files with 92 additions and 62 deletions

View File

@ -5,6 +5,7 @@ namespace QSB.Anglerfish
{
public class AnglerManager : WorldObjectManager
{
protected override void RebuildWorldObjects(OWScene scene) => QSBWorldSync.Init<QSBAngler, AnglerfishController>();
protected override void RebuildWorldObjects(OWScene scene)
=> QSBWorldSync.Init<QSBAngler, AnglerfishController>();
}
}

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@ -11,17 +11,22 @@ namespace QSB.Anglerfish.Events
public class AnglerChangeStateEvent : QSBEvent<AnglerChangeStateMessage>
{
public override EventType Type => EventType.AnglerChangeState;
public override void SetupListener() => GlobalMessenger<QSBAngler>.AddListener(EventNames.QSBAnglerChangeState, Handler);
public override void CloseListener() => GlobalMessenger<QSBAngler>.RemoveListener(EventNames.QSBAnglerChangeState, Handler);
private void Handler(QSBAngler qsbAngler) =>
SendEvent(new AnglerChangeStateMessage
{
ObjectId = qsbAngler.ObjectId,
EnumValue = qsbAngler.AttachedObject._currentState,
targetId = TargetToId(qsbAngler.targetTransform),
localDisturbancePos = qsbAngler.AttachedObject._localDisturbancePos
});
public override void SetupListener()
=> GlobalMessenger<QSBAngler>.AddListener(EventNames.QSBAnglerChangeState, Handler);
public override void CloseListener()
=> GlobalMessenger<QSBAngler>.RemoveListener(EventNames.QSBAnglerChangeState, Handler);
private void Handler(QSBAngler qsbAngler) => SendEvent(CreateMessage(qsbAngler));
private AnglerChangeStateMessage CreateMessage(QSBAngler qsbAngler) => new AnglerChangeStateMessage
{
ObjectId = qsbAngler.ObjectId,
EnumValue = qsbAngler.AttachedObject._currentState,
TargetId = TargetToId(qsbAngler.TargetTransform),
LocalDisturbancePos = qsbAngler.AttachedObject._localDisturbancePos
};
public override void OnReceiveLocal(bool isHost, AnglerChangeStateMessage message) => OnReceive(isHost, message);
public override void OnReceiveRemote(bool isHost, AnglerChangeStateMessage message) => OnReceive(isHost, message);
@ -36,8 +41,8 @@ namespace QSB.Anglerfish.Events
qsbAngler.TransferAuthority(message.FromId);
}
qsbAngler.targetTransform = IdToTarget(message.targetId);
qsbAngler.AttachedObject._localDisturbancePos = message.localDisturbancePos;
qsbAngler.TargetTransform = IdToTarget(message.TargetId);
qsbAngler.AttachedObject._localDisturbancePos = message.LocalDisturbancePos;
qsbAngler.AttachedObject.ChangeState(message.EnumValue);
}
@ -47,10 +52,12 @@ namespace QSB.Anglerfish.Events
{
return uint.MaxValue;
}
if (transform == Locator.GetShipTransform())
{
return uint.MaxValue - 1;
}
return QSBPlayerManager.LocalPlayerId;
}
@ -60,10 +67,12 @@ namespace QSB.Anglerfish.Events
{
return null;
}
if (id == uint.MaxValue - 1)
{
return Locator.GetShipTransform();
}
return QSBPlayerManager.GetPlayer(id).Body.transform;
}
}

View File

@ -6,21 +6,21 @@ namespace QSB.Anglerfish.Events
{
public class AnglerChangeStateMessage : EnumWorldObjectMessage<AnglerfishController.AnglerState>
{
public uint targetId;
public Vector3 localDisturbancePos;
public uint TargetId;
public Vector3 LocalDisturbancePos;
public override void Deserialize(QNetworkReader reader)
{
base.Deserialize(reader);
targetId = reader.ReadUInt32();
localDisturbancePos = reader.ReadVector3();
TargetId = reader.ReadUInt32();
LocalDisturbancePos = reader.ReadVector3();
}
public override void Serialize(QNetworkWriter writer)
{
base.Serialize(writer);
writer.Write(targetId);
writer.Write(localDisturbancePos);
writer.Write(TargetId);
writer.Write(LocalDisturbancePos);
}
}
}

View File

@ -17,12 +17,14 @@ namespace QSB.Anglerfish.Patches
public static bool GetTargetPosition(AnglerfishController __instance, ref Vector3 __result)
{
var qsbAngler = QSBWorldSync.GetWorldFromUnity<QSBAngler>(__instance);
if (qsbAngler == null || qsbAngler.transformSync == null)
if (qsbAngler == null || qsbAngler.TransformSync == null)
{
return false;
}
__result = qsbAngler.targetTransform != null ? qsbAngler.targetTransform.position : __instance._brambleBody.transform.TransformPoint(__instance._localDisturbancePos);
__result = qsbAngler.TargetTransform != null
? qsbAngler.TargetTransform.position
: __instance._brambleBody.transform.TransformPoint(__instance._localDisturbancePos);
return false;
}
@ -34,17 +36,17 @@ namespace QSB.Anglerfish.Patches
SectorDetector sectorDetector)
{
var qsbAngler = QSBWorldSync.GetWorldFromUnity<QSBAngler>(__instance);
if (qsbAngler == null || qsbAngler.transformSync == null)
if (qsbAngler == null || qsbAngler.TransformSync == null)
{
return false;
}
if (!(qsbAngler.targetTransform != null) || !(sectorDetector.GetAttachedOWRigidbody().transform == qsbAngler.targetTransform))
if (!(qsbAngler.TargetTransform != null) || !(sectorDetector.GetAttachedOWRigidbody().transform == qsbAngler.TargetTransform))
{
return false;
}
qsbAngler.targetTransform = null;
qsbAngler.TargetTransform = null;
return false;
}
@ -55,7 +57,7 @@ namespace QSB.Anglerfish.Patches
public static bool UpdateState(AnglerfishController __instance)
{
var qsbAngler = QSBWorldSync.GetWorldFromUnity<QSBAngler>(__instance);
if (qsbAngler == null || qsbAngler.transformSync == null)
if (qsbAngler == null || qsbAngler.TransformSync == null)
{
return false;
}
@ -71,49 +73,54 @@ namespace QSB.Anglerfish.Patches
__instance.ChangeState(AnglerfishController.AnglerState.Lurking);
QSBEventManager.FireEvent(EventNames.QSBAnglerChangeState, qsbAngler);
break;
case AnglerfishController.AnglerState.Chasing:
if (qsbAngler.targetTransform == null)
if (qsbAngler.TargetTransform == null)
{
__instance.ChangeState(AnglerfishController.AnglerState.Lurking);
QSBEventManager.FireEvent(EventNames.QSBAnglerChangeState, qsbAngler);
break;
}
if ((qsbAngler.targetTransform.position - __instance._anglerBody.GetPosition()).sqrMagnitude <= __instance._escapeDistance * (double)__instance._escapeDistance)
if ((qsbAngler.TargetTransform.position - __instance._anglerBody.GetPosition()).sqrMagnitude <= __instance._escapeDistance * (double)__instance._escapeDistance)
{
break;
}
qsbAngler.targetTransform = null;
qsbAngler.TargetTransform = null;
__instance.ChangeState(AnglerfishController.AnglerState.Lurking);
QSBEventManager.FireEvent(EventNames.QSBAnglerChangeState, qsbAngler);
break;
case AnglerfishController.AnglerState.Consuming:
if (__instance._consumeComplete)
{
break;
}
if (qsbAngler.targetTransform == null)
if (qsbAngler.TargetTransform == null)
{
__instance.ChangeState(AnglerfishController.AnglerState.Lurking);
QSBEventManager.FireEvent(EventNames.QSBAnglerChangeState, qsbAngler);
break;
}
var num = Time.time - __instance._consumeStartTime;
if (qsbAngler.targetTransform.CompareTag("Player") && num > (double)__instance._consumeDeathDelay)
if (qsbAngler.TargetTransform.CompareTag("Player") && num > (double)__instance._consumeDeathDelay)
{
Locator.GetDeathManager().KillPlayer(DeathType.Digestion);
__instance._consumeComplete = true;
break;
}
if (!qsbAngler.targetTransform.CompareTag("Ship"))
if (!qsbAngler.TargetTransform.CompareTag("Ship"))
{
break;
}
if (num > (double)__instance._consumeShipCrushDelay)
{
qsbAngler.targetTransform.GetComponentInChildren<ShipDamageController>().TriggerSystemFailure();
qsbAngler.TargetTransform.GetComponentInChildren<ShipDamageController>().TriggerSystemFailure();
}
if (num <= (double)__instance._consumeDeathDelay)
@ -128,6 +135,7 @@ namespace QSB.Anglerfish.Patches
__instance._consumeComplete = true;
break;
case AnglerfishController.AnglerState.Stunned:
__instance._stunTimer -= Time.deltaTime;
if (__instance._stunTimer > 0.0)
@ -135,7 +143,7 @@ namespace QSB.Anglerfish.Patches
break;
}
if (qsbAngler.targetTransform != null)
if (qsbAngler.TargetTransform != null)
{
__instance.ChangeState(AnglerfishController.AnglerState.Chasing);
QSBEventManager.FireEvent(EventNames.QSBAnglerChangeState, qsbAngler);
@ -155,14 +163,16 @@ namespace QSB.Anglerfish.Patches
public static bool UpdateMovement(AnglerfishController __instance)
{
var qsbAngler = QSBWorldSync.GetWorldFromUnity<QSBAngler>(__instance);
if (qsbAngler == null || qsbAngler.transformSync == null)
if (qsbAngler == null || qsbAngler.TransformSync == null)
{
return false;
}
if (!qsbAngler.transformSync.HasAuthority)
if (!qsbAngler.TransformSync.HasAuthority)
{
return false;
}
qsbAngler.FixedUpdate();
if (__instance._anglerBody.GetVelocity().sqrMagnitude > (double)Mathf.Pow(__instance._chaseSpeed * 1.5f, 2f))
@ -175,6 +185,7 @@ namespace QSB.Anglerfish.Patches
case AnglerfishController.AnglerState.Lurking:
__instance.ApplyDrag(1f);
break;
case AnglerfishController.AnglerState.Investigating:
var targetPos = __instance._brambleBody.transform.TransformPoint(__instance._localDisturbancePos);
__instance.RotateTowardsTarget(targetPos, __instance._turnSpeed, __instance._turnSpeed);
@ -185,10 +196,11 @@ namespace QSB.Anglerfish.Patches
__instance.MoveTowardsTarget(targetPos, __instance._investigateSpeed, __instance._acceleration);
break;
case AnglerfishController.AnglerState.Chasing:
var velocity = qsbAngler.TargetVelocity;
var normalized = velocity.normalized;
var from = __instance._anglerBody.GetPosition() + __instance.transform.TransformDirection(__instance._mouthOffset) - qsbAngler.targetTransform.position;
var from = __instance._anglerBody.GetPosition() + __instance.transform.TransformDirection(__instance._mouthOffset) - qsbAngler.TargetTransform.position;
var magnitude1 = velocity.magnitude;
var num1 = Vector3.Angle(from, normalized);
var a = magnitude1 * 2f;
@ -211,7 +223,8 @@ namespace QSB.Anglerfish.Patches
num2 = Mathf.Lerp(num4, 0.0f, num6 * num6);
}
}
__instance._targetPos = qsbAngler.targetTransform.position + normalized * num2;
__instance._targetPos = qsbAngler.TargetTransform.position + normalized * num2;
__instance.RotateTowardsTarget(__instance._targetPos, __instance._turnSpeed, __instance._quickTurnSpeed);
if (__instance._turningInPlace)
{
@ -220,9 +233,11 @@ namespace QSB.Anglerfish.Patches
__instance.MoveTowardsTarget(__instance._targetPos, __instance._chaseSpeed, __instance._acceleration);
break;
case AnglerfishController.AnglerState.Consuming:
__instance.ApplyDrag(1f);
break;
case AnglerfishController.AnglerState.Stunned:
__instance.ApplyDrag(0.5f);
break;
@ -238,15 +253,17 @@ namespace QSB.Anglerfish.Patches
ImpactData impact)
{
var qsbAngler = QSBWorldSync.GetWorldFromUnity<QSBAngler>(__instance);
if (qsbAngler == null || qsbAngler.transformSync == null)
if (qsbAngler == null || qsbAngler.TransformSync == null)
{
return false;
}
var attachedOwRigidbody = impact.otherCollider.GetAttachedOWRigidbody();
if ((attachedOwRigidbody.CompareTag("Player") || attachedOwRigidbody.CompareTag("Ship")) && __instance._currentState != AnglerfishController.AnglerState.Consuming && __instance._currentState != AnglerfishController.AnglerState.Stunned)
if ((attachedOwRigidbody.CompareTag("Player") || attachedOwRigidbody.CompareTag("Ship"))
&& __instance._currentState != AnglerfishController.AnglerState.Consuming
&& __instance._currentState != AnglerfishController.AnglerState.Stunned)
{
qsbAngler.targetTransform = attachedOwRigidbody.transform;
qsbAngler.TargetTransform = attachedOwRigidbody.transform;
__instance.ChangeState(AnglerfishController.AnglerState.Chasing);
QSBEventManager.FireEvent(EventNames.QSBAnglerChangeState, qsbAngler);
}
@ -261,24 +278,25 @@ namespace QSB.Anglerfish.Patches
NoiseMaker noiseMaker)
{
var qsbAngler = QSBWorldSync.GetWorldFromUnity<QSBAngler>(__instance);
if (qsbAngler == null || qsbAngler.transformSync == null)
if (qsbAngler == null || qsbAngler.TransformSync == null)
{
return false;
}
if (__instance._currentState == AnglerfishController.AnglerState.Consuming || __instance._currentState == AnglerfishController.AnglerState.Stunned)
if (__instance._currentState == AnglerfishController.AnglerState.Consuming
|| __instance._currentState == AnglerfishController.AnglerState.Stunned)
{
return false;
}
if ((noiseMaker.GetNoiseOrigin() - __instance.transform.position).sqrMagnitude < __instance._pursueDistance * (double)__instance._pursueDistance)
{
if (!(qsbAngler.targetTransform != noiseMaker.GetAttachedBody().transform))
if (!(qsbAngler.TargetTransform != noiseMaker.GetAttachedBody().transform))
{
return false;
}
qsbAngler.targetTransform = noiseMaker.GetAttachedBody().transform;
qsbAngler.TargetTransform = noiseMaker.GetAttachedBody().transform;
if (__instance._currentState == AnglerfishController.AnglerState.Chasing)
{
return false;
@ -289,7 +307,8 @@ namespace QSB.Anglerfish.Patches
}
else
{
if (__instance._currentState != AnglerfishController.AnglerState.Lurking && __instance._currentState != AnglerfishController.AnglerState.Investigating)
if (__instance._currentState != AnglerfishController.AnglerState.Lurking
&& __instance._currentState != AnglerfishController.AnglerState.Investigating)
{
return false;
}
@ -317,7 +336,7 @@ namespace QSB.Anglerfish.Patches
if (__instance._currentState == AnglerfishController.AnglerState.Consuming)
{
if (qsbAngler.targetTransform.CompareTag("Player") || !caughtBody.CompareTag("Player"))
if (qsbAngler.TargetTransform.CompareTag("Player") || !caughtBody.CompareTag("Player"))
{
return false;
}
@ -331,7 +350,7 @@ namespace QSB.Anglerfish.Patches
return false;
}
qsbAngler.targetTransform = caughtBody.transform;
qsbAngler.TargetTransform = caughtBody.transform;
__instance._consumeStartTime = Time.time;
__instance.ChangeState(AnglerfishController.AnglerState.Consuming);
QSBEventManager.FireEvent(EventNames.QSBAnglerChangeState, qsbAngler);

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@ -10,11 +10,13 @@ namespace QSB.Anglerfish.TransformSync
{
public override bool IsReady => QSBCore.WorldObjectsReady;
public override bool UseInterpolation => true;
protected override OWRigidbody GetRigidbody() => _qsbAngler.AttachedObject._anglerBody;
private QSBAngler _qsbAngler;
private static readonly List<AnglerTransformSync> _instances = new List<AnglerTransformSync>();
protected override OWRigidbody GetRigidbody()
=> _qsbAngler.AttachedObject._anglerBody;
public override void Start()
{
_instances.Add(this);
@ -27,18 +29,18 @@ namespace QSB.Anglerfish.TransformSync
base.OnDestroy();
}
public override float GetNetworkSendInterval() => 1 / 4f;
public override float GetNetworkSendInterval()
=> 1 / 4f;
protected override void Init()
{
_qsbAngler = QSBWorldSync.GetWorldFromId<QSBAngler>(_instances.IndexOf(this));
_qsbAngler.transformSync = this;
_qsbAngler.TransformSync = this;
base.Init();
SetReferenceTransform(_qsbAngler.AttachedObject._brambleBody.transform);
}
protected override void OnRenderObject()
{
base.OnRenderObject();

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@ -10,7 +10,11 @@ namespace QSB.Anglerfish.WorldObjects
{
public class QSBAngler : WorldObject<AnglerfishController>
{
public AnglerTransformSync transformSync;
public AnglerTransformSync TransformSync;
public Transform TargetTransform;
public Vector3 TargetVelocity { get; private set; }
private Vector3 _lastTargetPosition;
public override void Init(AnglerfishController attachedObject, int id)
{
@ -27,14 +31,14 @@ namespace QSB.Anglerfish.WorldObjects
{
if (QSBCore.IsHost)
{
QNetworkServer.Destroy(transformSync.gameObject);
QNetworkServer.Destroy(TransformSync.gameObject);
}
}
public void TransferAuthority(uint id)
{
var conn = QNetworkServer.connections.First(x => x.GetPlayerId() == id);
var identity = transformSync.NetIdentity;
var identity = TransformSync.NetIdentity;
if (identity.ClientAuthorityOwner == conn)
{
@ -50,19 +54,14 @@ namespace QSB.Anglerfish.WorldObjects
DebugLog.DebugWrite($"angler {ObjectId} - transferred authority to {id}");
}
public Transform targetTransform;
public Vector3 TargetVelocity { get; private set; }
private Vector3 _lastTargetPosition;
public void FixedUpdate()
{
if (targetTransform == null)
if (TargetTransform == null)
{
return;
}
TargetVelocity = targetTransform.position - _lastTargetPosition;
_lastTargetPosition = targetTransform.position;
TargetVelocity = TargetTransform.position - _lastTargetPosition;
_lastTargetPosition = TargetTransform.position;
}
}
}