mirror of
https://github.com/misternebula/quantum-space-buddies.git
synced 2025-02-21 00:39:53 +00:00
more cleanup
This commit is contained in:
parent
2aa2a04473
commit
9f57454ae9
@ -5,6 +5,7 @@ namespace QSB.Anglerfish
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{
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public class AnglerManager : WorldObjectManager
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{
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protected override void RebuildWorldObjects(OWScene scene) => QSBWorldSync.Init<QSBAngler, AnglerfishController>();
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protected override void RebuildWorldObjects(OWScene scene)
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=> QSBWorldSync.Init<QSBAngler, AnglerfishController>();
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}
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}
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@ -11,17 +11,22 @@ namespace QSB.Anglerfish.Events
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public class AnglerChangeStateEvent : QSBEvent<AnglerChangeStateMessage>
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{
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public override EventType Type => EventType.AnglerChangeState;
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public override void SetupListener() => GlobalMessenger<QSBAngler>.AddListener(EventNames.QSBAnglerChangeState, Handler);
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public override void CloseListener() => GlobalMessenger<QSBAngler>.RemoveListener(EventNames.QSBAnglerChangeState, Handler);
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private void Handler(QSBAngler qsbAngler) =>
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SendEvent(new AnglerChangeStateMessage
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{
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ObjectId = qsbAngler.ObjectId,
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EnumValue = qsbAngler.AttachedObject._currentState,
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targetId = TargetToId(qsbAngler.targetTransform),
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localDisturbancePos = qsbAngler.AttachedObject._localDisturbancePos
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});
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public override void SetupListener()
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=> GlobalMessenger<QSBAngler>.AddListener(EventNames.QSBAnglerChangeState, Handler);
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public override void CloseListener()
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=> GlobalMessenger<QSBAngler>.RemoveListener(EventNames.QSBAnglerChangeState, Handler);
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private void Handler(QSBAngler qsbAngler) => SendEvent(CreateMessage(qsbAngler));
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private AnglerChangeStateMessage CreateMessage(QSBAngler qsbAngler) => new AnglerChangeStateMessage
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{
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ObjectId = qsbAngler.ObjectId,
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EnumValue = qsbAngler.AttachedObject._currentState,
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TargetId = TargetToId(qsbAngler.TargetTransform),
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LocalDisturbancePos = qsbAngler.AttachedObject._localDisturbancePos
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};
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public override void OnReceiveLocal(bool isHost, AnglerChangeStateMessage message) => OnReceive(isHost, message);
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public override void OnReceiveRemote(bool isHost, AnglerChangeStateMessage message) => OnReceive(isHost, message);
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@ -36,8 +41,8 @@ namespace QSB.Anglerfish.Events
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qsbAngler.TransferAuthority(message.FromId);
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}
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qsbAngler.targetTransform = IdToTarget(message.targetId);
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qsbAngler.AttachedObject._localDisturbancePos = message.localDisturbancePos;
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qsbAngler.TargetTransform = IdToTarget(message.TargetId);
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qsbAngler.AttachedObject._localDisturbancePos = message.LocalDisturbancePos;
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qsbAngler.AttachedObject.ChangeState(message.EnumValue);
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}
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@ -47,10 +52,12 @@ namespace QSB.Anglerfish.Events
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{
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return uint.MaxValue;
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}
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if (transform == Locator.GetShipTransform())
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{
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return uint.MaxValue - 1;
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}
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return QSBPlayerManager.LocalPlayerId;
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}
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@ -60,10 +67,12 @@ namespace QSB.Anglerfish.Events
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{
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return null;
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}
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if (id == uint.MaxValue - 1)
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{
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return Locator.GetShipTransform();
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}
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return QSBPlayerManager.GetPlayer(id).Body.transform;
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}
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}
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@ -6,21 +6,21 @@ namespace QSB.Anglerfish.Events
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{
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public class AnglerChangeStateMessage : EnumWorldObjectMessage<AnglerfishController.AnglerState>
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{
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public uint targetId;
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public Vector3 localDisturbancePos;
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public uint TargetId;
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public Vector3 LocalDisturbancePos;
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public override void Deserialize(QNetworkReader reader)
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{
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base.Deserialize(reader);
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targetId = reader.ReadUInt32();
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localDisturbancePos = reader.ReadVector3();
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TargetId = reader.ReadUInt32();
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LocalDisturbancePos = reader.ReadVector3();
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}
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public override void Serialize(QNetworkWriter writer)
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{
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base.Serialize(writer);
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writer.Write(targetId);
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writer.Write(localDisturbancePos);
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writer.Write(TargetId);
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writer.Write(LocalDisturbancePos);
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}
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}
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}
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@ -17,12 +17,14 @@ namespace QSB.Anglerfish.Patches
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public static bool GetTargetPosition(AnglerfishController __instance, ref Vector3 __result)
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{
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var qsbAngler = QSBWorldSync.GetWorldFromUnity<QSBAngler>(__instance);
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if (qsbAngler == null || qsbAngler.transformSync == null)
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if (qsbAngler == null || qsbAngler.TransformSync == null)
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{
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return false;
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}
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__result = qsbAngler.targetTransform != null ? qsbAngler.targetTransform.position : __instance._brambleBody.transform.TransformPoint(__instance._localDisturbancePos);
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__result = qsbAngler.TargetTransform != null
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? qsbAngler.TargetTransform.position
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: __instance._brambleBody.transform.TransformPoint(__instance._localDisturbancePos);
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return false;
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}
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@ -34,17 +36,17 @@ namespace QSB.Anglerfish.Patches
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SectorDetector sectorDetector)
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{
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var qsbAngler = QSBWorldSync.GetWorldFromUnity<QSBAngler>(__instance);
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if (qsbAngler == null || qsbAngler.transformSync == null)
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if (qsbAngler == null || qsbAngler.TransformSync == null)
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{
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return false;
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}
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if (!(qsbAngler.targetTransform != null) || !(sectorDetector.GetAttachedOWRigidbody().transform == qsbAngler.targetTransform))
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if (!(qsbAngler.TargetTransform != null) || !(sectorDetector.GetAttachedOWRigidbody().transform == qsbAngler.TargetTransform))
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{
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return false;
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}
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qsbAngler.targetTransform = null;
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qsbAngler.TargetTransform = null;
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return false;
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}
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@ -55,7 +57,7 @@ namespace QSB.Anglerfish.Patches
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public static bool UpdateState(AnglerfishController __instance)
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{
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var qsbAngler = QSBWorldSync.GetWorldFromUnity<QSBAngler>(__instance);
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if (qsbAngler == null || qsbAngler.transformSync == null)
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if (qsbAngler == null || qsbAngler.TransformSync == null)
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{
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return false;
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}
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@ -71,49 +73,54 @@ namespace QSB.Anglerfish.Patches
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__instance.ChangeState(AnglerfishController.AnglerState.Lurking);
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QSBEventManager.FireEvent(EventNames.QSBAnglerChangeState, qsbAngler);
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break;
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case AnglerfishController.AnglerState.Chasing:
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if (qsbAngler.targetTransform == null)
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if (qsbAngler.TargetTransform == null)
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{
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__instance.ChangeState(AnglerfishController.AnglerState.Lurking);
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QSBEventManager.FireEvent(EventNames.QSBAnglerChangeState, qsbAngler);
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break;
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}
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if ((qsbAngler.targetTransform.position - __instance._anglerBody.GetPosition()).sqrMagnitude <= __instance._escapeDistance * (double)__instance._escapeDistance)
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if ((qsbAngler.TargetTransform.position - __instance._anglerBody.GetPosition()).sqrMagnitude <= __instance._escapeDistance * (double)__instance._escapeDistance)
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{
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break;
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}
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qsbAngler.targetTransform = null;
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qsbAngler.TargetTransform = null;
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__instance.ChangeState(AnglerfishController.AnglerState.Lurking);
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QSBEventManager.FireEvent(EventNames.QSBAnglerChangeState, qsbAngler);
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break;
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case AnglerfishController.AnglerState.Consuming:
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if (__instance._consumeComplete)
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{
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break;
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}
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if (qsbAngler.targetTransform == null)
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if (qsbAngler.TargetTransform == null)
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{
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__instance.ChangeState(AnglerfishController.AnglerState.Lurking);
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QSBEventManager.FireEvent(EventNames.QSBAnglerChangeState, qsbAngler);
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break;
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}
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var num = Time.time - __instance._consumeStartTime;
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if (qsbAngler.targetTransform.CompareTag("Player") && num > (double)__instance._consumeDeathDelay)
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if (qsbAngler.TargetTransform.CompareTag("Player") && num > (double)__instance._consumeDeathDelay)
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{
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Locator.GetDeathManager().KillPlayer(DeathType.Digestion);
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__instance._consumeComplete = true;
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break;
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}
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if (!qsbAngler.targetTransform.CompareTag("Ship"))
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if (!qsbAngler.TargetTransform.CompareTag("Ship"))
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{
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break;
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}
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if (num > (double)__instance._consumeShipCrushDelay)
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{
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qsbAngler.targetTransform.GetComponentInChildren<ShipDamageController>().TriggerSystemFailure();
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qsbAngler.TargetTransform.GetComponentInChildren<ShipDamageController>().TriggerSystemFailure();
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}
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if (num <= (double)__instance._consumeDeathDelay)
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@ -128,6 +135,7 @@ namespace QSB.Anglerfish.Patches
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__instance._consumeComplete = true;
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break;
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case AnglerfishController.AnglerState.Stunned:
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__instance._stunTimer -= Time.deltaTime;
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if (__instance._stunTimer > 0.0)
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@ -135,7 +143,7 @@ namespace QSB.Anglerfish.Patches
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break;
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}
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if (qsbAngler.targetTransform != null)
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if (qsbAngler.TargetTransform != null)
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{
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__instance.ChangeState(AnglerfishController.AnglerState.Chasing);
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QSBEventManager.FireEvent(EventNames.QSBAnglerChangeState, qsbAngler);
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@ -155,14 +163,16 @@ namespace QSB.Anglerfish.Patches
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public static bool UpdateMovement(AnglerfishController __instance)
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{
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var qsbAngler = QSBWorldSync.GetWorldFromUnity<QSBAngler>(__instance);
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if (qsbAngler == null || qsbAngler.transformSync == null)
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if (qsbAngler == null || qsbAngler.TransformSync == null)
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{
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return false;
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}
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if (!qsbAngler.transformSync.HasAuthority)
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if (!qsbAngler.TransformSync.HasAuthority)
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{
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return false;
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}
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qsbAngler.FixedUpdate();
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if (__instance._anglerBody.GetVelocity().sqrMagnitude > (double)Mathf.Pow(__instance._chaseSpeed * 1.5f, 2f))
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@ -175,6 +185,7 @@ namespace QSB.Anglerfish.Patches
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case AnglerfishController.AnglerState.Lurking:
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__instance.ApplyDrag(1f);
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break;
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case AnglerfishController.AnglerState.Investigating:
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var targetPos = __instance._brambleBody.transform.TransformPoint(__instance._localDisturbancePos);
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__instance.RotateTowardsTarget(targetPos, __instance._turnSpeed, __instance._turnSpeed);
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@ -185,10 +196,11 @@ namespace QSB.Anglerfish.Patches
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__instance.MoveTowardsTarget(targetPos, __instance._investigateSpeed, __instance._acceleration);
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break;
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case AnglerfishController.AnglerState.Chasing:
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var velocity = qsbAngler.TargetVelocity;
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var normalized = velocity.normalized;
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var from = __instance._anglerBody.GetPosition() + __instance.transform.TransformDirection(__instance._mouthOffset) - qsbAngler.targetTransform.position;
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var from = __instance._anglerBody.GetPosition() + __instance.transform.TransformDirection(__instance._mouthOffset) - qsbAngler.TargetTransform.position;
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var magnitude1 = velocity.magnitude;
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var num1 = Vector3.Angle(from, normalized);
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var a = magnitude1 * 2f;
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@ -211,7 +223,8 @@ namespace QSB.Anglerfish.Patches
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num2 = Mathf.Lerp(num4, 0.0f, num6 * num6);
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}
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}
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__instance._targetPos = qsbAngler.targetTransform.position + normalized * num2;
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__instance._targetPos = qsbAngler.TargetTransform.position + normalized * num2;
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__instance.RotateTowardsTarget(__instance._targetPos, __instance._turnSpeed, __instance._quickTurnSpeed);
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if (__instance._turningInPlace)
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{
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@ -220,9 +233,11 @@ namespace QSB.Anglerfish.Patches
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__instance.MoveTowardsTarget(__instance._targetPos, __instance._chaseSpeed, __instance._acceleration);
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break;
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case AnglerfishController.AnglerState.Consuming:
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__instance.ApplyDrag(1f);
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break;
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case AnglerfishController.AnglerState.Stunned:
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__instance.ApplyDrag(0.5f);
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break;
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@ -238,15 +253,17 @@ namespace QSB.Anglerfish.Patches
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ImpactData impact)
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{
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var qsbAngler = QSBWorldSync.GetWorldFromUnity<QSBAngler>(__instance);
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if (qsbAngler == null || qsbAngler.transformSync == null)
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if (qsbAngler == null || qsbAngler.TransformSync == null)
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{
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return false;
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}
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var attachedOwRigidbody = impact.otherCollider.GetAttachedOWRigidbody();
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if ((attachedOwRigidbody.CompareTag("Player") || attachedOwRigidbody.CompareTag("Ship")) && __instance._currentState != AnglerfishController.AnglerState.Consuming && __instance._currentState != AnglerfishController.AnglerState.Stunned)
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if ((attachedOwRigidbody.CompareTag("Player") || attachedOwRigidbody.CompareTag("Ship"))
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&& __instance._currentState != AnglerfishController.AnglerState.Consuming
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&& __instance._currentState != AnglerfishController.AnglerState.Stunned)
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{
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qsbAngler.targetTransform = attachedOwRigidbody.transform;
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qsbAngler.TargetTransform = attachedOwRigidbody.transform;
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__instance.ChangeState(AnglerfishController.AnglerState.Chasing);
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QSBEventManager.FireEvent(EventNames.QSBAnglerChangeState, qsbAngler);
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}
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@ -261,24 +278,25 @@ namespace QSB.Anglerfish.Patches
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NoiseMaker noiseMaker)
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{
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var qsbAngler = QSBWorldSync.GetWorldFromUnity<QSBAngler>(__instance);
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if (qsbAngler == null || qsbAngler.transformSync == null)
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if (qsbAngler == null || qsbAngler.TransformSync == null)
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{
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return false;
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}
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if (__instance._currentState == AnglerfishController.AnglerState.Consuming || __instance._currentState == AnglerfishController.AnglerState.Stunned)
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if (__instance._currentState == AnglerfishController.AnglerState.Consuming
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|| __instance._currentState == AnglerfishController.AnglerState.Stunned)
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{
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return false;
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}
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if ((noiseMaker.GetNoiseOrigin() - __instance.transform.position).sqrMagnitude < __instance._pursueDistance * (double)__instance._pursueDistance)
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{
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if (!(qsbAngler.targetTransform != noiseMaker.GetAttachedBody().transform))
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if (!(qsbAngler.TargetTransform != noiseMaker.GetAttachedBody().transform))
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{
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return false;
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}
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qsbAngler.targetTransform = noiseMaker.GetAttachedBody().transform;
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qsbAngler.TargetTransform = noiseMaker.GetAttachedBody().transform;
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if (__instance._currentState == AnglerfishController.AnglerState.Chasing)
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{
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return false;
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@ -289,7 +307,8 @@ namespace QSB.Anglerfish.Patches
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}
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else
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{
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if (__instance._currentState != AnglerfishController.AnglerState.Lurking && __instance._currentState != AnglerfishController.AnglerState.Investigating)
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if (__instance._currentState != AnglerfishController.AnglerState.Lurking
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&& __instance._currentState != AnglerfishController.AnglerState.Investigating)
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{
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return false;
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}
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@ -317,7 +336,7 @@ namespace QSB.Anglerfish.Patches
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if (__instance._currentState == AnglerfishController.AnglerState.Consuming)
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{
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if (qsbAngler.targetTransform.CompareTag("Player") || !caughtBody.CompareTag("Player"))
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if (qsbAngler.TargetTransform.CompareTag("Player") || !caughtBody.CompareTag("Player"))
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{
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return false;
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}
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@ -331,7 +350,7 @@ namespace QSB.Anglerfish.Patches
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return false;
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}
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qsbAngler.targetTransform = caughtBody.transform;
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qsbAngler.TargetTransform = caughtBody.transform;
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__instance._consumeStartTime = Time.time;
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__instance.ChangeState(AnglerfishController.AnglerState.Consuming);
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QSBEventManager.FireEvent(EventNames.QSBAnglerChangeState, qsbAngler);
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@ -10,11 +10,13 @@ namespace QSB.Anglerfish.TransformSync
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{
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public override bool IsReady => QSBCore.WorldObjectsReady;
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public override bool UseInterpolation => true;
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protected override OWRigidbody GetRigidbody() => _qsbAngler.AttachedObject._anglerBody;
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private QSBAngler _qsbAngler;
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private static readonly List<AnglerTransformSync> _instances = new List<AnglerTransformSync>();
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protected override OWRigidbody GetRigidbody()
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=> _qsbAngler.AttachedObject._anglerBody;
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public override void Start()
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{
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_instances.Add(this);
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@ -27,18 +29,18 @@ namespace QSB.Anglerfish.TransformSync
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base.OnDestroy();
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}
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public override float GetNetworkSendInterval() => 1 / 4f;
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public override float GetNetworkSendInterval()
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=> 1 / 4f;
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protected override void Init()
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{
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_qsbAngler = QSBWorldSync.GetWorldFromId<QSBAngler>(_instances.IndexOf(this));
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_qsbAngler.transformSync = this;
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_qsbAngler.TransformSync = this;
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base.Init();
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SetReferenceTransform(_qsbAngler.AttachedObject._brambleBody.transform);
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}
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protected override void OnRenderObject()
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{
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base.OnRenderObject();
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@ -10,7 +10,11 @@ namespace QSB.Anglerfish.WorldObjects
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{
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public class QSBAngler : WorldObject<AnglerfishController>
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{
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public AnglerTransformSync transformSync;
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public AnglerTransformSync TransformSync;
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public Transform TargetTransform;
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public Vector3 TargetVelocity { get; private set; }
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private Vector3 _lastTargetPosition;
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public override void Init(AnglerfishController attachedObject, int id)
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{
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@ -27,14 +31,14 @@ namespace QSB.Anglerfish.WorldObjects
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{
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if (QSBCore.IsHost)
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{
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QNetworkServer.Destroy(transformSync.gameObject);
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QNetworkServer.Destroy(TransformSync.gameObject);
|
||||
}
|
||||
}
|
||||
|
||||
public void TransferAuthority(uint id)
|
||||
{
|
||||
var conn = QNetworkServer.connections.First(x => x.GetPlayerId() == id);
|
||||
var identity = transformSync.NetIdentity;
|
||||
var identity = TransformSync.NetIdentity;
|
||||
|
||||
if (identity.ClientAuthorityOwner == conn)
|
||||
{
|
||||
@ -50,19 +54,14 @@ namespace QSB.Anglerfish.WorldObjects
|
||||
DebugLog.DebugWrite($"angler {ObjectId} - transferred authority to {id}");
|
||||
}
|
||||
|
||||
|
||||
public Transform targetTransform;
|
||||
public Vector3 TargetVelocity { get; private set; }
|
||||
private Vector3 _lastTargetPosition;
|
||||
|
||||
public void FixedUpdate()
|
||||
{
|
||||
if (targetTransform == null)
|
||||
if (TargetTransform == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
TargetVelocity = targetTransform.position - _lastTargetPosition;
|
||||
_lastTargetPosition = targetTransform.position;
|
||||
TargetVelocity = TargetTransform.position - _lastTargetPosition;
|
||||
_lastTargetPosition = TargetTransform.position;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user