15 Commits

Author SHA1 Message Date
_nebula
8a294adfb8 make all internal classes public 2023-07-28 19:30:57 +01:00
Mister_Nebula
9c4c80eb36 setting for player names 2022-11-07 20:14:03 +00:00
JohnCorby
cf7f7c1952 Revert "RequestGameStateMessage: wait until world objects ready before sending response"
This reverts commit a97e869850d633fb39ee8be6b0e87dd7cfc93047.
2022-04-05 18:02:00 -07:00
JohnCorby
a97e869850 RequestGameStateMessage: wait until world objects ready before sending response 2022-04-05 17:33:32 -07:00
JohnCorby
4d339df9db sync all persistent conditions 2022-03-27 00:24:07 -07:00
JohnCorby
e4da50a656 solution-wide: file-scoped namespaces 2022-03-02 19:46:33 -08:00
JohnCorby
a8fba743f6 Revert "solution wide: use file-scoped namespace" 2022-02-27 05:25:39 -08:00
JohnCorby
182678c4bc solution wide: use file-scoped namespace 2022-02-25 23:18:46 -08:00
JohnCorby
630f311435 RequestGameStateMessage: wait a bit before sending response to see if player has been kicked 2022-02-19 04:16:57 -08:00
JohnCorby
ba452fad2d use PlayerData instead of profile manager 2022-01-18 17:53:15 -08:00
JohnCorby
080f72cb5b better profile/platform handling 2022-01-18 17:34:26 -08:00
Mister_Nebula
89765b5b56 remove logs 2022-01-08 15:04:52 +00:00
Mister_Nebula
93eb642b77 aaaaaaa 2022-01-08 11:41:55 +00:00
JohnCorby
6fb8036562 use To field in request resync 2021-12-24 22:35:25 -08:00
JohnCorby
b59668490a change Events namespace to Messages 2021-12-23 02:17:56 -08:00