JohnCorby
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bb289894da
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Merge branch 'authority-sync-again' into worldobject-delayed-ready
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2021-12-02 13:40:18 -08:00 |
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JohnCorby
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1ffc0dee5a
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remove set authority logging
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2021-12-02 13:40:13 -08:00 |
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Mister_Nebula
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3ac1c278d2
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Revert "remove jellyfish stuff"
This reverts commit 267c62403753b84a9d298baf9ceb7e403e6eb861.
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2021-12-02 15:03:38 +00:00 |
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Mister_Nebula
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1b0c877cb6
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Revert "remove more jellyfish stuff"
This reverts commit 0fb03a90cc66bdb0bcefc9c53d035098c890dc6a.
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2021-12-02 15:03:34 +00:00 |
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Mister_Nebula
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0fb03a90cc
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remove more jellyfish stuff
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2021-12-02 15:00:08 +00:00 |
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Mister_Nebula
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267c624037
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remove jellyfish stuff
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2021-12-02 14:58:03 +00:00 |
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Mister_Nebula
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a38b2f1329
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fix it
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2021-12-02 12:38:38 +00:00 |
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JohnCorby
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9cca7273f6
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removed GetWorldFromUnity alladded no-warning checks since nothing else does that.
(this causes a bunch of HARMLESS WorldObjectsToUnityObjects errors but idc)
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2021-12-02 03:29:26 -08:00 |
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JohnCorby
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914a05916d
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removed world object bools from qsbcore since they're duplicates
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2021-12-02 02:44:34 -08:00 |
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JohnCorby
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436b3ed9a0
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bubba 2
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2021-12-02 02:44:34 -08:00 |
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JohnCorby
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629deaa927
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further migrate to AuthorityManager
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2021-12-02 02:44:33 -08:00 |
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JohnCorby
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1438201874
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bubba
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2021-12-02 02:44:33 -08:00 |
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JohnCorby
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c760fe2c41
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add support for delayed readiness in WorldObject and WorldObjectManager
(also slightly optimize qsbworldsync)
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2021-12-02 02:44:33 -08:00 |
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JohnCorby
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da1cf59ecb
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migrate to AuthorityManager
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2021-12-02 02:44:32 -08:00 |
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JohnCorby
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705162860d
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change naming
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2021-12-02 02:44:32 -08:00 |
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JohnCorby
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b9eee5c6b5
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use orig method if world objects not ready
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2021-12-02 02:29:54 -08:00 |
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JohnCorby
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b206bba1cd
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sync rising with transform sync
(note: rising var does not touch dirty bit)
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2021-12-01 23:39:33 -08:00 |
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JohnCorby
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7b81e1b4e0
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funny moments with kinematic simulation and alignment
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2021-12-01 03:55:56 -08:00 |
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JohnCorby
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aa28364c55
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rising sync
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2021-12-01 02:24:42 -08:00 |
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Mister_Nebula
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d42041e7d8
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fix variable reference warnings
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2021-12-01 09:48:11 +00:00 |
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JohnCorby
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2493e8f97d
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go back to using list. rip
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2021-12-01 01:46:47 -08:00 |
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JohnCorby
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f9323728d6
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wow look at all those gizmos
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2021-12-01 01:44:12 -08:00 |
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JohnCorby
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36f6ccc251
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started
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2021-12-01 01:10:38 -08:00 |
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JohnCorby
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1d3a766758
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bubba 3
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2021-12-01 00:20:17 -08:00 |
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JohnCorby
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05f1cf4592
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bubba 2
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2021-12-01 00:07:21 -08:00 |
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JohnCorby
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bbfa64e3c4
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bubba
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2021-11-30 23:54:35 -08:00 |
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JohnCorby
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cb84fcd847
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change authority before client disconnects and wipes stuff out
(fixes #380)
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2021-11-30 23:52:00 -08:00 |
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JohnCorby
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99d0eab098
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fix stupid nres
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2021-11-30 22:27:30 -08:00 |
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JohnCorby
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1934e89040
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remove player from suspend tracker when they leave
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2021-11-30 21:34:30 -08:00 |
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JohnCorby
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43d9dc56cd
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bubba
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2021-11-30 20:53:24 -08:00 |
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JohnCorby
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af05299bee
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spawn with no authority instead of server authority
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2021-11-30 20:51:22 -08:00 |
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JohnCorby
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ee36974fde
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handle host/connect mid-game suspend update
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2021-11-30 20:51:21 -08:00 |
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JohnCorby
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459929e4df
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fix _patchedTypes having multiple of same type
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2021-11-30 19:28:52 -08:00 |
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JohnCorby
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9571b27ae0
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state change event happens more often
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2021-11-30 18:49:00 -08:00 |
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JohnCorby
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cd48c916fc
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fix event msg types being broken when disconnecting/reconnecting
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2021-11-30 18:33:02 -08:00 |
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JohnCorby
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49996f50f9
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use suspend sync with angler, and use dnspy-decompiled code instead of rider-decompiled
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2021-11-30 17:29:26 -08:00 |
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JohnCorby
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9ed1a1caa8
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suspension functionality
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2021-11-30 17:27:23 -08:00 |
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JohnCorby
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fd8294f004
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update assetbundles and fix gitignore
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2021-11-30 13:33:00 -08:00 |
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Mister_Nebula
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370b682c04
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add new rendertexture
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2021-11-30 19:17:26 +00:00 |
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_nebula
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20817a8aec
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Merge pull request #372 from misternebula/zero-g-sync
Zero g sync + remove eventtype
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2021-11-30 16:28:13 +00:00 |
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Mister_Nebula
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a4035bcd50
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remove some logs
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2021-11-30 08:37:41 +00:00 |
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JohnCorby
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808dc3a4eb
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put quotes around UnityAssetsDir
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2021-11-29 17:23:35 -08:00 |
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Mister_Nebula
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84ba5e96be
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add satellite node sync
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2021-11-29 22:57:13 +00:00 |
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Mister_Nebula
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f612d2b37b
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remove EventType
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2021-11-29 22:26:32 +00:00 |
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Mister_Nebula
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a29a1b7801
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fix statuemanager init-ing when not in multiplayer
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2021-11-27 11:38:38 +00:00 |
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Mister_Nebula
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ea84385139
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fix respawnmanager init-ing when not in multiplayer
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2021-11-27 11:38:22 +00:00 |
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Mister_Nebula
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8c0e177296
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fixed "serverstatemanager.instance is null"
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2021-11-27 11:34:26 +00:00 |
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Mister_Nebula
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3b5115d534
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Update QSB.csproj
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2021-11-27 10:16:39 +00:00 |
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Mister_Nebula
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7efe3ecec8
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merge from dev
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2021-11-27 10:15:44 +00:00 |
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Chris Yeninas
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3b8022c9b2
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cleanup
remove unneeded files
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2021-11-26 23:07:49 -05:00 |
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