2277 Commits

Author SHA1 Message Date
JohnCorby
503c0b85cc rename IWorldObject.ReturnObject to AttachedObject 2022-01-26 00:59:47 -08:00
JohnCorby
8fbc946252 comment 2022-01-25 21:17:05 -08:00
JohnCorby
508670430b remove usings 2022-01-25 19:49:53 -08:00
JohnCorby
687e5fcdbd fix a dumb orb transform sync bug 2022-01-25 19:43:59 -08:00
JohnCorby
2ec0cf7781 - rename WorldObjectsToUnityObjects
- remove unneeded checks in GetWorldObject
2022-01-25 19:43:58 -08:00
JohnCorby
efca86eb15 ? 2022-01-24 17:52:46 -08:00
JohnCorby
c6b18db281 oops 2022-01-24 15:52:05 -08:00
JohnCorby
187c1cb789 ? 2022-01-24 11:53:51 -08:00
JohnCorby
ef18f207bf i am a dumb 2022-01-24 11:46:16 -08:00
JohnCorby
d0634df2e5 oops 2022-01-24 11:32:04 -08:00
JohnCorby
218e796f46 make kcp log match work lol 2022-01-24 11:27:04 -08:00
JohnCorby
616370fa24 blank input field = use default server ip 2022-01-24 11:10:19 -08:00
JohnCorby
78803d6c81 move _intentionalDisconnect to MenuManager 2022-01-24 11:08:05 -08:00
JohnCorby
21adf5b7a6 hack to make OnClientDisconnect get called 2022-01-24 10:48:44 -08:00
JohnCorby
610a28f678 actually calling SetTransportError 2022-01-24 02:35:37 -08:00
JohnCorby
791e76601b fizzy OnTransportError 2022-01-24 02:14:53 -08:00
JohnCorby
b0047c9047 nice hardcoded message you got there kcp 2022-01-24 02:12:08 -08:00
JohnCorby
fd04af9c96 use if (QSBCore.UseKcpTransport) for kcp logs 2022-01-24 02:07:07 -08:00
JohnCorby
fefbbf9c7f use SteamUserID instead of custom GetSteamID 2022-01-24 02:04:23 -08:00
JohnCorby
a0691fb825 format 2022-01-23 00:31:56 -08:00
JohnCorby
5fd8cfe20c LogName -> ToString() 2022-01-23 00:29:59 -08:00
JohnCorby
4290a3b163 simplify elevator 2022-01-23 00:19:43 -08:00
JohnCorby
b0fae429ed lol 2022-01-22 22:45:38 -08:00
JohnCorby
e6118c1530 show timer when too far ahead 2022-01-22 19:14:37 -08:00
JohnCorby
838dc8e3b2 elevator resync info 2022-01-22 17:30:08 -08:00
JohnCorby
a848312eab bruh 2022-01-21 23:38:45 -08:00
JohnCorby
ba5defecbd make rigidbody syncs still valid even if suspended 2022-01-21 23:13:48 -08:00
JohnCorby
5270b9dff9 PlayerTransformSync: send ready message before requesting state resync 2022-01-21 23:07:15 -08:00
JohnCorby
c4cd2f3286 dont want about PlayerInformationEvent if we're the only player 2022-01-21 22:29:13 -08:00
JohnCorby
e9846952b1 null DitheringAnimator usually means the player is visible 2022-01-21 22:22:46 -08:00
JohnCorby
02e419c767 SetVisible for PlayerInfo 2022-01-21 22:21:45 -08:00
JohnCorby
c7dc811533 PlayerInfo.IsLocalPlayer 2022-01-21 22:14:32 -08:00
JohnCorby
feed84d88d geyser resync info 2022-01-21 21:54:46 -08:00
JohnCorby
4d5d0dbe4f simpler QSBMessage wrapper 2022-01-21 21:36:33 -08:00
JohnCorby
004478e296 tweak 2022-01-21 21:04:02 -08:00
JohnCorby
7f9cb3662f guh 2022-01-21 19:32:11 -08:00
JohnCorby
c6d0b87c1b wtf 2022-01-21 19:23:29 -08:00
JohnCorby
40b5e45009 use parenting for player objects 2022-01-21 19:09:43 -08:00
JohnCorby
f70c8751a1 mirror can read and write arrays and lists 2022-01-21 18:15:35 -08:00
JohnCorby
1f6636065f add Name field to SyncBase 2022-01-21 18:00:02 -08:00
JohnCorby
ce174fe455 dont display debug for these so they dont overlap with transform sync text 2022-01-21 17:56:20 -08:00
JohnCorby
74262ab8e0 make these sealed 2022-01-21 17:53:07 -08:00
JohnCorby
5b77d341fe move stuff from OnStopClient to Uninit 2022-01-21 17:51:26 -08:00
JohnCorby
bf4783a3dd guh 2022-01-21 17:44:12 -08:00
JohnCorby
027c600782 suspended objects are not valid, also don't print errors when orb is destroyed 2022-01-21 17:35:56 -08:00
JohnCorby
4e4bb12ad9 remove IsReady for QSBSectorDetector 2022-01-21 17:27:31 -08:00
JohnCorby
56589609d4 use IsValid to check if SyncBase is initialized but not updating 2022-01-21 17:24:54 -08:00
JohnCorby
83ed2cea08 replace _baseIsReady and IsReady with 1 CheckReady 2022-01-21 17:12:24 -08:00
JohnCorby
0eeaba4eb0 more simplifying 2022-01-21 16:52:30 -08:00
JohnCorby
cc4da03a9b Uninit for SectorSync, rename to QSBSectorDetector 2022-01-21 16:38:59 -08:00