29 Commits

Author SHA1 Message Date
JohnCorby
5991058b28 spawn with server authority so orbs dont do a little trolling 2021-12-21 11:45:40 -08:00
JohnCorby
3b004d7026 remove suspended check 2021-12-18 16:15:33 -08:00
JohnCorby
aa155f802b initially spawn with no authority 2021-12-18 15:17:20 -08:00
JohnCorby
fbdd719846 use auth queue system for orbs 2021-12-17 21:14:30 -08:00
JohnCorby
d3f926439a use setslot instead of setslotted 2021-12-17 16:53:27 -08:00
JohnCorby
66bbf16aee okay well it works but its also wacky for some reason??? 2021-12-15 02:25:13 -08:00
JohnCorby
e6f472ff5a lets take a step back for a second 2021-12-15 01:20:51 -08:00
JohnCorby
2f648733c2 pass slot before setting it to null 2021-12-15 00:10:35 -08:00
JohnCorby
1284ce3012 we dont need an orb slot world object 2021-12-14 23:58:35 -08:00
JohnCorby
6bba8de116 fix nre whoops 2021-12-14 22:20:48 -08:00
JohnCorby
9c2ddef242 add qsborb 2021-12-14 20:24:02 -08:00
JohnCorby
2c69f8f9f2 orb refactor 2021-12-13 21:18:16 -08:00
JohnCorby
2414efd65f set AttachedObject and ObjectId in QSBWorldSync.cs, meaning many Init()s can be removed 2021-12-11 14:38:54 -08:00
Mister_Nebula
0bd60ddb68 rename variables, fix QSBOWItem (again) 2021-12-04 09:51:27 +00:00
JohnCorby
914a05916d removed world object bools from qsbcore since they're duplicates 2021-12-02 02:44:34 -08:00
Mister_Nebula
f267276ccf cleanup (tabs, whitespace, usings) 2021-07-07 09:02:23 +01:00
_nebula
1df05b70db
Merge branch 'change-some-syncs-into-child-syncs' into master 2021-07-07 08:54:44 +01:00
ShoosGun
8676347822 Moved RaiseEvent from WorldSync to Utilities, made it an extension and updated the parts that used the method from WorldSync 2021-07-06 20:08:26 -03:00
Mister_Nebula
a0286c3c74 fix ones in QSB 2021-06-18 22:38:32 +01:00
Mister_Nebula
3050eb7801 change HasWokenUp 2021-05-08 16:57:01 +01:00
Mister_Nebula
67a2f3688d upgrade quantum enable/disable detection 2021-02-27 14:23:35 +00:00
Mister_Nebula
42f1684947 fix lots of things 2021-02-21 18:25:25 +00:00
Mister_Nebula
10ed88d108 fix orbs in eye scene and fix not being to disconnect after connection failiure 2021-02-19 21:25:17 +00:00
Mister_Nebula
6890005653 Revert "fix events"
This reverts commit 2024c4c821b13aa18164a674057eb42e0e72a45f.
2021-02-13 10:11:02 +00:00
Mister_Nebula
2024c4c821 fix events 2021-02-13 09:48:15 +00:00
Mister_Nebula
f423166da9 cleanup 2021-02-10 20:54:20 +00:00
Mister_Nebula
5690553ba5 fixed lag after connecting/disconnecting multiple times 2021-02-10 20:37:42 +00:00
Mister_Nebula
6925ff00ad add custom event abstraction 2021-02-10 19:34:41 +00:00
Mister_Nebula
53974485c9
Spiral sync (#242)
* add stuff

* extract patches

* extract worldobjects (#241)

* add spiral sync

* cleanup

* cleanup

* fix

* rename

* add computers

* remove qnet flagshelper

* Update README.md

* cleanup
2020-12-31 12:10:55 +00:00