JohnCorby
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5991058b28
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spawn with server authority so orbs dont do a little trolling
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2021-12-21 11:45:40 -08:00 |
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JohnCorby
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3b004d7026
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remove suspended check
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2021-12-18 16:15:33 -08:00 |
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JohnCorby
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aa155f802b
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initially spawn with no authority
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2021-12-18 15:17:20 -08:00 |
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JohnCorby
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fbdd719846
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use auth queue system for orbs
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2021-12-17 21:14:30 -08:00 |
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JohnCorby
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d3f926439a
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use setslot instead of setslotted
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2021-12-17 16:53:27 -08:00 |
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JohnCorby
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66bbf16aee
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okay well it works but its also wacky for some reason???
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2021-12-15 02:25:13 -08:00 |
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JohnCorby
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e6f472ff5a
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lets take a step back for a second
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2021-12-15 01:20:51 -08:00 |
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JohnCorby
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2f648733c2
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pass slot before setting it to null
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2021-12-15 00:10:35 -08:00 |
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JohnCorby
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1284ce3012
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we dont need an orb slot world object
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2021-12-14 23:58:35 -08:00 |
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JohnCorby
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6bba8de116
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fix nre whoops
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2021-12-14 22:20:48 -08:00 |
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JohnCorby
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9c2ddef242
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add qsborb
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2021-12-14 20:24:02 -08:00 |
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JohnCorby
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2c69f8f9f2
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orb refactor
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2021-12-13 21:18:16 -08:00 |
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JohnCorby
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2414efd65f
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set AttachedObject and ObjectId in QSBWorldSync.cs, meaning many Init()s can be removed
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2021-12-11 14:38:54 -08:00 |
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Mister_Nebula
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0bd60ddb68
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rename variables, fix QSBOWItem (again)
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2021-12-04 09:51:27 +00:00 |
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JohnCorby
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914a05916d
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removed world object bools from qsbcore since they're duplicates
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2021-12-02 02:44:34 -08:00 |
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Mister_Nebula
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f267276ccf
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cleanup (tabs, whitespace, usings)
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2021-07-07 09:02:23 +01:00 |
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_nebula
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1df05b70db
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Merge branch 'change-some-syncs-into-child-syncs' into master
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2021-07-07 08:54:44 +01:00 |
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ShoosGun
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8676347822
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Moved RaiseEvent from WorldSync to Utilities, made it an extension and updated the parts that used the method from WorldSync
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2021-07-06 20:08:26 -03:00 |
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Mister_Nebula
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a0286c3c74
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fix ones in QSB
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2021-06-18 22:38:32 +01:00 |
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Mister_Nebula
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3050eb7801
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change HasWokenUp
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2021-05-08 16:57:01 +01:00 |
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Mister_Nebula
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67a2f3688d
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upgrade quantum enable/disable detection
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2021-02-27 14:23:35 +00:00 |
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Mister_Nebula
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42f1684947
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fix lots of things
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2021-02-21 18:25:25 +00:00 |
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Mister_Nebula
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10ed88d108
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fix orbs in eye scene and fix not being to disconnect after connection failiure
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2021-02-19 21:25:17 +00:00 |
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Mister_Nebula
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6890005653
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Revert "fix events"
This reverts commit 2024c4c821b13aa18164a674057eb42e0e72a45f.
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2021-02-13 10:11:02 +00:00 |
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Mister_Nebula
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2024c4c821
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fix events
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2021-02-13 09:48:15 +00:00 |
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Mister_Nebula
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f423166da9
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cleanup
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2021-02-10 20:54:20 +00:00 |
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Mister_Nebula
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5690553ba5
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fixed lag after connecting/disconnecting multiple times
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2021-02-10 20:37:42 +00:00 |
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Mister_Nebula
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6925ff00ad
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add custom event abstraction
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2021-02-10 19:34:41 +00:00 |
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Mister_Nebula
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53974485c9
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Spiral sync (#242)
* add stuff
* extract patches
* extract worldobjects (#241)
* add spiral sync
* cleanup
* cleanup
* fix
* rename
* add computers
* remove qnet flagshelper
* Update README.md
* cleanup
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2020-12-31 12:10:55 +00:00 |
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