JohnCorby
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40fd34c7cb
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QSBTrigger.OnPlayerLeave: dont do Contains since Exit already checks for that
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2022-08-06 16:54:45 -07:00 |
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JohnCorby
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62cbb90682
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copy lists while iterating since theyre modified
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2022-08-02 21:15:06 -07:00 |
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JohnCorby
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fea475fa44
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messages: use base ctor call
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2022-03-10 17:57:50 -08:00 |
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JohnCorby
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e4da50a656
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solution-wide: file-scoped namespaces
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2022-03-02 19:46:33 -08:00 |
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JohnCorby
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20eaa8adfc
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QSBMessage: remove variants since tuples work now, rename Value -> Data
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2022-03-02 19:36:38 -08:00 |
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JohnCorby
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a8fba743f6
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Revert "solution wide: use file-scoped namespace"
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2022-02-27 05:25:39 -08:00 |
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JohnCorby
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9b94f54a45
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WorldObjectType -> WorldObjectScene
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2022-02-25 23:18:47 -08:00 |
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JohnCorby
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182678c4bc
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solution wide: use file-scoped namespace
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2022-02-25 23:18:46 -08:00 |
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JohnCorby
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9e5e7bb6a1
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initial state:
- always send from the host
- QSBNetworkBehaviour will store last known data in an array and send that, since real data will be wrong if no authority
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2022-02-16 19:22:21 -08:00 |
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Mister_Nebula
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1991c681eb
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cleanup qsb
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2022-01-31 14:23:50 +00:00 |
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JohnCorby
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2895e54083
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rename
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2022-01-29 01:29:02 -08:00 |
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JohnCorby
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c9321fff84
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rename
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2022-01-29 01:26:28 -08:00 |
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JohnCorby
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7c3de18d41
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rename, for fun
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2022-01-29 01:25:40 -08:00 |
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JohnCorby
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e42aec8bae
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move everything over to UnityEvents
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2022-01-29 01:24:15 -08:00 |
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JohnCorby
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6baba3fd1f
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suppress a warning, and fix base.Init calls with no await
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2022-01-28 23:20:56 -08:00 |
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JohnCorby
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edf469d3e4
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rename
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2022-01-28 20:50:34 -08:00 |
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JohnCorby
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2f99dec87f
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make BuildWorldObjects async
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2022-01-28 20:49:07 -08:00 |
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JohnCorby
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32329d9af7
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write and read work now with arrays and enums
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2022-01-27 00:32:30 -08:00 |
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JohnCorby
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75ae6416f7
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we can use generics for qsb message
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2022-01-26 20:35:43 -08:00 |
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JohnCorby
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daba499d90
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- rename
- apparently weaver weave arrays correctly, so be explicit
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2022-01-26 00:12:44 -08:00 |
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JohnCorby
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a2660d6a54
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send initial states less often and not in RequestStateResyncMessage
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2022-01-26 00:12:44 -08:00 |
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JohnCorby
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508670430b
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remove usings
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2022-01-25 19:49:53 -08:00 |
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JohnCorby
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02e419c767
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SetVisible for PlayerInfo
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2022-01-21 22:21:45 -08:00 |
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JohnCorby
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c7dc811533
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PlayerInfo.IsLocalPlayer
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2022-01-21 22:14:32 -08:00 |
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JohnCorby
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f70c8751a1
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mirror can read and write arrays and lists
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2022-01-21 18:15:35 -08:00 |
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JohnCorby
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4918815e92
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implement SendResyncInfo
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2022-01-21 15:15:57 -08:00 |
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JohnCorby
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7e1f62666a
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seperate building and unbuilding of world objects
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2022-01-18 00:46:27 -08:00 |
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JohnCorby
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2743c8ffa9
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move a bunch of WorldObjectManager stuff to QSBWorldSync
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2022-01-18 00:27:32 -08:00 |
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JohnCorby
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f9f1a86843
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Merge branch 'dev' into mirror
# Conflicts:
# QSB/Syncs/SyncBase.cs
# QSB/debugsettings.json
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2022-01-16 04:08:15 -08:00 |
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Mister_Nebula
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1f36060b2a
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fix QSBInflationTrigger
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2022-01-16 09:29:37 +00:00 |
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Mister_Nebula
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89ace6bee5
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fix solanum mask weirdness
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2022-01-15 16:22:46 +00:00 |
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Mister_Nebula
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659ab557ee
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dont remove original method calls in EyeShuttleController
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2022-01-15 10:28:40 +00:00 |
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Mister_Nebula
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008709027d
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actually init eye shuttle trigger
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2022-01-15 10:28:08 +00:00 |
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JohnCorby
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1fa6ad6edb
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get these messages updated
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2022-01-14 14:30:54 -08:00 |
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Mister_Nebula
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62c4214184
|
hide players who launch in shuttle
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2022-01-13 16:38:34 +00:00 |
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Mister_Nebula
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f2c7cacd90
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cleanup qsbtrigger
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2022-01-13 12:13:21 +00:00 |
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JohnCorby
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c83ae115f5
|
guh
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2022-01-12 22:04:50 -08:00 |
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JohnCorby
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20c222d281
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mask zone
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2022-01-12 21:43:57 -08:00 |
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JohnCorby
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246c3336f0
|
vessel cage
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2022-01-12 21:35:04 -08:00 |
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JohnCorby
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2e0dd541b2
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inflation trigger
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2022-01-12 21:31:49 -08:00 |
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JohnCorby
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75f87d7659
|
rename + start migration
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2022-01-12 20:58:38 -08:00 |
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JohnCorby
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7cdd6994dd
|
oops
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2022-01-12 20:26:16 -08:00 |
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JohnCorby
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ca7accb962
|
rename
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2022-01-12 20:10:04 -08:00 |
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JohnCorby
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50ffb7de12
|
more work
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2022-01-12 19:43:48 -08:00 |
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JohnCorby
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1cd97b5ef6
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move stuff
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2022-01-12 19:18:59 -08:00 |
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JohnCorby
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2cbff8bb9a
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triggers hold their owners
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2022-01-12 19:13:05 -08:00 |
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JohnCorby
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fafe7617c5
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better trigger
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2022-01-12 18:44:27 -08:00 |
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JohnCorby
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066df2ff3f
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trigger
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2022-01-12 17:02:21 -08:00 |
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