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copy lists while iterating since theyre modified
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dc820b5555
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@ -13,12 +13,12 @@ internal class IlluminatedByMessage : QSBWorldObjectMessage<QSBLightSensor, uint
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public override void OnReceiveRemote()
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{
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foreach (var added in Data.Except(WorldObject._illuminatedBy))
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foreach (var added in Data.Except(WorldObject._illuminatedBy).ToList())
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{
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WorldObject.SetIlluminated(added, true);
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}
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foreach (var removed in WorldObject._illuminatedBy.Except(Data))
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foreach (var removed in WorldObject._illuminatedBy.Except(Data).ToList())
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{
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WorldObject.SetIlluminated(removed, false);
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}
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@ -15,12 +15,12 @@ internal class PlayerIlluminatedByMessage : QSBMessage<(uint playerId, uint[] il
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{
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var qsbPlayerLightSensor = QSBPlayerManager.GetPlayer(Data.playerId).QSBPlayerLightSensor;
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foreach (var added in Data.illuminatedBy.Except(qsbPlayerLightSensor._illuminatedBy))
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foreach (var added in Data.illuminatedBy.Except(qsbPlayerLightSensor._illuminatedBy).ToList())
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{
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qsbPlayerLightSensor.SetIlluminated(added, true);
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}
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foreach (var removed in qsbPlayerLightSensor._illuminatedBy.Except(Data.illuminatedBy))
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foreach (var removed in qsbPlayerLightSensor._illuminatedBy.Except(Data.illuminatedBy).ToList())
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{
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qsbPlayerLightSensor.SetIlluminated(removed, false);
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}
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@ -17,12 +17,12 @@ public class TriggerInitialStateMessage : QSBWorldObjectMessage<IQSBTrigger, uin
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public override void OnReceiveRemote()
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{
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var serverOccupants = Data.Select(QSBPlayerManager.GetPlayer).ToList();
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foreach (var added in serverOccupants.Except(WorldObject.Occupants))
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foreach (var added in serverOccupants.Except(WorldObject.Occupants).ToList())
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{
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WorldObject.Enter(added);
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}
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foreach (var removed in WorldObject.Occupants.Except(serverOccupants))
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foreach (var removed in WorldObject.Occupants.Except(serverOccupants).ToList())
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{
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WorldObject.Exit(removed);
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}
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