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dont remove original method calls in EyeShuttleController
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@ -4,13 +4,6 @@ namespace QSB.TriggerSync.WorldObjects
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{
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public class QSBEyeShuttleTrigger : QSBTrigger<EyeShuttleController>
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{
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public override void Init()
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{
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base.Init();
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AttachedObject.OnEntry -= TriggerOwner.OnEnterShuttle;
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AttachedObject.OnExit -= TriggerOwner.OnExitShuttle;
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}
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protected override void OnEnter(PlayerInfo player)
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=> player.IsInEyeShuttle = true;
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