Commit Graph

37 Commits

Author SHA1 Message Date
JohnCorby
13865485d9 QSBCharacterDialogueTree initial state sync (enough) 2022-08-12 20:36:27 -07:00
JohnCorby
a217df9168 ConversationStartEndMessage: make it a QSBWorldObjectMessage 2022-05-13 15:00:58 -07:00
Mister_Nebula
514d7f8435 im doney with the funny 2022-05-13 22:38:06 +01:00
Mister_Nebula
0b0f783eb3 fix prisoner prompt with a shit hacky solution 2022-05-13 19:53:44 +01:00
JohnCorby
fea475fa44 messages: use base ctor call 2022-03-10 17:57:50 -08:00
JohnCorby
e4da50a656 solution-wide: file-scoped namespaces 2022-03-02 19:46:33 -08:00
JohnCorby
b99dfaa510 fix the messages that were using the old variants 2022-03-02 19:42:41 -08:00
JohnCorby
20eaa8adfc QSBMessage: remove variants since tuples work now, rename Value -> Data 2022-03-02 19:36:38 -08:00
Mister_Nebula
96bfeedd0a Update ConversationMessage.cs 2022-02-28 21:21:31 +00:00
Mister_Nebula
171f83c835 simplify more messages 2022-02-28 21:20:51 +00:00
JohnCorby
a8fba743f6 Revert "solution wide: use file-scoped namespace" 2022-02-27 05:25:39 -08:00
JohnCorby
182678c4bc solution wide: use file-scoped namespace 2022-02-25 23:18:46 -08:00
JohnCorby
9acf99319b ConversationStartEndMessage is always sent by the local player 2022-01-27 01:36:45 -08:00
JohnCorby
32329d9af7 write and read work now with arrays and enums 2022-01-27 00:32:30 -08:00
JohnCorby
c4aeb14bea we can use generics for qsb message 2022-01-26 21:00:12 -08:00
JohnCorby
75ae6416f7 we can use generics for qsb message 2022-01-26 20:35:43 -08:00
JohnCorby
daba499d90 - rename
- apparently weaver weave arrays correctly, so be explicit
2022-01-26 00:12:44 -08:00
JohnCorby
f0eb9712aa RemoteDialogueResyncMessage 2022-01-26 00:12:44 -08:00
JohnCorby
2c10e12304 clean up RemoteDialogueTrigger a bit 2022-01-26 00:12:44 -08:00
JohnCorby
2743c8ffa9 move a bunch of WorldObjectManager stuff to QSBWorldSync 2022-01-18 00:27:32 -08:00
JohnCorby
1fa6ad6edb get these messages updated 2022-01-14 14:30:54 -08:00
JohnCorby
e1b7f5ffd4 Merge branch 'dev' into mirror
# Conflicts:
#	QSB/ConversationSync/Messages/DialogueConditionMessage.cs
#	QSB/Player/Messages/EnterLeaveMessage.cs
#	QSB/QSB.csproj
#	QSB/SaveSync/Messages/GameStateMessage.cs
#	QSBTests/MessageTests.cs
2022-01-14 14:14:40 -08:00
JohnCorby
235ed1203b baba booey use NetworkReader and NetworkWriter 2022-01-13 23:40:15 -08:00
Mister_Nebula
89765b5b56 remove logs 2022-01-08 15:04:52 +00:00
Mister_Nebula
7434b59940 fix infinite loop of sending dialogue conditions 2022-01-08 12:19:39 +00:00
Mister_Nebula
93eb642b77 aaaaaaa 2022-01-08 11:41:55 +00:00
JohnCorby
7acd63e339 remove default ctors from messages 2021-12-26 18:55:54 -08:00
JohnCorby
8abddb4e8c move/rename eventnames, also move FactReveal out of WorldSync folder 2021-12-26 00:53:43 -08:00
JohnCorby
c4228f1440 marshmallow 2021-12-25 22:53:36 -08:00
JohnCorby
d3247487b5 buh 2021-12-25 22:12:21 -08:00
JohnCorby
9f39b13ed7 dont use message field where we dont have to 2021-12-25 16:48:26 -08:00
JohnCorby
b030671119 change ConversationMessage ctor param order 2021-12-25 16:30:25 -08:00
JohnCorby
4be9195673 conversation 2021-12-25 16:29:00 -08:00
JohnCorby
22400aeb0c EnterRemoteDialogueMessage 2021-12-23 23:00:20 -08:00
JohnCorby
347f8d1945 ship fly and suit 2021-12-23 22:41:11 -08:00
JohnCorby
74a4775511 OPTIMIZE IMPORTS 2021-12-23 17:07:29 -08:00
JohnCorby
507af7a1fa rename ALL Events folders to Messages so i dont have to do it later 2021-12-23 16:26:31 -08:00