JohnCorby
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13865485d9
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QSBCharacterDialogueTree initial state sync (enough)
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2022-08-12 20:36:27 -07:00 |
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JohnCorby
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a217df9168
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ConversationStartEndMessage: make it a QSBWorldObjectMessage
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2022-05-13 15:00:58 -07:00 |
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Mister_Nebula
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514d7f8435
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im doney with the funny
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2022-05-13 22:38:06 +01:00 |
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Mister_Nebula
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0b0f783eb3
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fix prisoner prompt with a shit hacky solution
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2022-05-13 19:53:44 +01:00 |
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JohnCorby
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fea475fa44
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messages: use base ctor call
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2022-03-10 17:57:50 -08:00 |
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JohnCorby
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e4da50a656
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solution-wide: file-scoped namespaces
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2022-03-02 19:46:33 -08:00 |
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JohnCorby
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b99dfaa510
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fix the messages that were using the old variants
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2022-03-02 19:42:41 -08:00 |
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JohnCorby
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20eaa8adfc
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QSBMessage: remove variants since tuples work now, rename Value -> Data
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2022-03-02 19:36:38 -08:00 |
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Mister_Nebula
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96bfeedd0a
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Update ConversationMessage.cs
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2022-02-28 21:21:31 +00:00 |
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Mister_Nebula
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171f83c835
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simplify more messages
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2022-02-28 21:20:51 +00:00 |
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JohnCorby
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a8fba743f6
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Revert "solution wide: use file-scoped namespace"
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2022-02-27 05:25:39 -08:00 |
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JohnCorby
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182678c4bc
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solution wide: use file-scoped namespace
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2022-02-25 23:18:46 -08:00 |
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JohnCorby
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9acf99319b
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ConversationStartEndMessage is always sent by the local player
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2022-01-27 01:36:45 -08:00 |
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JohnCorby
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32329d9af7
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write and read work now with arrays and enums
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2022-01-27 00:32:30 -08:00 |
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JohnCorby
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c4aeb14bea
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we can use generics for qsb message
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2022-01-26 21:00:12 -08:00 |
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JohnCorby
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75ae6416f7
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we can use generics for qsb message
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2022-01-26 20:35:43 -08:00 |
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JohnCorby
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daba499d90
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- rename
- apparently weaver weave arrays correctly, so be explicit
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2022-01-26 00:12:44 -08:00 |
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JohnCorby
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f0eb9712aa
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RemoteDialogueResyncMessage
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2022-01-26 00:12:44 -08:00 |
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JohnCorby
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2c10e12304
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clean up RemoteDialogueTrigger a bit
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2022-01-26 00:12:44 -08:00 |
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JohnCorby
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2743c8ffa9
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move a bunch of WorldObjectManager stuff to QSBWorldSync
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2022-01-18 00:27:32 -08:00 |
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JohnCorby
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1fa6ad6edb
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get these messages updated
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2022-01-14 14:30:54 -08:00 |
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JohnCorby
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e1b7f5ffd4
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Merge branch 'dev' into mirror
# Conflicts:
# QSB/ConversationSync/Messages/DialogueConditionMessage.cs
# QSB/Player/Messages/EnterLeaveMessage.cs
# QSB/QSB.csproj
# QSB/SaveSync/Messages/GameStateMessage.cs
# QSBTests/MessageTests.cs
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2022-01-14 14:14:40 -08:00 |
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JohnCorby
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235ed1203b
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baba booey use NetworkReader and NetworkWriter
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2022-01-13 23:40:15 -08:00 |
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Mister_Nebula
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89765b5b56
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remove logs
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2022-01-08 15:04:52 +00:00 |
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Mister_Nebula
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7434b59940
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fix infinite loop of sending dialogue conditions
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2022-01-08 12:19:39 +00:00 |
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Mister_Nebula
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93eb642b77
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aaaaaaa
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2022-01-08 11:41:55 +00:00 |
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JohnCorby
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7acd63e339
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remove default ctors from messages
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2021-12-26 18:55:54 -08:00 |
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JohnCorby
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8abddb4e8c
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move/rename eventnames, also move FactReveal out of WorldSync folder
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2021-12-26 00:53:43 -08:00 |
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JohnCorby
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c4228f1440
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marshmallow
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2021-12-25 22:53:36 -08:00 |
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JohnCorby
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d3247487b5
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buh
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2021-12-25 22:12:21 -08:00 |
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JohnCorby
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9f39b13ed7
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dont use message field where we dont have to
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2021-12-25 16:48:26 -08:00 |
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JohnCorby
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b030671119
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change ConversationMessage ctor param order
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2021-12-25 16:30:25 -08:00 |
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JohnCorby
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4be9195673
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conversation
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2021-12-25 16:29:00 -08:00 |
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JohnCorby
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22400aeb0c
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EnterRemoteDialogueMessage
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2021-12-23 23:00:20 -08:00 |
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JohnCorby
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347f8d1945
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ship fly and suit
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2021-12-23 22:41:11 -08:00 |
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JohnCorby
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74a4775511
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OPTIMIZE IMPORTS
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2021-12-23 17:07:29 -08:00 |
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JohnCorby
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507af7a1fa
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rename ALL Events folders to Messages so i dont have to do it later
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2021-12-23 16:26:31 -08:00 |
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