Mister_Nebula
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24cc63012a
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fix it
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2022-03-14 01:52:49 -07:00 |
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JohnCorby
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6dcce3da84
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world object link: improve api
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2022-03-14 01:52:49 -07:00 |
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JohnCorby
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dc220611d9
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api for linking world objects and network behaviours
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2022-03-13 23:50:36 -07:00 |
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Mister_Nebula
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9e166b34fe
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change some stuff aaaaa (extract out init code into QSBWorldSync)
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2022-03-13 21:44:04 +00:00 |
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Mister_Nebula
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ff001cc8c8
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AAAAA (world object variable syncers)
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2022-03-13 16:14:22 +00:00 |
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JohnCorby
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c4c1adb12c
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large bruh moment
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2022-03-11 07:26:03 -08:00 |
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JohnCorby
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7c7a3e6423
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Revert "DebugTeleportInfoMessage: use WarpToPositionRotation"
This reverts commit 01332e3ad24d67fc9cf506be57328470acaad6c8.
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2022-03-11 07:20:49 -08:00 |
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JohnCorby
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01332e3ad2
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DebugTeleportInfoMessage: use WarpToPositionRotation
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2022-03-11 03:33:27 -08:00 |
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JohnCorby
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079a36c0b0
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make AvoidTimeSync not depend on DebugMode
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2022-03-11 02:42:57 -08:00 |
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JohnCorby
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46f93ee5b9
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RelativeTransformUtil: make vel and ang vel actually relative
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2022-03-11 00:55:49 -08:00 |
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JohnCorby
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310daa7d45
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update Extensions.cs
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2022-03-10 21:23:06 -08:00 |
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JohnCorby
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cba14d3e6f
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debug log format
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2022-03-07 17:45:58 -08:00 |
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JohnCorby
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09885437b9
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Merge branch 'quantum-objects-fixes' into dev
# Conflicts:
# QSB/QuantumSync/QuantumManager.cs
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2022-03-07 13:00:07 -08:00 |
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Mister_Nebula
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9356a4f704
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stuffz
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2022-03-07 20:34:35 +00:00 |
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JohnCorby
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ae88766ee1
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PlayerInfo: ToString
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2022-03-06 01:01:58 -08:00 |
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JohnCorby
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e4da50a656
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solution-wide: file-scoped namespaces
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2022-03-02 19:46:33 -08:00 |
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JohnCorby
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a8fba743f6
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Revert "solution wide: use file-scoped namespace"
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2022-02-27 05:25:39 -08:00 |
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JohnCorby
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9548ea6d87
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Sync: get from attached before checking HasChanged, and apply to attached after deserializing
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2022-02-25 23:18:52 -08:00 |
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JohnCorby
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c278a46cb4
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bruh
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2022-02-25 23:18:52 -08:00 |
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JohnCorby
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69a13c2304
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comment
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2022-02-25 23:18:52 -08:00 |
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JohnCorby
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a6e387f3aa
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QSBNetworkBehaviour: only update prev data right before serialize
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2022-02-25 23:18:51 -08:00 |
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JohnCorby
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2f2037bcc9
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SyncBase: move IsValid to QSBNetworkBehaviour, use that to guard Serialize/Deserialize
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2022-02-25 23:18:51 -08:00 |
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JohnCorby
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396102a055
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QSBNetworkBehaviour: require world objects ready when sending and receiving
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2022-02-25 23:18:51 -08:00 |
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JohnCorby
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3d7a1ed6af
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comment
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2022-02-25 23:18:50 -08:00 |
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JohnCorby
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182678c4bc
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solution wide: use file-scoped namespace
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2022-02-25 23:18:46 -08:00 |
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JohnCorby
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1f41cf8c32
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DebugSettings: use MemberSerialization.OptIn so it only deserializes fields/properties with JsonPropertyAttribute
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2022-02-25 23:18:45 -08:00 |
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JohnCorby
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1924dd6899
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DebugActions: cycle between players to teleport to instead of doing random one
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2022-02-25 23:18:45 -08:00 |
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JohnCorby
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555083f857
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DebugActions: teleport to random other player
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2022-02-25 23:18:45 -08:00 |
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JohnCorby
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6592ecc68f
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async Try: SuppressCancellationThrow
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2022-02-21 04:19:58 -08:00 |
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JohnCorby
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2a7d4ad97f
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QuaternionHelper: format lol
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2022-02-16 20:21:34 -08:00 |
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JohnCorby
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9e5e7bb6a1
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initial state:
- always send from the host
- QSBNetworkBehaviour will store last known data in an array and send that, since real data will be wrong if no authority
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2022-02-16 19:22:21 -08:00 |
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JohnCorby
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2f6b67845a
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QSBNetworkBehaviour: remove unneeded check
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2022-02-16 18:40:38 -08:00 |
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JohnCorby
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83bec7b75f
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optimization: MinBy and MaxBy instead of sorting
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2022-02-16 18:14:40 -08:00 |
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JohnCorby
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80e84251eb
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GetPlayerId: use {conn} instead of {conn.address}
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2022-02-13 18:04:25 -08:00 |
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JohnCorby
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c3c2665cf2
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update Mirror
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2022-02-13 18:01:25 -08:00 |
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JohnCorby
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9c36e79c57
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Extensions.Try: rename parameter
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2022-02-13 17:05:20 -08:00 |
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JohnCorby
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743142e6d8
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QSBNetworkBehaviour: isClient is always true
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2022-02-12 21:42:19 -08:00 |
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JohnCorby
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1885ab201d
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make debug log hook a setting
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2022-02-10 17:21:02 -08:00 |
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JohnCorby
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1088539b37
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improve patches
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2022-02-07 14:23:16 -08:00 |
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JohnCorby
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0a6b56179e
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update QSBNetworkManager
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2022-02-05 19:01:53 -08:00 |
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JohnCorby
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f8f37aa011
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IAddComponentOnStart: some of these can be destroyed right after running
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2022-02-05 03:28:37 -08:00 |
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JohnCorby
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86cb1211bf
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Revert "make PreserveTimeScale and WakeUpSync not NetworkBehaviours attached to the player"
This reverts commit ac86f843bea5b29692d5852aecb47badb3e3aa76.
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2022-02-05 01:50:14 -08:00 |
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JohnCorby
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ac86f843be
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make PreserveTimeScale and WakeUpSync not NetworkBehaviours attached to the player
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2022-02-04 17:35:13 -08:00 |
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JohnCorby
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1441dc4a32
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Revert "Revert "QSBNetworkBehaviour: SendInitialState""
This reverts commit 6eb8b144b3b0bfe906b3b69a4475823842d9b7db.
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2022-02-04 14:17:23 -08:00 |
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JohnCorby
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3674d19de1
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make playerIdInLogs not require debugMode=true
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2022-02-04 14:12:35 -08:00 |
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JohnCorby
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6eb8b144b3
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Revert "QSBNetworkBehaviour: SendInitialState"
This reverts commit c571d3eba789a0cde7d752443a7a50f8ec11a51c.
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2022-02-04 00:15:23 -08:00 |
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JohnCorby
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c571d3eba7
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QSBNetworkBehaviour: SendInitialState
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2022-02-03 16:43:50 -08:00 |
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JohnCorby
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7d0ae8fcec
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GetNetworkConnection
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2022-02-03 16:43:26 -08:00 |
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JohnCorby
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c06cdb8906
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organize DebugSettings
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2022-02-02 22:00:49 -08:00 |
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JohnCorby
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d65c4db781
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null check in DebugCameraSettings
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2022-02-01 14:31:53 -08:00 |
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