2851 Commits

Author SHA1 Message Date
JohnCorby
2895e54083 rename 2022-01-29 01:29:02 -08:00
JohnCorby
5c22a77758 switch parameter order 2022-01-29 01:27:00 -08:00
JohnCorby
c9321fff84 rename 2022-01-29 01:26:28 -08:00
JohnCorby
49ad82c326 remove QSBCore.UnityEvents 2022-01-29 01:25:54 -08:00
JohnCorby
7c3de18d41 rename, for fun 2022-01-29 01:25:40 -08:00
JohnCorby
e42aec8bae move everything over to UnityEvents 2022-01-29 01:24:15 -08:00
JohnCorby
37272f0a10 UnityEvents using UniTask 2022-01-29 01:23:29 -08:00
JohnCorby
41c7db76b0 bruh 2022-01-28 23:26:04 -08:00
JohnCorby
abf4cb5ceb rename 2022-01-28 23:22:13 -08:00
JohnCorby
6baba3fd1f suppress a warning, and fix base.Init calls with no await 2022-01-28 23:20:56 -08:00
JohnCorby
c73591d5c6 - only await for the tasks that dont finish instantly
- warn about still-running tasks in RemoveWorldObjects
2022-01-28 23:05:42 -08:00
JohnCorby
bcc87190a3 make AllObjectsAdded and AllObjectsReady non-computed again 2022-01-28 21:56:39 -08:00
JohnCorby
835f495247 oops forgot to use Try in BuildWorldObjects 2022-01-28 21:40:26 -08:00
JohnCorby
d706ffd998 check _cts before building/removing world objects 2022-01-28 21:17:59 -08:00
JohnCorby
8a67003196 AllObjectsAdded and AllObjectsReady just means no more tasks are running 2022-01-28 21:09:14 -08:00
JohnCorby
cb3b851ecf make BuildWorldObjects async, truly 2022-01-28 21:05:04 -08:00
JohnCorby
bf93713d96 make building and initing async 2022-01-28 20:57:17 -08:00
JohnCorby
edf469d3e4 rename 2022-01-28 20:50:34 -08:00
JohnCorby
2f99dec87f make BuildWorldObjects async 2022-01-28 20:49:07 -08:00
JohnCorby
961e12d2f3 add unitask 2022-01-28 18:38:34 -08:00
Will Corby
aa70fe3fad
Merge pull request #470
vendor compatibility
2022-01-28 16:27:59 -08:00
JohnCorby
4c4ed1d194 slap a stacktrace on GetPlayerId 2022-01-27 19:10:39 -08:00
JohnCorby
4b16bbe327 make debug setting for dumping the CSVs 2022-01-27 18:54:05 -08:00
JohnCorby
2ffec70d2a Revert "remove spaces from DeterministicPath"
This reverts commit 395124b4ec01f62a1830c2c8561418f0c4bf665e.
2022-01-27 18:04:55 -08:00
JohnCorby
e5c949ac09 use default thingy for DebugSettings 2022-01-27 17:27:17 -08:00
JohnCorby
6e3e3e9d64 format 2022-01-27 16:50:42 -08:00
JohnCorby
395124b4ec remove spaces from DeterministicPath 2022-01-27 16:34:15 -08:00
JohnCorby
7b0e60679c format 2022-01-27 16:22:17 -08:00
JohnCorby
65919be25f remove from cache on OWRigidbody.OnDestroy 2022-01-27 16:11:30 -08:00
JohnCorby
321ca2a045 tweak 2022-01-27 16:01:53 -08:00
JohnCorby
81ff327509 - tweaks
- clear cache on start scene load
- wait until Start to set the parent so we don't mess with sibling indexes
- patch before scene load and unpatch when world objects ready
2022-01-27 15:58:33 -08:00
JohnCorby
4bccca4937 no ToList needed 2022-01-27 14:37:40 -08:00
JohnCorby
2d2b7a576a better dumping 2022-01-27 11:59:55 -08:00
JohnCorby
853f6ca8cd include _isRising in transform sync de/ser 2022-01-27 03:32:07 -08:00
JohnCorby
595c126492 okay orbs are still bitches about authority, so whatever 2022-01-27 03:21:32 -08:00
JohnCorby
c4faf276ac oops 2022-01-27 03:18:05 -08:00
JohnCorby
13f5e2ebc3 - no more initial state for qsb network behaviours because it is dumb and i hate it
- spawn authqueue objects with no authority for real instead of with server authority
2022-01-27 03:15:52 -08:00
JohnCorby
8cb0b7e5de nvm 2022-01-27 02:26:01 -08:00
JohnCorby
65f71678a6 remove unneeded check 2022-01-27 02:15:42 -08:00
JohnCorby
9e44449446 AllowInactiveAttachedObject for jellyfish and anglers 2022-01-27 02:05:49 -08:00
JohnCorby
d0491e33f0 >:( 2022-01-27 01:54:53 -08:00
JohnCorby
c17cdcd537 oops 2022-01-27 01:46:01 -08:00
JohnCorby
9acf99319b ConversationStartEndMessage is always sent by the local player 2022-01-27 01:36:45 -08:00
JohnCorby
636824a362 animation messages are always sent by the local player 2022-01-27 01:32:27 -08:00
JohnCorby
566f8a9eea PlayerSuitMessage goes thru even when player is not in the game 2022-01-27 01:27:15 -08:00
JohnCorby
c0bc8e7c78 comment 2022-01-27 01:13:27 -08:00
JohnCorby
fea3753d84 tweak 2022-01-27 00:41:06 -08:00
JohnCorby
32329d9af7 write and read work now with arrays and enums 2022-01-27 00:32:30 -08:00
JohnCorby
143098be36 generate read/write funcs properly 2022-01-27 00:27:41 -08:00
JohnCorby
64c1921bb3 weaver: AssemblyResolve for qsb dir is impossible since we never load any type from there 2022-01-26 22:17:19 -08:00