AmazingAlek
2492cc5533
network manager cleanup ( #187 )
2020-08-18 22:37:27 +02:00
AmazingAlek
78f89a342e
player id stuff ( #181 )
...
* player id stuff
2020-08-17 19:19:41 +02:00
Mister_Nebula
61b3efe619
fixing fixing fixing
2020-08-17 16:51:56 +01:00
Mister_Nebula
4fc6d55537
test
2020-08-15 20:32:58 +01:00
Mister_Nebula
f54cc69501
fixes
2020-08-14 19:31:33 +01:00
AmazingAlek
7cc033ec8a
feature folders ( #166 )
2020-08-13 21:46:16 +02:00
Aleksander Waage
6359235d7b
improved world registry
2020-08-13 19:25:12 +02:00
Mister_Nebula
5283982ff8
added it
2020-08-13 14:32:58 +01:00
AmazingAlek
904b40504b
elevator sync ( #159 )
2020-08-12 21:58:29 +02:00
AmazingAlek
22b028ce26
Alek/overhaul thing ( #153 )
...
* probe.SetState
* sectormessage enum
2020-08-10 19:44:04 +02:00
Mister_Nebula
185fa01f67
Cleanup, changed animtrigger to use playermessage
2020-08-10 17:22:57 +01:00
AmazingAlek
4723e67d03
cleanup ( #151 )
2020-08-10 18:17:54 +02:00
Mister_Nebula
f7224c2382
fix crouching????
2020-08-10 17:11:14 +01:00
Mister_Nebula
c5efc60571
moved AnimTriggerMessage to messaging
2020-08-10 16:36:55 +01:00
Mister_Nebula
5c0debd2d4
Remove qsbmessage
2020-08-10 14:48:40 +01:00
Mister_Nebula
a5c4b3480b
added in request event, cleanup
2020-08-10 14:40:06 +01:00
Mister_Nebula
b8067adbeb
cleanup
2020-08-10 12:16:07 +01:00
Mister_Nebula
ff6f771098
help
2020-08-10 11:45:24 +01:00
Mister_Nebula
503e08cb57
i don't even know anymore
2020-08-09 21:46:51 +01:00
Mister_Nebula
37ffecdd06
finished wake up
2020-08-09 20:46:02 +01:00
Mister_Nebula
b60e421b04
more stuff and cleanup
2020-08-09 19:33:36 +01:00
Mister_Nebula
48ef6ec360
Merge branch 'dev' into nebula/event-overhaul
2020-08-09 12:42:17 +01:00
Mister_Nebula
1a67ab69c0
fixes
2020-08-09 12:40:35 +01:00
Mister_Nebula
90e7a662b0
more stuff
2020-08-09 12:38:35 +01:00
Mister_Nebula
9b98a2fff5
Refactor
2020-08-09 12:19:51 +01:00
Aleksander Waage
b60d79cb39
one step closer to generic
2020-08-09 09:17:00 +02:00
Aleksander Waage
a7a6b9b86d
fixed the generic issue
2020-08-09 08:58:54 +02:00
Mister_Nebula
49fa4d1eeb
Nebula development ( #96 )
...
* oh my god so many things
* i came in and rewrote half the mod, sorry
2020-07-28 00:13:43 +01:00
Ricardo Lopes
83e8112c0a
Sync game state on connect ( #86 )
...
* Sync full state on init
* Sync game state on start
2020-05-19 19:31:54 +02:00
Ricardo Lopes
49227bf5c9
Remove dependency on "wake up" events ( #68 )
...
* Remove wake up dependency from transform sync
* Remove wake up dependency for all synced transforms
* Remove comments
* Remove obsolete QSBBehaviour component
* Remove wakeup dependency in RespawnOnDeath
* Prevent errors on MessageHandler and RespawnOnDeath when network not initialized
* Add RespawnOnDeath only after network is initialized
* wip
* Prevent trying to add animator components multiple times
* Reset sectors on scene load
* Reset transform sync on scene change
* Remove comment
* Remove wakeup event dependency from WakeUpSync
* Sync loop count
2020-03-13 20:44:32 +01:00
AmazingAlek
9e0567358d
broadcast message when player leaves
2020-03-06 19:03:35 +01:00
AmazingAlek
26a435ac61
Alek/death message ( #56 )
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* storing names
* death messages
2020-03-06 05:16:41 +01:00
AmazingAlek
bcf3e3c8bd
join message ( #52 )
2020-03-04 21:46:16 +01:00
AmazingAlek
797f4de50d
Alek/anim triggers ( #26 )
...
* syncing animation triggers
* suit sync
2020-02-23 18:31:38 +01:00
AmazingAlek
d7c0c06698
Alek/decoupling ( #23 )
...
* refactoring
2020-02-21 23:36:07 +01:00
amazingalek
fb349c78c6
Separate messaging into its own project
...
* just formatting
* * moved message stuff to new project
* generated .gitignore from https://gitignore.io/api/unity,visualstudio
* fixed build event for message project
2020-02-15 20:55:37 +01:00
amazingalek
1f119515ab
Code style / formatting improvements
2020-02-15 20:48:02 +01:00
Ricardo Lopes
0de3879998
Wake up sync ( #2 )
...
* Add networksync on wake up
* Attempt
* Added log to screen
* Better debug screen logging
* I'm an idiot
* Wake up client when waking up server
* Set initial sector
* Server use OnClientReceiveMessage
* Cleanup
* Prevent server from waking itself
* Pass id values as number
* Woops
* Best I can do sorry
* Revert "Best I can do sorry"
This reverts commit f3f0fbdb2edb72365dd948775e377a3debd56411.
* Ignore a bunch of sectors earlier
* Cleanup
* Message type enum
* Some comments
2020-02-14 22:14:24 +01:00
Ricardo Lopes
50ff20a557
Move message related files to messaging directory
2020-02-13 21:53:38 +01:00