310 Commits

Author SHA1 Message Date
JohnCorby
192db9ec62 make empty prefab for prefab generation 2022-02-02 21:09:37 -08:00
JohnCorby
4f12462f82 Manager -> IAddComponentOnStart 2022-02-01 14:24:21 -08:00
JohnCorby
dd01ea497a remove the rest of the debug settings 2022-02-01 14:08:00 -08:00
Mister_Nebula
64c5d5c43f move around occasional stuff 2022-02-01 09:05:37 +00:00
Mister_Nebula
01e798ff6a Merge branch 'dev' into echoes-of-the-eye 2022-01-31 22:44:53 +00:00
Mister_Nebula
1991c681eb cleanup qsb 2022-01-31 14:23:50 +00:00
Mister_Nebula
adbb052a92 Merge branch 'dev' into echoes-of-the-eye 2022-01-30 09:27:43 +00:00
JohnCorby
2895e54083 rename 2022-01-29 01:29:02 -08:00
JohnCorby
c9321fff84 rename 2022-01-29 01:26:28 -08:00
JohnCorby
e42aec8bae move everything over to UnityEvents 2022-01-29 01:24:15 -08:00
JohnCorby
cb3b851ecf make BuildWorldObjects async, truly 2022-01-28 21:05:04 -08:00
JohnCorby
961e12d2f3 add unitask 2022-01-28 18:38:34 -08:00
JohnCorby
14afe37136 sort deterministic 2022-01-25 02:34:15 -08:00
JohnCorby
218e796f46 make kcp log match work lol 2022-01-24 11:27:04 -08:00
JohnCorby
616370fa24 blank input field = use default server ip 2022-01-24 11:10:19 -08:00
JohnCorby
78803d6c81 move _intentionalDisconnect to MenuManager 2022-01-24 11:08:05 -08:00
JohnCorby
610a28f678 actually calling SetTransportError 2022-01-24 02:35:37 -08:00
JohnCorby
791e76601b fizzy OnTransportError 2022-01-24 02:14:53 -08:00
JohnCorby
b0047c9047 nice hardcoded message you got there kcp 2022-01-24 02:12:08 -08:00
JohnCorby
fd04af9c96 use if (QSBCore.UseKcpTransport) for kcp logs 2022-01-24 02:07:07 -08:00
JohnCorby
a0691fb825 format 2022-01-23 00:31:56 -08:00
JohnCorby
5fd8cfe20c LogName -> ToString() 2022-01-23 00:29:59 -08:00
Mister_Nebula
30ba6ac752 update debug stuff to new format 2022-01-22 15:30:07 +00:00
Mister_Nebula
8e4dadcb9c add the stuffz 2022-01-21 22:38:41 +00:00
JohnCorby
13b3f9c634 Merge branch 'dev' into steamworks
# Conflicts:
#	QSB/manifest.json
2022-01-20 22:42:41 -08:00
Mister_Nebula
94a27d83da Merge branch 'master' into dev 2022-01-19 10:13:48 +00:00
JohnCorby
986ce105ed oops 2022-01-18 18:49:04 -08:00
JohnCorby
6c2a933c4f player name 2022-01-18 18:29:14 -08:00
JohnCorby
ba452fad2d use PlayerData instead of profile manager 2022-01-18 17:53:15 -08:00
JohnCorby
080f72cb5b better profile/platform handling 2022-01-18 17:34:26 -08:00
Mister_Nebula
df7bfef8b3 Merge branch 'dev' into steamworks 2022-01-18 10:36:20 +00:00
JohnCorby
d8654953e9 bruh moment 1 and 1 half 2022-01-18 00:53:13 -08:00
JohnCorby
7e1f62666a seperate building and unbuilding of world objects 2022-01-18 00:46:27 -08:00
JohnCorby
2743c8ffa9 move a bunch of WorldObjectManager stuff to QSBWorldSync 2022-01-18 00:27:32 -08:00
Mister_Nebula
9de5d9f2b8 do the things 2022-01-16 17:45:51 +00:00
JohnCorby
e0eef67620 make this slightly less jank 2022-01-15 23:27:02 -08:00
JohnCorby
cfb86476f9 buh 2022-01-15 23:20:25 -08:00
JohnCorby
9881efe65c do rest of TODO MIRRORs 2022-01-15 23:18:07 -08:00
JohnCorby
fe8ba4d8f0 use built dlls for mirror 2022-01-15 20:27:24 -08:00
JohnCorby
241b972dcd run RuntimeInitializeOnLoad methods 2022-01-15 02:49:41 -08:00
JohnCorby
c63f74fe29 add transport 2022-01-15 02:31:32 -08:00
JohnCorby
8e1de5d113 int to guid proper 2022-01-15 02:27:22 -08:00
JohnCorby
1debeb2325 set player prefab asset id since that's not done in editor 2022-01-15 01:20:05 -08:00
JohnCorby
ff9a93108c remove qnet references (except AnimationSync) 2022-01-14 22:54:31 -08:00
JohnCorby
7b7975436c googoo gaga 2022-01-14 22:41:13 -08:00
JohnCorby
4ae81582e1 auth manager remove 2022-01-14 22:36:13 -08:00
JohnCorby
1a1b48cfc6 le ship 2022-01-14 22:31:23 -08:00
JohnCorby
c5af74c848 start to remove 2022-01-14 22:29:58 -08:00
JohnCorby
51bb10eedc rename 2022-01-14 22:25:23 -08:00
JohnCorby
2efdbe310f guh 2022-01-14 22:24:31 -08:00