2325 Commits

Author SHA1 Message Date
JohnCorby
0e1f7f180b deterministic manager 2022-01-26 18:54:50 -08:00
JohnCorby
d2599a7e88 respawn debug key 2022-01-26 17:14:26 -08:00
JohnCorby
77492ff9be jellyfish: enabled and disabling alignment 2022-01-26 17:04:23 -08:00
JohnCorby
091d1f2988 Merge branch 'dev' into vendor-compatibility 2022-01-26 16:04:39 -08:00
JohnCorby
822cfe5fd8 comment 2022-01-26 15:56:17 -08:00
JohnCorby
09bfcd8172 make this work with line numbers 2022-01-26 05:42:24 -08:00
JohnCorby
b1adfde771 make this work with line numbers 2022-01-26 05:42:06 -08:00
JohnCorby
3d2dff69d8 silent LaunchProbe for SendInitialState 2022-01-26 01:18:40 -08:00
JohnCorby
d22609c342 clean up NpcAnimController 2022-01-26 01:04:15 -08:00
JohnCorby
88da273f72 comment 2022-01-26 01:01:32 -08:00
JohnCorby
8aaeeb8463 rename IWorldObject.ReturnObject to AttachedObject 2022-01-26 00:59:59 -08:00
JohnCorby
b309f117df rename IWorldObject.ReturnObject to AttachedObject 2022-01-26 00:55:47 -08:00
JohnCorby
43387d5c63 un-consolidate QSBItem 2022-01-26 00:43:27 -08:00
JohnCorby
779cf15022 make QSBItem properties private 2022-01-26 00:31:12 -08:00
JohnCorby
1d7eb69dae remove QSBItem.HoldingPlayer, as it wasn't always set 2022-01-26 00:30:19 -08:00
JohnCorby
20cf11dbdf item/item socket: remove unused methods 2022-01-26 00:28:23 -08:00
JohnCorby
f44440741b oops 2022-01-26 00:12:44 -08:00
JohnCorby
daba499d90 - rename
- apparently weaver weave arrays correctly, so be explicit
2022-01-26 00:12:44 -08:00
JohnCorby
141ed5c13c request initial states EVERY time world objects are ready, goofus 2022-01-26 00:12:44 -08:00
JohnCorby
a2660d6a54 send initial states less often and not in RequestStateResyncMessage 2022-01-26 00:12:44 -08:00
JohnCorby
f0eb9712aa RemoteDialogueResyncMessage 2022-01-26 00:12:44 -08:00
JohnCorby
2c10e12304 clean up RemoteDialogueTrigger a bit 2022-01-26 00:12:44 -08:00
JohnCorby
87d5c26dcb use 1 world object for items 2022-01-26 00:12:44 -08:00
JohnCorby
55ba74f4e9 use 1 world object for item sockets 2022-01-26 00:12:43 -08:00
JohnCorby
85343384dd remove QSBOWitemDoubleSocket 2022-01-25 21:34:43 -08:00
JohnCorby
0a423a8ce6 comment 2022-01-25 21:32:43 -08:00
JohnCorby
4ef103c1ab QSBProbeLauncher 2022-01-25 21:28:32 -08:00
JohnCorby
e4a30c459a QSBProbeLauncher 2022-01-25 21:23:31 -08:00
JohnCorby
12c2a705ce Merge branch 'dev' into send-resync-info 2022-01-25 21:20:08 -08:00
JohnCorby
28e28092de Merge branch 'dev' into vendor-compatibility 2022-01-25 21:17:27 -08:00
JohnCorby
8fbc946252 comment 2022-01-25 21:17:05 -08:00
JohnCorby
1800e6f21f make SendResyncInfo abstract to make sure we handle resyncs 2022-01-25 21:08:04 -08:00
JohnCorby
289d99bd16 satellite node, fragment resync fix 2022-01-25 20:34:49 -08:00
JohnCorby
15728f0ca2 improve QSBGeyser slighty 2022-01-25 20:20:16 -08:00
JohnCorby
0b018ab788 chugging along 2022-01-25 20:16:53 -08:00
JohnCorby
508670430b remove usings 2022-01-25 19:49:53 -08:00
JohnCorby
3bdb7cd20d remove usings 2022-01-25 19:48:32 -08:00
JohnCorby
687e5fcdbd fix a dumb orb transform sync bug 2022-01-25 19:43:59 -08:00
JohnCorby
2ec0cf7781 - rename WorldObjectsToUnityObjects
- remove unneeded checks in GetWorldObject
2022-01-25 19:43:58 -08:00
JohnCorby
11cefff4f2 fix a dumb orb transform sync bug 2022-01-25 19:42:22 -08:00
JohnCorby
88aa0b6978 comment 2022-01-25 18:31:11 -08:00
JohnCorby
a43675493f name the tuple 2022-01-25 18:25:05 -08:00
JohnCorby
733eb0088c - rename WorldObjectsToUnityObjects
- remove unneeded checks in GetWorldObject
2022-01-25 18:13:34 -08:00
JohnCorby
a10c850a67 probe body doesn't exist on statue scene reload 2022-01-25 03:13:43 -08:00
JohnCorby
03cc8a84a0 null check in InitAttachedRigidbody 2022-01-25 03:04:39 -08:00
JohnCorby
036afbb811 really jank, but might actually work 2022-01-25 02:34:16 -08:00
JohnCorby
56bb9f6040 make PersistentConditions private 2022-01-25 02:34:16 -08:00
JohnCorby
14afe37136 sort deterministic 2022-01-25 02:34:15 -08:00
JohnCorby
ad97f879ee deterministic path 2022-01-25 02:34:15 -08:00
JohnCorby
e3003bb475 remove unused using 2022-01-24 18:07:31 -08:00