Commit Graph

280 Commits

Author SHA1 Message Date
JohnCorby
7791ab3bd6 fix doppler for remote prefabs in the goofiest way possible :))) 2022-03-11 02:21:35 -08:00
JohnCorby
fea475fa44 messages: use base ctor call 2022-03-10 17:57:50 -08:00
JohnCorby
fbb6a334ac light sensor: remote probe 2022-03-07 15:02:10 -08:00
Mister_Nebula
7b892929cb Update QSBProbe.cs 2022-03-07 20:52:28 +00:00
Mister_Nebula
9356a4f704 stuffz 2022-03-07 20:34:35 +00:00
JohnCorby
e4da50a656 solution-wide: file-scoped namespaces 2022-03-02 19:46:33 -08:00
JohnCorby
20eaa8adfc QSBMessage: remove variants since tuples work now, rename Value -> Data 2022-03-02 19:36:38 -08:00
JohnCorby
a8fba743f6 Revert "solution wide: use file-scoped namespace" 2022-02-27 05:25:39 -08:00
JohnCorby
98955dc29b fix derived transform syncs 2022-02-25 23:18:52 -08:00
JohnCorby
9b94f54a45 WorldObjectType -> WorldObjectScene 2022-02-25 23:18:47 -08:00
JohnCorby
b91041502a update QSBDitheringAnimator 2022-02-25 23:18:47 -08:00
JohnCorby
182678c4bc solution wide: use file-scoped namespace 2022-02-25 23:18:46 -08:00
JohnCorby
b51d6a8f63 QSBDitheringAnimator 2022-02-18 05:33:48 -08:00
JohnCorby
13be8aefe0 QSBTool: DitheringAnimator as a field instead of using AddComponent 2022-02-17 21:37:33 -08:00
JohnCorby
004a63152c GetPrefab and ShaderReplacer 2022-02-17 17:31:38 -08:00
JohnCorby
29deb21867 QSBTool: making dithering animator private, and include inactive renderers 2022-02-17 17:03:15 -08:00
JohnCorby
6fbf63ce3b rename, move stuff into creation methods, generally prepare for switch 2022-02-17 16:58:51 -08:00
JohnCorby
2173981e83 PlayerToolsManager: use player.PlayerId instead of player 2022-02-17 04:56:52 -08:00
JohnCorby
a32c0ce166 SyncBase: rename leeway variables 2022-02-16 21:22:04 -08:00
JohnCorby
9e5e7bb6a1 initial state:
- always send from the host
- QSBNetworkBehaviour will store last known data in an array and send that, since real data will be wrong if no authority
2022-02-16 19:22:21 -08:00
JohnCorby
2761d463e1 QSBSectorDetector: improve 2022-02-16 18:27:45 -08:00
JohnCorby
8c1f5a7a22 lol 2022-02-13 17:05:48 -08:00
JohnCorby
9c36e79c57 Extensions.Try: rename parameter 2022-02-13 17:05:20 -08:00
Mister_Nebula
3737e38e34 fix probe materials 2022-02-13 15:30:35 +00:00
Mister_Nebula
05c261929b Update probe 2022-02-13 12:07:26 +00:00
Mister_Nebula
a1bfe3d8e4 cleanup, add lightbulb_off to material list 2022-02-12 22:26:52 +00:00
Mister_Nebula
80b64202f6 fix stuff 2022-02-12 22:21:19 +00:00
Mister_Nebula
f396f53aa2 do the stuffy 2022-02-12 22:07:01 +00:00
JohnCorby
b39cf48c7b initialize scan beams in Awake so it isnt null on OnFinishUnequipAnimation 2022-02-11 06:23:05 -08:00
JohnCorby
e27f4ba14e update usings 2022-02-03 18:31:09 -08:00
Mister_Nebula
0acfb43fc2 update translator 2022-02-03 20:19:42 +00:00
Mister_Nebula
f3220ae02f update more stuff 2022-02-03 09:20:14 +00:00
Mister_Nebula
4b75ff81d3 update flashlight, signalscope and roasting stick 2022-02-02 11:58:00 +00:00
Mister_Nebula
01e798ff6a Merge branch 'dev' into echoes-of-the-eye 2022-01-31 22:44:53 +00:00
Mister_Nebula
1991c681eb cleanup qsb 2022-01-31 14:23:50 +00:00
JohnCorby
43781bbc73 probe can be destroyed 2022-01-30 03:14:05 -08:00
Mister_Nebula
2583965c0a Merge branch 'echoes-of-the-eye' into better-player-prefab 2022-01-30 09:31:01 +00:00
Mister_Nebula
adbb052a92 Merge branch 'dev' into echoes-of-the-eye 2022-01-30 09:27:43 +00:00
JohnCorby
2895e54083 rename 2022-01-29 01:29:02 -08:00
JohnCorby
5c22a77758 switch parameter order 2022-01-29 01:27:00 -08:00
JohnCorby
c9321fff84 rename 2022-01-29 01:26:28 -08:00
JohnCorby
7c3de18d41 rename, for fun 2022-01-29 01:25:40 -08:00
JohnCorby
e42aec8bae move everything over to UnityEvents 2022-01-29 01:24:15 -08:00
JohnCorby
bf93713d96 make building and initing async 2022-01-28 20:57:17 -08:00
JohnCorby
edf469d3e4 rename 2022-01-28 20:50:34 -08:00
JohnCorby
2f99dec87f make BuildWorldObjects async 2022-01-28 20:49:07 -08:00
JohnCorby
c4faf276ac oops 2022-01-27 03:18:05 -08:00
JohnCorby
c4aeb14bea we can use generics for qsb message 2022-01-26 21:00:12 -08:00
JohnCorby
75ae6416f7 we can use generics for qsb message 2022-01-26 20:35:43 -08:00
JohnCorby
3d2dff69d8 silent LaunchProbe for SendInitialState 2022-01-26 01:18:40 -08:00