PlayerToolsManager: use player.PlayerId instead of player

This commit is contained in:
JohnCorby 2022-02-17 04:56:52 -08:00
parent 7207211454
commit 2173981e83

View File

@ -12,10 +12,10 @@ namespace QSB.Tools
{
public static void InitRemote(PlayerInfo player)
{
player.Try("creating flashlight", () => FlashlightCreator.CreateFlashlight(player));
player.Try("creating signalscope", () => SignalscopeCreator.CreateSignalscope(player));
player.Try("creating probe launcher", () => ProbeLauncherCreator.CreateProbeLauncher(player));
player.Try("creating translator", () => TranslatorCreator.CreateTranslator(player));
player.PlayerId.Try("creating flashlight", () => FlashlightCreator.CreateFlashlight(player));
player.PlayerId.Try("creating signalscope", () => SignalscopeCreator.CreateSignalscope(player));
player.PlayerId.Try("creating probe launcher", () => ProbeLauncherCreator.CreateProbeLauncher(player));
player.PlayerId.Try("creating translator", () => TranslatorCreator.CreateTranslator(player));
}
public static void InitLocal()