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Update QSBProbe.cs
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@ -4,7 +4,7 @@ using UnityEngine;
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namespace QSB.Tools.ProbeTool;
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public class QSBProbe : MonoBehaviour
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public class QSBProbe : MonoBehaviour, ILightSource
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{
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public delegate void SurveyorProbeEvent();
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public delegate void RetrieveEvent(float retrieveLength);
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@ -168,4 +168,7 @@ public class QSBProbe : MonoBehaviour
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return false;
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}
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public LightSourceType GetLightSourceType() => LightSourceType.PROBE;
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public OWLight2[] GetLights() => _illuminationCheckLights;
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}
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