JohnCorby
|
03033877ae
|
ItemPatches: whoops keep these as prefixes
|
2022-03-23 15:29:49 -07:00 |
|
JohnCorby
|
ba51001f55
|
items: set held item correctly
|
2022-03-23 15:26:42 -07:00 |
|
JohnCorby
|
bfbfc6ffd9
|
store location before pick up item instead of after drop
|
2022-03-23 14:32:15 -07:00 |
|
JohnCorby
|
e44b6aebdf
|
items: prepare for remote call stuff
|
2022-03-23 14:27:20 -07:00 |
|
JohnCorby
|
c3168aa694
|
qsb item: last location instead of just initial location
|
2022-03-23 14:19:54 -07:00 |
|
JohnCorby
|
ad2c84acb2
|
Revert "use GetType() instead of GetType().Name in strings, since they return the same thing"
This reverts commit c3e77d24
|
2022-03-11 00:58:14 -08:00 |
|
JohnCorby
|
7c9ff9642e
|
DropItemMessage: also use send relative normal
|
2022-03-10 21:51:20 -08:00 |
|
JohnCorby
|
fea475fa44
|
messages: use base ctor call
|
2022-03-10 17:57:50 -08:00 |
|
JohnCorby
|
c3e77d2449
|
use GetType() instead of GetType().Name in strings, since they return the same thing
|
2022-03-06 01:37:30 -08:00 |
|
JohnCorby
|
82ce041fb8
|
guh
|
2022-03-04 11:37:24 -08:00 |
|
JohnCorby
|
80ec594919
|
do DropItem TransformPoint in DropItemMessage just so we can copy paste from vanilla code more easily
|
2022-03-04 11:36:52 -08:00 |
|
JohnCorby
|
d70de5e439
|
QSBItem: just call AttachedObject.DropItem
|
2022-03-04 09:01:20 -08:00 |
|
JohnCorby
|
c358602e71
|
Revert "Update QSBItem.cs"
This reverts commit 3a79fce3
|
2022-03-04 03:29:48 -08:00 |
|
JohnCorby
|
60ad947b05
|
Revert "redo how socketing works - make it an abstract method, let worldobjects override it"
|
2022-03-04 03:28:55 -08:00 |
|
JohnCorby
|
e4da50a656
|
solution-wide: file-scoped namespaces
|
2022-03-02 19:46:33 -08:00 |
|
JohnCorby
|
b99dfaa510
|
fix the messages that were using the old variants
|
2022-03-02 19:42:41 -08:00 |
|
Mister_Nebula
|
11bf5751af
|
redo how socketing works - make it an abstract method, let worldobjects override it
|
2022-03-02 11:52:43 +00:00 |
|
Mister_Nebula
|
171f83c835
|
simplify more messages
|
2022-02-28 21:20:51 +00:00 |
|
Mister_Nebula
|
d1f2b2815d
|
Remove log in DropItemMessage
|
2022-02-28 15:37:57 +00:00 |
|
Mister_Nebula
|
3a79fce33d
|
Update QSBItem.cs
|
2022-02-28 15:37:43 +00:00 |
|
JohnCorby
|
a8fba743f6
|
Revert "solution wide: use file-scoped namespace"
|
2022-02-27 05:25:39 -08:00 |
|
JohnCorby
|
9b94f54a45
|
WorldObjectType -> WorldObjectScene
|
2022-02-25 23:18:47 -08:00 |
|
JohnCorby
|
182678c4bc
|
solution wide: use file-scoped namespace
|
2022-02-25 23:18:46 -08:00 |
|
Mister_Nebula
|
9be2eb8094
|
update item stuff
|
2022-02-15 16:54:50 +00:00 |
|
JohnCorby
|
9c4bf4de46
|
Update MoveToCarryMessage.cs
|
2022-02-04 16:24:19 -08:00 |
|
Mister_Nebula
|
2583965c0a
|
Merge branch 'echoes-of-the-eye' into better-player-prefab
|
2022-01-30 09:31:01 +00:00 |
|
Mister_Nebula
|
e4da4e68a0
|
remove old socket classes
|
2022-01-30 09:27:55 +00:00 |
|
Mister_Nebula
|
adbb052a92
|
Merge branch 'dev' into echoes-of-the-eye
|
2022-01-30 09:27:43 +00:00 |
|
JohnCorby
|
bf93713d96
|
make building and initing async
|
2022-01-28 20:57:17 -08:00 |
|
JohnCorby
|
edf469d3e4
|
rename
|
2022-01-28 20:50:34 -08:00 |
|
JohnCorby
|
2f99dec87f
|
make BuildWorldObjects async
|
2022-01-28 20:49:07 -08:00 |
|
Mister_Nebula
|
0f9e98e07f
|
fix animations state
|
2022-01-27 17:36:33 +00:00 |
|
JohnCorby
|
75ae6416f7
|
we can use generics for qsb message
|
2022-01-26 20:35:43 -08:00 |
|
Mister_Nebula
|
ebbecfd477
|
aaaa
|
2022-01-26 13:12:22 +00:00 |
|
JohnCorby
|
88da273f72
|
comment
|
2022-01-26 01:01:32 -08:00 |
|
JohnCorby
|
b309f117df
|
rename IWorldObject.ReturnObject to AttachedObject
|
2022-01-26 00:55:47 -08:00 |
|
JohnCorby
|
43387d5c63
|
un-consolidate QSBItem
|
2022-01-26 00:43:27 -08:00 |
|
JohnCorby
|
779cf15022
|
make QSBItem properties private
|
2022-01-26 00:31:12 -08:00 |
|
JohnCorby
|
1d7eb69dae
|
remove QSBItem.HoldingPlayer, as it wasn't always set
|
2022-01-26 00:30:19 -08:00 |
|
JohnCorby
|
20cf11dbdf
|
item/item socket: remove unused methods
|
2022-01-26 00:28:23 -08:00 |
|
JohnCorby
|
a2660d6a54
|
send initial states less often and not in RequestStateResyncMessage
|
2022-01-26 00:12:44 -08:00 |
|
JohnCorby
|
87d5c26dcb
|
use 1 world object for items
|
2022-01-26 00:12:44 -08:00 |
|
JohnCorby
|
55ba74f4e9
|
use 1 world object for item sockets
|
2022-01-26 00:12:43 -08:00 |
|
JohnCorby
|
85343384dd
|
remove QSBOWitemDoubleSocket
|
2022-01-25 21:34:43 -08:00 |
|
JohnCorby
|
0a423a8ce6
|
comment
|
2022-01-25 21:32:43 -08:00 |
|
JohnCorby
|
1800e6f21f
|
make SendResyncInfo abstract to make sure we handle resyncs
|
2022-01-25 21:08:04 -08:00 |
|
Mister_Nebula
|
e749c08985
|
add dream lantern and vision torch
|
2022-01-18 16:02:38 +00:00 |
|
JohnCorby
|
7e1f62666a
|
seperate building and unbuilding of world objects
|
2022-01-18 00:46:27 -08:00 |
|
JohnCorby
|
2743c8ffa9
|
move a bunch of WorldObjectManager stuff to QSBWorldSync
|
2022-01-18 00:27:32 -08:00 |
|
JohnCorby
|
e1b7f5ffd4
|
Merge branch 'dev' into mirror
# Conflicts:
# QSB/ConversationSync/Messages/DialogueConditionMessage.cs
# QSB/Player/Messages/EnterLeaveMessage.cs
# QSB/QSB.csproj
# QSB/SaveSync/Messages/GameStateMessage.cs
# QSBTests/MessageTests.cs
|
2022-01-14 14:14:40 -08:00 |
|