2782 Commits

Author SHA1 Message Date
Mister_Nebula
73194b4aca bump version 2022-02-01 15:42:53 +00:00
Mister_Nebula
d7eb6f5e64 remove unused UnitTestDetector 2022-02-01 15:42:20 +00:00
Mister_Nebula
19579a156c fix slide messages 2022-02-01 10:44:41 +00:00
Mister_Nebula
64c5d5c43f move around occasional stuff 2022-02-01 09:05:37 +00:00
Mister_Nebula
19d72dffee add manager stuff 2022-02-01 08:58:52 +00:00
JohnCorby
162bffa105 simplify weaver dependencies i think 2022-01-31 19:14:02 -08:00
JohnCorby
a5321065b1 improve ShipCustomAttach 2022-01-31 17:26:35 -08:00
JohnCorby
5ec240b5b8 remove using whoops 2022-01-31 16:33:22 -08:00
JohnCorby
2f60039ca6 custom ship attach 2022-01-31 16:33:11 -08:00
JohnCorby
c49828c13c use IsDefined instead of GetCustomAttribute 2022-01-31 15:20:16 -08:00
Mister_Nebula
01e798ff6a Merge branch 'dev' into echoes-of-the-eye 2022-01-31 22:44:53 +00:00
JohnCorby
f31f603d64 make ui text static so it doesnt happen multiple times 2022-01-31 13:14:05 -08:00
JohnCorby
eeeea39b8c use OWEvents 2022-01-31 12:51:46 -08:00
JohnCorby
52a4477960 clean up ShipRecoveryPoint a bit 2022-01-31 12:49:12 -08:00
JohnCorby
ea3bc72701 improve UIHelper a bit 2022-01-31 12:47:00 -08:00
JohnCorby
806438b324 remove a space 2022-01-31 11:38:53 -08:00
Will Corby
c30624fb1f
Update RequestInitialStatesMessage.cs 2022-01-31 11:31:23 -08:00
Mister_Nebula
1991c681eb cleanup qsb 2022-01-31 14:23:50 +00:00
JohnCorby
43781bbc73 probe can be destroyed 2022-01-30 03:14:05 -08:00
Mister_Nebula
2d3de293be Merge branch 'echoes-of-the-eye' into better-player-prefab 2022-01-30 09:46:13 +00:00
Mister_Nebula
f9ee46f469 fix stuff 2022-01-30 09:43:20 +00:00
Mister_Nebula
2583965c0a Merge branch 'echoes-of-the-eye' into better-player-prefab 2022-01-30 09:31:01 +00:00
Mister_Nebula
e4da4e68a0 remove old socket classes 2022-01-30 09:27:55 +00:00
Mister_Nebula
adbb052a92 Merge branch 'dev' into echoes-of-the-eye 2022-01-30 09:27:43 +00:00
JohnCorby
d0c116201b fix TravelerToSignalName 2022-01-30 00:43:08 -08:00
JohnCorby
0cb8b48b71 make everything in QSBWorldSync readonly, just for fun 2022-01-29 15:33:33 -08:00
Mister_Nebula
560fc0eea0 update copyright year 2022-01-29 21:26:05 +00:00
Mister_Nebula
45bb6952e6 Update debugsettings.json 2022-01-29 21:18:19 +00:00
Mister_Nebula
3c88bc7072 fix dialogue condition funkiness 2022-01-29 20:41:12 +00:00
JohnCorby
de419da227 allow player to be inactive since that can happen at the eye 2022-01-29 05:26:49 -08:00
JohnCorby
a3a2a41f59 fix SmartSmoothDamp 2022-01-29 02:54:45 -08:00
JohnCorby
0f8fbfe287 match exactly with ModUnityEvents, just in case 2022-01-29 02:03:31 -08:00
JohnCorby
4c1e0ba3d6 all things in Delay should perform their checks/do their things at the very end of the PlayerLoop 2022-01-29 01:59:58 -08:00
JohnCorby
7e6dfd1f56 nah 2022-01-29 01:40:28 -08:00
JohnCorby
1f2ccfe6db remove this, why not 2022-01-29 01:39:45 -08:00
JohnCorby
faeec86304 reorder 2022-01-29 01:39:37 -08:00
JohnCorby
e657c8a48a cancellation support 2022-01-29 01:31:05 -08:00
JohnCorby
2895e54083 rename 2022-01-29 01:29:02 -08:00
JohnCorby
5c22a77758 switch parameter order 2022-01-29 01:27:00 -08:00
JohnCorby
c9321fff84 rename 2022-01-29 01:26:28 -08:00
JohnCorby
49ad82c326 remove QSBCore.UnityEvents 2022-01-29 01:25:54 -08:00
JohnCorby
7c3de18d41 rename, for fun 2022-01-29 01:25:40 -08:00
JohnCorby
e42aec8bae move everything over to UnityEvents 2022-01-29 01:24:15 -08:00
JohnCorby
37272f0a10 UnityEvents using UniTask 2022-01-29 01:23:29 -08:00
JohnCorby
41c7db76b0 bruh 2022-01-28 23:26:04 -08:00
JohnCorby
abf4cb5ceb rename 2022-01-28 23:22:13 -08:00
JohnCorby
6baba3fd1f suppress a warning, and fix base.Init calls with no await 2022-01-28 23:20:56 -08:00
JohnCorby
c73591d5c6 - only await for the tasks that dont finish instantly
- warn about still-running tasks in RemoveWorldObjects
2022-01-28 23:05:42 -08:00
JohnCorby
bcc87190a3 make AllObjectsAdded and AllObjectsReady non-computed again 2022-01-28 21:56:39 -08:00
JohnCorby
835f495247 oops forgot to use Try in BuildWorldObjects 2022-01-28 21:40:26 -08:00