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disable FixMaterialsInAllChildren
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@ -70,6 +70,7 @@ namespace QSB.PlayerBodySetup.Remote
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public static void ReplaceMaterials(Transform rootObject)
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{
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/*
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if (_materialDefinitions.Count == 0)
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{
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GenerateMaterialDefinitions();
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@ -82,6 +83,7 @@ namespace QSB.PlayerBodySetup.Remote
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ReplaceMaterials(renderer, materialName, replacementMaterial);
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}
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}
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*/
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}
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}
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}
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