From fd2e16972bba1c62f6683e3b629c91c472ee62db Mon Sep 17 00:00:00 2001 From: Mister_Nebula <41904486+misternebula@users.noreply.github.com> Date: Thu, 17 Feb 2022 15:44:21 +0000 Subject: [PATCH] disable FixMaterialsInAllChildren --- QSB/PlayerBodySetup/Remote/FixMaterialsInAllChildren.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/QSB/PlayerBodySetup/Remote/FixMaterialsInAllChildren.cs b/QSB/PlayerBodySetup/Remote/FixMaterialsInAllChildren.cs index 7877f1da..232e4675 100644 --- a/QSB/PlayerBodySetup/Remote/FixMaterialsInAllChildren.cs +++ b/QSB/PlayerBodySetup/Remote/FixMaterialsInAllChildren.cs @@ -70,6 +70,7 @@ namespace QSB.PlayerBodySetup.Remote public static void ReplaceMaterials(Transform rootObject) { + /* if (_materialDefinitions.Count == 0) { GenerateMaterialDefinitions(); @@ -82,6 +83,7 @@ namespace QSB.PlayerBodySetup.Remote ReplaceMaterials(renderer, materialName, replacementMaterial); } } + */ } } }