quantum-space-buddies/QSB/Events/PlayerDeathEvent.cs
Mister_Nebula a07e1a9a44 cleanup
2020-08-09 13:48:55 +01:00

36 lines
1.0 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using QSB.Messaging;
using QSB.Utility;
namespace QSB.Events
{
class PlayerDeathEvent : QSBEvent<PlayerDeathMessage>
{
public override MessageType Type => MessageType.PlayerDeath;
public override void SetupListener()
{
GlobalMessenger<DeathType>.AddListener("QSBPlayerDeath", type => SendEvent(
new PlayerDeathMessage {
SenderId = PlayerRegistry.LocalPlayer.NetId,
DeathType = type
}));
}
public override void OnReceive(PlayerDeathMessage message)
{
var playerName = PlayerRegistry.GetPlayer(message.SenderId).Name;
var deathMessage = Necronomicon.GetPhrase(message.DeathType);
DebugLog.ToAll(string.Format(deathMessage, playerName));
}
public override void OnReceiveLocal(PlayerDeathMessage message)
{
OnReceive(message);
}
}
}