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namespace QSB.Events
{
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/// <summary>
/// Creates instances of all of the events QSB uses.
/// </summary>
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public static class EventList
{
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public static bool Ready { get; private set; }
public static void Init()
{
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new PlayerReadyEvent();
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new PlayerSuitEvent();
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new PlayerFlashlightEvent();
new PlayerSignalscopeEvent();
new PlayerTranslatorEvent();
new PlayerProbeLauncherEvent();
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new PlayerProbeEvent();
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//new PlayerSectorChange();
new PlayerJoinEvent();
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new PlayerLeaveEvent();
new PlayerDeathEvent();
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new PlayerStatesRequestEvent();
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Ready = true;
}
}
}