mirror of
https://github.com/misternebula/quantum-space-buddies.git
synced 2025-03-12 04:14:08 +00:00
cleanup
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parent
503e08cb57
commit
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@ -161,14 +161,10 @@ namespace QSB.Animation
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_bodyAnim.SetTrigger(trigger.ToString());
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break;
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case AnimTrigger.SuitUp:
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_bodyAnim.runtimeAnimatorController = _suitedAnimController;
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_unsuitedGraphics.SetActive(false);
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_suitedGraphics.SetActive(true);
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SuitUp();
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break;
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case AnimTrigger.SuitDown:
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_bodyAnim.runtimeAnimatorController = _unsuitedAnimController;
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_unsuitedGraphics.SetActive(true);
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_suitedGraphics.SetActive(false);
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SuitDown();
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break;
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case AnimTrigger.Crouch:
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_crouchParam.Target = value;
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@ -178,6 +174,20 @@ namespace QSB.Animation
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}
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}
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public void SuitUp()
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{
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_bodyAnim.runtimeAnimatorController = _suitedAnimController;
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_unsuitedGraphics.SetActive(false);
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_suitedGraphics.SetActive(true);
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}
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public void SuitDown()
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{
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_bodyAnim.runtimeAnimatorController = _unsuitedAnimController;
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_unsuitedGraphics.SetActive(true);
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_suitedGraphics.SetActive(false);
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}
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private void Update()
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{
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if (isLocalPlayer)
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@ -6,6 +6,7 @@
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public static void Init()
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{
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new PlayerSuitEvent();
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new PlayerFlashlightEvent();
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new PlayerSignalscopeEvent();
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new PlayerTranslatorEvent();
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@ -26,7 +26,6 @@ namespace QSB.Events
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{
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return;
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}
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DebugLog.ToConsole($"Received game state for id {message.SenderId}");
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UnityHelper.Instance.RunWhen(() => PlayerRegistry.GetTransformSync(message.SenderId) != null,
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() => PlayerRegistry.HandleFullStateMessage(message));
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}
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@ -43,7 +42,6 @@ namespace QSB.Events
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};
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_messageHandler.SendToAll(message);
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DebugLog.ToConsole($"* Sent state for {player.NetId}");
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}
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}
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}
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@ -23,7 +23,6 @@ namespace QSB.Events
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public void Request()
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{
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DebugLog.ToConsole("Requesting gamestate...");
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StartCoroutine(SendRequest());
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}
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@ -39,7 +38,6 @@ namespace QSB.Events
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private void OnServerReceiveMessage(PlayerStatesRequestMessage message)
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{
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DebugLog.ToConsole("Received request for gamestate.");
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PlayerState.LocalInstance.Send();
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}
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}
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@ -46,7 +46,15 @@ namespace QSB
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Translator.ChangeEquipState(FlagsHelper.IsSet(State, State.Translator));
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ProbeLauncher.ChangeEquipState(FlagsHelper.IsSet(State, State.ProbeLauncher));
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Signalscope.ChangeEquipState(FlagsHelper.IsSet(State, State.Signalscope));
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DebugLog.ToConsole($"Suit : " + FlagsHelper.IsSet(State, State.Suit));
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if (FlagsHelper.IsSet(State, State.Suit))
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{
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PlayerRegistry.GetAnimationSync(NetId).SuitUp();
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}
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else
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{
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PlayerRegistry.GetAnimationSync(NetId).SuitDown();
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}
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}
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public bool GetState(State state)
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@ -73,7 +73,6 @@ namespace QSB.TimeSync
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private void OnWakeUp()
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{
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PlayerRegistry.GetPlayer(netId.Value).IsReady = true;
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DebugLog.ToConsole($"Set player {netId.Value} to ready.");
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PlayerStatesRequest.Instance.Request();
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}
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@ -20,7 +20,6 @@ namespace QSB.Tools
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public static void Init(Transform camera)
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{
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DebugLog.ToConsole("Init of tools.");
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_cameraBody = camera;
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CreateStowTransforms();
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@ -17,7 +17,6 @@ namespace QSB.TransformSync
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protected override Transform InitLocalTransform()
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{
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DebugLog.ToConsole("Local of playercamerasync " + PlayerId);
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var body = Locator.GetPlayerCamera().gameObject.transform;
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PlayerToolsManager.Init(body);
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@ -29,7 +28,6 @@ namespace QSB.TransformSync
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protected override Transform InitRemoteTransform()
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{
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DebugLog.ToConsole("Remote of playercamerasync " + PlayerId);
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var body = new GameObject("PlayerCamera");
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PlayerToolsManager.Init(body.transform);
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@ -24,7 +24,6 @@ namespace QSB.TransformSync
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protected override Transform InitLocalTransform()
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{
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DebugLog.ToConsole("Local of playertransformsync " + PlayerId);
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var body = GetPlayerModel();
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bodyTransform = body;
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@ -38,7 +37,6 @@ namespace QSB.TransformSync
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protected override Transform InitRemoteTransform()
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{
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DebugLog.ToConsole("Remote of playertransformsync " + PlayerId);
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var body = Instantiate(GetPlayerModel());
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bodyTransform = body;
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