97 lines
2.9 KiB
C#
Raw Normal View History

2020-09-02 11:17:04 +01:00
using OWML.Common;
using QSB.Tools;
2020-08-23 10:07:43 +02:00
using QSB.Utility;
using UnityEngine;
namespace QSB.TransformSync
{
2020-08-31 09:36:29 +01:00
public class PlayerProbeSync : TransformSync
{
public static PlayerProbeSync LocalInstance { get; private set; }
2020-08-21 14:16:34 +01:00
private Transform _disabledSocket;
public override void OnStartLocalPlayer()
{
LocalInstance = this;
}
private Transform GetProbe()
{
return Locator.GetProbe().transform.Find("CameraPivot").Find("Geometry");
}
2020-09-29 21:34:46 +01:00
private void OnDestroy()
{
DebugLog.ToConsole("ONDESTROY PLAYERPROBESYNC " + netId.Value, MessageType.Error);
}
protected override Transform InitLocalTransform()
{
2020-09-29 21:34:46 +01:00
DebugLog.ToConsole("probe initlocal " + netId.Value, MessageType.Error);
var body = GetProbe();
2020-09-29 21:34:46 +01:00
SetSocket(Player.Camera.transform);
Player.ProbeBody = body.gameObject;
return body;
}
protected override Transform InitRemoteTransform()
{
2020-09-29 21:34:46 +01:00
DebugLog.ToConsole("probe initremote " + netId.Value, MessageType.Error);
2020-08-07 22:39:50 +02:00
var probe = GetProbe();
2020-09-02 11:17:04 +01:00
if (probe == null)
{
DebugLog.ToConsole("Error - Probe is null!", MessageType.Error);
return default;
}
2020-08-23 10:07:43 +02:00
var body = probe.InstantiateInactive();
2020-09-02 11:17:04 +01:00
body.name = "RemoteProbeTransform";
2020-08-07 22:39:50 +02:00
Destroy(body.GetComponentInChildren<ProbeAnimatorController>());
2020-08-08 12:25:09 +02:00
PlayerToolsManager.CreateProbe(body, Player);
2020-09-29 21:34:46 +01:00
QSB.Helper.Events.Unity.RunWhen(() => (Player.ProbeLauncher != null), () => SetSocket(Player.ProbeLauncher.ToolGameObject.transform));
Player.ProbeBody = body.gameObject;
return body;
}
2020-09-29 21:34:46 +01:00
private void SetSocket(Transform socket)
{
_disabledSocket = socket;
}
protected override void UpdateTransform()
{
base.UpdateTransform();
2020-09-29 21:34:46 +01:00
if (Player.GetState(State.ProbeActive) || ReferenceSector?.Sector == null)
{
return;
}
if (hasAuthority)
{
2020-08-21 14:16:34 +01:00
transform.position = ReferenceSector.Transform.InverseTransformPoint(_disabledSocket.position);
return;
}
if (SyncedTransform.position == Vector3.zero ||
SyncedTransform.position == Locator.GetAstroObject(AstroObject.Name.Sun).transform.position)
{
return;
}
2020-08-21 14:16:34 +01:00
SyncedTransform.localPosition = ReferenceSector.Transform.InverseTransformPoint(_disabledSocket.position);
}
2020-09-04 20:10:01 +01:00
public override bool IsReady => Locator.GetProbe() != null
&& Player != null
&& PlayerRegistry.PlayerExists(Player.PlayerId)
&& Player.IsReady
2020-09-04 20:09:25 +01:00
&& netId.Value != uint.MaxValue
2020-09-03 17:09:38 +01:00
&& netId.Value != 0U;
}
}