2022-01-14 22:54:18 -08:00
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using Mirror;
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using OWML.Common;
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2020-02-10 23:03:28 +01:00
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using OWML.ModHelper;
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2021-12-23 11:37:37 +00:00
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using QSB.EyeOfTheUniverse.GalaxyMap;
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2022-01-12 21:43:57 -08:00
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using QSB.EyeOfTheUniverse.MaskSync;
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2021-06-11 14:34:27 +01:00
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using QSB.Inputs;
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2021-06-04 11:31:09 +01:00
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using QSB.Menus;
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2020-11-03 21:11:10 +00:00
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using QSB.Patches;
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2021-02-18 15:36:11 +00:00
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using QSB.Player;
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2022-01-18 15:50:20 -08:00
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using QSB.QuantumSync;
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2021-11-25 15:32:34 +00:00
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using QSB.RespawnSync;
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2021-11-03 09:18:52 +00:00
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using QSB.SatelliteSync;
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2021-02-28 14:43:05 +00:00
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using QSB.StatueSync;
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2020-11-26 13:09:34 +00:00
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using QSB.TimeSync;
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2020-07-30 22:27:14 +02:00
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using QSB.Utility;
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2021-02-18 15:36:11 +00:00
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using QSB.WorldSync;
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2021-12-07 15:56:08 +00:00
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using System.Linq;
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2020-02-10 23:03:28 +01:00
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using UnityEngine;
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2022-01-18 16:19:49 -08:00
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using UnityEngine.InputSystem;
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2020-02-10 23:03:28 +01:00
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2020-12-17 23:18:47 +00:00
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/*
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2021-02-01 10:15:04 +00:00
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Copyright (C) 2020 - 2021
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2021-11-09 17:56:45 -08:00
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Henry Pointer (_nebula / misternebula),
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2021-12-19 21:19:11 -08:00
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Will Corby (JohnCorby),
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2021-11-09 17:56:45 -08:00
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Aleksander Waage (AmazingAlek),
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2020-12-19 21:14:05 +00:00
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Ricardo Lopes (Raicuparta)
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2021-11-09 17:56:45 -08:00
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2020-12-19 21:14:05 +00:00
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This program is free software: you can redistribute it and/or
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modify it under the terms of the GNU Affero General Public License
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as published by the Free Software Foundation, either version 3 of
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the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License along with this program. If not, see https://www.gnu.org/licenses/.
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2020-12-17 23:18:47 +00:00
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*/
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2020-02-15 20:48:02 +01:00
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namespace QSB
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{
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2020-12-14 16:24:52 +00:00
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public class QSBCore : ModBehaviour
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2020-12-02 21:29:53 +00:00
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{
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public static IModHelper Helper { get; private set; }
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public static IModUnityEvents UnityEvents => Helper.Events.Unity;
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public static string DefaultServerIP;
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public static bool UseKcpTransport => DebugSettings.UseKcpTransport;
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public static int OverrideAppId => DebugSettings.OverrideAppId;
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2021-11-25 22:44:15 +00:00
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public static bool DebugMode => DebugSettings.DebugMode;
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public static bool ShowLinesInDebug => DebugMode && DebugSettings.DrawLines;
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public static bool ShowQuantumVisibilityObjects => DebugMode && DebugSettings.ShowQuantumVisibilityObjects;
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public static bool ShowDebugLabels => DebugMode && DebugSettings.ShowDebugLabels;
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public static bool AvoidTimeSync => DebugMode && DebugSettings.AvoidTimeSync;
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public static bool SkipTitleScreen => DebugMode && DebugSettings.SkipTitleScreen;
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2021-12-30 13:55:41 +00:00
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public static bool GreySkybox => DebugMode && DebugSettings.GreySkybox;
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public static AssetBundle NetworkAssetBundle { get; internal set; }
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public static AssetBundle InstrumentAssetBundle { get; private set; }
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2020-12-24 15:57:25 +00:00
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public static AssetBundle ConversationAssetBundle { get; private set; }
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public static AssetBundle DebugAssetBundle { get; private set; }
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public static AssetBundle TextAssetsBundle { get; private set; }
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public static bool IsHost => NetworkServer.active;
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public static bool IsInMultiplayer => QSBNetworkManager.singleton.isNetworkActive;
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public static string QSBVersion => Helper.Manifest.Version;
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public static string GameVersion => Application.version;
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public static GamePlatform Platform { get; private set; }
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public static bool DLCInstalled => EntitlementsManager.IsDlcOwned() == EntitlementsManager.AsyncOwnershipStatus.Owned;
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public static IMenuAPI MenuApi { get; private set; }
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private static DebugSettings DebugSettings { get; set; } = new();
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2020-12-14 21:41:56 +01:00
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public void Awake()
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{
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var instance = TextTranslation.Get().m_table;
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instance.theUITable[(int)UITextType.PleaseUseController] =
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"<color=orange>Quantum Space Buddies</color> is best experienced with friends...";
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}
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2020-02-10 23:03:28 +01:00
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2020-12-14 21:41:56 +01:00
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public void Start()
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2020-12-02 21:29:53 +00:00
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{
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Helper = ModHelper;
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DebugLog.ToConsole($"* Start of QSB version {QSBVersion} - authored by {Helper.Manifest.Author}", MessageType.Info);
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2020-08-20 19:31:10 +01:00
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2022-01-18 17:34:26 -08:00
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switch (EntitlementsManager.instance._entitlementRetriever.GetType().Name)
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{
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case "EpicEntitlementRetriever":
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Platform = GamePlatform.Epic;
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break;
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case "SteamEntitlementRetriever":
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Platform = GamePlatform.Steam;
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break;
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case "MSStoreEntitlementRetriever":
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Platform = GamePlatform.Xbox;
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break;
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case var other:
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DebugLog.ToConsole($"Cannot get game platform (entitlement retriever name = {other})\nTell a QSB Dev!", MessageType.Error);
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enabled = false;
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return;
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}
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2021-10-16 16:57:01 +01:00
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MenuApi = ModHelper.Interaction.GetModApi<IMenuAPI>("_nebula.MenuFramework");
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2021-06-04 11:31:09 +01:00
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2021-11-26 21:54:36 -05:00
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NetworkAssetBundle = Helper.Assets.LoadBundle("AssetBundles/network");
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InstrumentAssetBundle = Helper.Assets.LoadBundle("AssetBundles/instruments");
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ConversationAssetBundle = Helper.Assets.LoadBundle("AssetBundles/conversation");
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DebugAssetBundle = Helper.Assets.LoadBundle("AssetBundles/debug");
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2021-12-23 11:37:37 +00:00
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TextAssetsBundle = Helper.Assets.LoadBundle("AssetBundles/textassets");
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2020-08-23 15:51:45 +02:00
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DebugSettings = Helper.Storage.Load<DebugSettings>("debugsettings.json");
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2021-11-25 22:44:15 +00:00
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if (DebugSettings == null)
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{
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DebugSettings = new DebugSettings();
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}
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2020-12-02 21:29:53 +00:00
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QSBPatchManager.Init();
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2020-02-10 23:03:28 +01:00
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2020-12-02 21:29:53 +00:00
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gameObject.AddComponent<QSBNetworkManager>();
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gameObject.AddComponent<DebugActions>();
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gameObject.AddComponent<QSBInputManager>();
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gameObject.AddComponent<TimeSyncUI>();
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gameObject.AddComponent<PlayerEntanglementWatcher>();
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2021-06-19 11:24:23 +01:00
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gameObject.AddComponent<DebugGUI>();
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gameObject.AddComponent<MenuManager>();
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gameObject.AddComponent<RespawnManager>();
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2021-11-03 09:18:52 +00:00
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gameObject.AddComponent<SatelliteProjectorManager>();
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gameObject.AddComponent<StatueManager>();
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2021-12-23 11:37:37 +00:00
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gameObject.AddComponent<GalaxyMapManager>();
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2021-12-30 13:55:41 +00:00
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gameObject.AddComponent<DebugCameraSettings>();
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gameObject.AddComponent<MaskManager>();
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2021-03-29 14:36:16 +01:00
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// WorldObject managers
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QSBWorldSync.Managers = typeof(WorldObjectManager).GetDerivedTypes()
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.Select(x => (WorldObjectManager)gameObject.AddComponent(x))
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.ToArray();
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2021-07-13 18:46:31 +01:00
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QSBPatchManager.OnPatchType += OnPatchType;
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QSBPatchManager.OnUnpatchType += OnUnpatchType;
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}
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2020-12-02 18:40:38 +00:00
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2021-07-13 18:46:31 +01:00
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private void OnPatchType(QSBPatchTypes type)
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{
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if (type == QSBPatchTypes.OnClientConnect)
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{
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2021-07-13 18:46:31 +01:00
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Application.runInBackground = true;
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}
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2021-07-13 18:46:31 +01:00
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}
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2021-02-21 18:25:25 +00:00
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2021-07-13 18:46:31 +01:00
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private void OnUnpatchType(QSBPatchTypes type)
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{
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if (type == QSBPatchTypes.OnClientConnect)
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2021-02-18 15:36:11 +00:00
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{
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2021-07-13 18:46:31 +01:00
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Application.runInBackground = false;
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2021-02-18 15:36:11 +00:00
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}
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}
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2020-12-14 21:20:53 +00:00
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public override void Configure(IModConfig config)
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2020-12-02 21:29:53 +00:00
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{
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DefaultServerIP = config.GetSettingsValue<string>("defaultServerIP");
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}
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private void Update()
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{
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if (Keyboard.current[Key.Q].isPressed && Keyboard.current[Key.D].wasPressedThisFrame)
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{
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DebugSettings.DebugMode = !DebugSettings.DebugMode;
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2022-01-18 16:19:49 -08:00
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GetComponent<DebugActions>().enabled = DebugMode;
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GetComponent<DebugGUI>().enabled = DebugMode;
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QuantumManager.UpdateFromDebugSetting();
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DebugCameraSettings.UpdateFromDebugSetting();
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2022-01-18 16:19:49 -08:00
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DebugLog.ToConsole($"DEBUG MODE = {DebugMode}");
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}
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}
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2020-12-02 21:29:53 +00:00
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}
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2021-06-18 21:54:32 +01:00
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}
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/*
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* _nebula's music thanks
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* I listen to music constantly while programming/working - here's my thanks to them for keeping me entertained :P
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*
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2021-06-18 21:54:32 +01:00
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* Wintergatan
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* HOME
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* C418
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* Lupus Nocte
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* Max Cooper
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* Darren Korb
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* Harry Callaghan
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* Toby Fox
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* Andrew Prahlow
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* Valve (Mike Morasky, Kelly Bailey)
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* Joel Nielsen
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* Vulfpeck
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* Detektivbyrån
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* Ben Prunty
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* ConcernedApe
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* Jake Chudnow
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* Murray Gold
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* Teleskärm
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2021-06-23 16:46:08 +01:00
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* Daft Punk
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2021-07-19 21:01:41 +01:00
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* Natalie Holt
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2021-08-17 10:02:19 +01:00
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* WMD
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*/
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