2022-01-29 04:49:07 +00:00
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using Cysharp.Threading.Tasks;
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using QSB.Anglerfish.WorldObjects;
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2021-11-10 01:56:45 +00:00
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using QSB.WorldSync;
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2022-01-29 04:49:07 +00:00
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using System.Threading;
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2021-11-10 01:56:45 +00:00
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2022-03-03 03:46:33 +00:00
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namespace QSB.Anglerfish;
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public class AnglerManager : WorldObjectManager
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2021-11-10 01:56:45 +00:00
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{
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2022-03-03 03:46:33 +00:00
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public override WorldObjectScene WorldObjectScene => WorldObjectScene.SolarSystem;
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2021-12-21 02:41:12 +00:00
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2022-03-18 08:34:43 +00:00
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public override async UniTask BuildWorldObjects(OWScene scene, CancellationToken ct) =>
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QSBWorldSync.Init<QSBAngler, AnglerfishController>();
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}
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