JohnCorby
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0f09aab2fe
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doofus
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2022-03-18 01:54:45 -07:00 |
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JohnCorby
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e4da50a656
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solution-wide: file-scoped namespaces
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2022-03-02 19:46:33 -08:00 |
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JohnCorby
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a8fba743f6
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Revert "solution wide: use file-scoped namespace"
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2022-02-27 05:25:39 -08:00 |
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JohnCorby
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9b94f54a45
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WorldObjectType -> WorldObjectScene
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2022-02-25 23:18:47 -08:00 |
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JohnCorby
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182678c4bc
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solution wide: use file-scoped namespace
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2022-02-25 23:18:46 -08:00 |
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JohnCorby
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edf469d3e4
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rename
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2022-01-28 20:50:34 -08:00 |
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JohnCorby
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2f99dec87f
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make BuildWorldObjects async
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2022-01-28 20:49:07 -08:00 |
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JohnCorby
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14afe37136
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sort deterministic
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2022-01-25 02:34:15 -08:00 |
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JohnCorby
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7e1f62666a
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seperate building and unbuilding of world objects
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2022-01-18 00:46:27 -08:00 |
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JohnCorby
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2743c8ffa9
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move a bunch of WorldObjectManager stuff to QSBWorldSync
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2022-01-18 00:27:32 -08:00 |
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JohnCorby
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74a4775511
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OPTIMIZE IMPORTS
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2021-12-23 17:07:29 -08:00 |
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JohnCorby
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3ef26a6da7
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implement (might be wrong for some, like maybe AirlockManager? not sure if GhostAirlock shows up in the eye)
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2021-12-20 18:41:12 -08:00 |
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JohnCorby
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2f3a46dea6
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use new init method
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2021-12-17 16:26:44 -08:00 |
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JohnCorby
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27c8d4e933
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funky nre with anglers and jellyfish
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2021-12-13 23:37:21 -08:00 |
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Mister_Nebula
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9f57454ae9
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more cleanup
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2021-11-10 09:28:05 +00:00 |
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JohnCorby
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c0e8bd95e4
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angler transform sync
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2021-11-09 17:56:45 -08:00 |
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